Seriously why would anything be guarding a chest of Torn Trousers? Why would the PC ever want to loot them? Who in their right mind would want to purchase them from the PC if he did?
2. Mage hats (and bathrobes too really)
Fugitives Mantle & the mask from Malcom's bequest were a step in the right direction.
3. Boss fight/Quest rewards that weren't worth the effort.
Also DLC items that make everything else redundant.
4. Telepathic Courier quests
If we find something that might be valuable to somebody, we should have to investigate on our own whom it might be or not at all.
5. The magic 3rd appease everyone option.
Examples include going to the Circle for help during the Arl of Redcliff. Despite the urgency of the situation and how long you are gone, nothing escalates and everyone is still in their places like it was 5 minutes ago. Also in Awakening when you are asked what your soldiers should be patroling there is absolutely no drawback to simply saying, "Lets do our best to protect them all."
Modifié par Vallasch, 07 mai 2013 - 09:16 .





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