Dave of Canada wrote...
Javik and Sebastian were far too "essential" for them to be cut out and sold, Javik provided an in-depth look into the Protheans which many players had interest in and Sebastian added a lot to the final segment of Dragon Age 2.
It wasn't like Shale or Zaeed, those two didn't add too much and you could very well play the game without noticing the hole they leave. Meanwhile, Sebastian and Javik's hole is a vacuum. It's disappointing looking at the destruction of the Chantry and not see Sebastian's "NOOOO~" or his reactions towards Anders or not knowing anything about the Protheans without Javik.
Bingo.
Zaeed had an awesome mission and was a great character but he felt like an extra character, not central to the game on your initial playthrough. You could easily pick up Zaeed's DLC after you had finished the game and still feel like you had gotten your money's worth out of him.
Part of the issue I have with Day 1 DLC characters like Sebastian or Javik is that they're Day 1 DLC in games already lacking in companions, for one. And two, they're integrated into the game too well. You can see where they would fit if you're not playing the game with them. Its like a jigsaw puzzle where you buy the whole puzzle except a handful of pieces are put behind an extra paywall. You can sense what you're missing but it just feels exploitative.
The other big issue I have with Day 1 DLC that are tightly integrated characters is that I don't think they work well at all if you're buying them post Day 1. They're content I'd want to play with on my first playthrough, if I'm going to play with them at all. I don't know whether or not I'm going to play a game twice. So I want my first time through to be good. I'd rather have Day 1 DLC like Warden's Keep where I can play it fully after I've completed the game as opposed to a companion who I have to take around with me to get the most out of them via banter and so forth.




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