Sejborg wrote...
Ninja Stan
You are completely missing the point. It's about perception. You call it a reward for trusting and preordering. I call it punishment for not trusting and not preordering. It's the same thing from two point of views.
[...]And don't give me that with it not being a huge chunk. Just look at Javik.
You call it a huge chunk. I call it not a huge chunk. It's the same thing from two point of views.

When preordering it IS about trust. So how will you reward everyone but me this time around? What companions and missions should I miss out on?
Sure, pre-ordering is all about trust in the company. You don't trust BioWare, but you still want all the content from that untrustworthy company. You don't need to miss out on anything, as I said repeatedly in my giant response. Just choose to buy the edition with all the stuff you want on it, or put down your $5 on a pre-order and cancel if it looks like the game won't meet your expectations. Expecting a company to hold their special offers just for you isn't a punishment; you want special treatment from the untrustworthy company.
And how can that be the best possible game when stuff is already missing Day1? Is this the way to make me a trusty and happy customer again?
Stuff isn't missing. You're getting precisely the content you bought. If you want additional content, or different content in some cases, purchase a different version, the one with all the stuff you want on it. You want Javik? Pre-order, buy a collector's edition, or pick up From Ashes DLC. Bingo, no longer missing!
I mean, you can hope all you like that publishers won't have any DLC, bonus content in collector's editions, or bonus pre-order content. But game companies want to recoup the millions of dollars in time and effort they've invested in the game for 2-3 years, and they'd like to make a profit while they're art it. Since game prices haven't really gone up in the last decade while development costs have skyrocketed, they either need to sell
way more copies or do things like microtransactions and DLC and Online Passes to keep people interested in the game for longer, and to get more of gamers' dollars. By and large, those ideas appear to be working, and some DLC and microtransactions are incredibly popular! This way, they don't have to jack up the base retail price, which tends to turn gamers off!
Besides all of that, Javik was designed to be additional, not-in-base-game content in the first place! From Ashes was intended to be bonus content and sold as DLC. And it was
very popular with ME3 fans even as DLC.