Dave of Canada wrote...
Javik and Sebastian were far too "essential" for them to be cut out and sold, Javik provided an in-depth look into the Protheans which many players had interest in and Sebastian added a lot to the final segment of Dragon Age 2.
Be honest with yourself. If there was no Prothean in ME3, would you have actually been surprised? In my opinion Javik's inclusion, in principle, is more lame because it is more logic defying and fan servicey than anything. You're right that
players had interest of him, however, because they had interest in the lore. The inclusion of a frozen, sole survivor of a long extinct race isn't the basis of the plot.
Prior to any notification that Javik existed, anyone that told me they were
expecting a Prothean in ME3 because it was essential to the storyline, would result in me feeling they were either lying. Everything that Javik contributes while on Thessia, for example, is deduced by another party member. Javik provides some level of authentic Prothean experience, but if you cannot imagine ME3 being possible in any shape without Javik's presence, I think you're being too narrow minded with your imagination. All he provides is a perspective of what the Reaper/Prothean war was like.
At some point discerning what is "interesting" with what is "essential" becomes impossible. Is it deemed essential because it's omission makes it impossible to make sense, or is it essential because you really liked what it added?
It wasn't like Shale or Zaeed, those two didn't add too much and you could very well play the game without noticing the hole they leave. Meanwhile, Sebastian and Javik's hole is a vacuum. It's disappointing looking at the destruction of the Chantry and not see Sebastian's "NOOOO~" or his reactions towards Anders or not knowing anything about the Protheans without Javik.
As someone that has actually never played with Sebastian (since I never worked on the DLC), I disagree; even after just watching the video now. It's an
interesting aspect into his character, but I'd like to think that
all content would be consistent and be interesting. It's a reaction that is integrated into the story, which makes sense for his character. You can only imagine the vacuum being there because you were provided with extra content that allows you to assume said vacuum would exist. Do you still feel the same if you play the game for a year before playing a DLC that adds Sebastian and that scene? I guess it's hard to say one way or another since that wasn't the reality, but I have my doubts.
I could make the same argument that you have regarding Shale, who (perhaps ironically),
unequivocally was a character that was cut from the main release. Whether or not you feel the same about Sebastian and Javik, Shale was
definitely intended to be a part of the main release for DAO.
On some level though, as gamers, I have a feeling we will never see eye to eye with this. Again, it's a situation where I don't feel I can convince you, no matter how much my perspectives may differ, just as I am skeptical that you would ever convince me.
Modifié par Allan Schumacher, 09 mai 2013 - 06:40 .