Silfren wrote...
iiReaperZz wrote...
Silfren wrote...
iiReaperZz wrote...
Thanks for the clarification but it didn't change the fact.
1. A lot of players/reviewers whined about it (cool story bro, want a G rated fantasy world play WoW? ( Sorry had to be insulting, it made the combat more boring, and I only noticed because I patched to play MoTA and Legacy and was like what the hell?
2. A bug? REALLY? Because it was that unnoticeable in play testing? Lol, well glitch or not I thought it enhanced the combat. Just seems like a convenient explanation to appease.
One more note, enjoying the visual splendor of over the top violence does not mean I want a mindless hack and slash experience. But two of my favorite games this generation are Ninja Gaiden 2 ( loved the original too ) and Gears of War 1 and 3 ( for multiplayer )
You keep saying a lot of people "cried" about the violence but you seem to be the only one who remembers it, given I and several others recall only complaints--not "crying," which is just hyperbole on your part anyway, about the excessive frequency of exploding bodies. Yes, it was a bug, this was explained well over a year ago, and was fixed in one of the patches.
Having bodies that exploded all the time WAS ridiculous. That's something that should only happen with magic, not from being stabbed or smacked over the head.
I'm sorry but I won't provide references, tired and this forum is just a nice distraction from studying atm. But the fact the change was implemented should speak something to the amount, or atleast quality ( articulate crying ) of negative attention that stemmed from it.
That's why I labeled it as such, short and sweet way to convey my opinion of and interpretation of those complaints in the heading.
The change was implemented because the complaints alerted Bioware to the glitch of the high frequency of the exploding bodies, NOT because scores upon scores of people "cried" about excessive violence and gore.
Why are you arguing this point? Who cares exactly how many people griped about it, obviously it was enough to get my attention and have the developers do something about ( and a few people, yourself included, have chimed in with your distaste for such things already ) , and those instances seem to have escaped your memory or just didn't catch your attention.
And there were people who took strong positions on the subject, but regardless, and in retrospect, I considered it an especially dumb thing to complain about especially considering the alternative we got. It being a bug or glitch, whatever it was part of the software and it was something I grew accustomed to in my playthroughs and happened to enjoy. I was really just hoping someone from BW might catch this post realize some people want more than just dull finishes.
I've taken up a pretty reasonable position, trying to market some level of understanding for people who really didn't appreciate it, and all I'm continually doing if anything is illustrating how there might be a better implement for the followup.
But ultimately, I just want to hear some opinions on the matter, you have offered yours and I thank you.