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How would you grade the ME3 DLC's?


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#76
DecCylonus

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From Ashes: B
Vanilla mission, but Javik is a great character and adds a lot to the story. I downloaded this one after my first playthrough and was surprised at how much Javik improved the story.

Extended Cut: A-
Gets a minus only because it should have been there from the beginning.

Leviathon: C+
Overall a good story and good content. It was reminiscent of some of the exploration and mystery of ME1, which was a very good thing. It loses major points because the level design, particularly the battles, feel lazy. They are not on par with the story elements, which leaves the DLC feeling unpolished.

Omega: C
Omega presents the opposite problem of Leviathon. The combat is fun and presents some real challenges. The level design is top notch: very atmospheric, and consistent with the Omega we saw in ME2 while still providing something new. Unfortunately the story is weak. It's fine by itself, but in the context of the Reaper war it leaves me wondering if Shepard doesn't have a better use for his / her time. The case is never made that Omega is a huge asset to Cerberus, or that Aria is an important enough asset to the Alliance to warrant Shepard's personal attention. Therefore I always end up playing it because I want to kill Adjutants, but I'm left with a nagging feeling that I should be elsewhere killing Reapers.

Citadel: A-
Everything we loved about Mass Effect wrapped into one tidy package, with a special focus on the characters. It gets a minus for not allowing you take the ME2 squadmates on the mission, even though they were modeled for the combat simulator. Overall it was a great farewell to the series.

Overall ME3 DLC: C
Grading on a curve, if you will, ME2 set a very high bar for DLC. ME3 just did not measure up. Lair of the Shadow Broker, Overlord, and Arrival were all top notch DLCs, even compared with DLC from the other games I own. They all added to the story in meaningful ways and came with good level design and challenges too. I expected so much more from ME3's DLCs. Both Leviathon and Omega were major disappointments, and together account for about 2/3rds of the game play extension offered. Citadel and From Ashes were good, but not enough to save the overall rating.

Modifié par DecCylonus, 07 mai 2013 - 06:53 .


#77
GreyLycanTrope

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From Ashes - C
EC - C
Leviathan - C
Omega - D
Citadel - B

See me after class Bioware.

#78
MassivelyEffective0730

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Greylycantrope wrote...

From Ashes - C
EC - C
Leviathan - C
Omega - D
Citadel - B

See me after class Bioware.


Look at my gradebook for them...

#79
DirtySHISN0

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From ashes C
Extended Cut D
Leviathan D
Omega C
Citadel C

You can do better.
Didn't like the justification DLCs very much, they only exacerbated the problem.

#80
Iakus

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 From Ashes: B+

Kinda of a meh visit to Eden Prime, but Javik is an entertaining character who brings a...unique perspective on the galaxy


Extended Cut: D

There was so very many things wrong with the ending, and EC managed to skillfully avoid dealing with any of it.  Seriously, after EC, I uninstalled my game for months afterwards.  What now raises it to a point above outright failure is it could be cannibalized for parts in MEHEM

Leviathan: B

Honestly i don't give a frak about the Leviathans or their story.  What makes it a decent DLC are two things: 1) You get to run with your squad during it, and they get banter and comments.  2) The puzzle features were an interesting departure from the primarilly run-and-gun nature of ME3

Omega: C

Another meh story.  The only big draw for it is you get to team up with Aria for the DLC.  And frankly she was never a favorite of mine.  dealing with Petrovsky was also something of a disappointment.  I expected more of a dilemma in dealing with him, but really, he was just another Cerberus flunky.  Lawful Evil to Aria's more chaotic nature.  I wanted to throw up my hands and go "Nyreen, why'd you have to go and die?  I'd rather you took over Omega than either of these people!" The ability to alter Aria's oulook was a nice touch, but came far too late.

Citadel: A-

After the unrelenting grimness of ME3, which Bioware did virtually nothing about, we finally got Citadel.  Was it silly?  Self-referential?  Ooc?  Sure.  But at this point, something was needed so I could smile at Mass Effect again.  What knocks it down to an A- is that it can't fit as a postgame dlc without ignoring a number of details.

#81
DirtySHISN0

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Don't understand the Citadel love. Sure it was ok, but not great.

The jokes weren't anything we haven't already seen, pretty much a daily bsn printscreen. Some of the romance scenes were filled with cringeworthy amounts of cheese. also the story was fairly weak.

Seems like people mark down Omega and mark up Citadel for the same reasons. When really they are just opposite ends of the same spectrum, heavy combat vs heavy dialogue. I prefer a good mix of the two.

#82
johnj1979

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Scale 1 - 10 (1 being the best thing out there and 10 being why did they release it)

From Ashes - 6
Leviathan - 4
Extended Cut - 10
Omega - 7
Citadel - 5

Not the best DLC for a Mass Effect game, but I guess with standard so low for the main game then I guess the standard for DLC will be low too.

Modifié par johnj1979, 07 mai 2013 - 08:21 .


#83
Reorte

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From Ashes - B
The mission isn't particularly interesting but Javik adds bits throughout the rest of the game.

Leviathan - B
Unfortunately adds to the silly overall plot but the atmosphere is good and I loved having my squad say things during a DLC. Pity about the underwater sequence not having you have to do anything other than trudge along a fixed path.

Extended Cut - D
Yeah, made the ending not feel quite as bad but utterly failed to address the biggest issues.

Omega - N/A (not played it)

Citadel - B+
Cheesy feelgood fun and plenty of the squad (they're the biggest appeal in Mass Effect to me). Main plot was a bit lacking and the archives section got a little dull and repetitive.

#84
Shaftell

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From Ashes/Javik: A-
The mission was short, but okay. Javik's edition in my opinion is required for the full ME3 experience. I basically think he was the Prothean "Commander Shepard" of his time.

Leviathan: B
The mystery and discovery of the Leviathan's needs to be canon for the ultimate ME3 experience. The back story or the Reapers, catalyst, and Leviathan needs to be known by everyone.

Omega: C+
Not worth the money. I like Aria as a character, but would have wished more time knowing her than shooting Cerberus goons

Citadel: not played yet.

EC: B
Definitely MUCH better than the vanilla ending. But obviously has major flaws.

#85
KENNY4753

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From Ashes- B+. The mission was ok but Javik was great

Leviathan- B. Havent played it but I heard mixed reviews about it.

Omega- B- It wasnt great. Too much combat but it wasnt garbage. Also the price was a bit much.

Citadel- A- the best of the group by far. Theres a few things I dont like about it. Like the name. They couldnt have come up with something more unique than Citadel. Omega also had that issue.

Extended Cut- D and thats being nice. It caused more problems than it fixed (ex. the evac scene), it had a big "Go F*** Yourselves" message to unhappy fans (Refuse), and the only closure we get is a picture slideshow and a vague breath scene. EC was crap.

#86
Creature0fHabit

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Citadel--A+ The best DLC by far. You have to have full survival of your squad in ME 1 & 2. Brings the story to a close with some humor.

Leviathan--B+ Explained a lot. Maybe some forshadowing

From Ashes--B- Javik is cool, mission kind of short and where are the other pods...his can't be the only one.

Extended Cut--B It's whatever

Omega--C What a pain in the ass...definetly a renegade DLC

#87
iOnlySignIn

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Assuming base game is $60:

- From Ashes: $12
Javik is one of the best written companions in any BioWare game, and quite important to the plot on Thessia.

- EC: -$2 (Yes, I would pay $2 to have this DLC removed)
Created far more problems than it fixed. A monument of BioWare's blindness and arrogance.

- Leviathan: $10
Very interesting bit of lore. Brings back a sense of exploration that has been lacking since ME2.

- Omega: $2
Shooting Cerberus, some emotionless voice acting, and a story that makes no sense and is of no relevance.

- Citadel: $25
Everything that is good about Mass Effect expressed to the extreme with no reservations.

Modifié par iOnlySignIn, 09 mai 2013 - 02:18 .


#88
FlyingSquirrel

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Leviathan: A. One of my favorite DLCs - it recaptures that "investigation" vibe that ME1 often had, and it brings the Catalyst/Reapers backstory more in line with the rest of the series thematically - someone abusing their power and trying to use science and technology for selfish, exploitative ends was what ultimately created the Reapers and the extinction cycles.

From Ashes: A. Javik is a unique character in the series and a well-constructed surprise, given that many of us probably did expect the Protheans to be "noble scholars," and his arguments with Paragon-leaning Shepards and with other squadmates are written pretty well. Plus, he's fully integrated into the game in terms of dialogue and cutscenes.

Extended Cut: B. It fixed the "galactic dark age" business and gave us a better idea of what happens to all the characters, but without Leviathan in the mix, the Catalyst and its solutions are still kind of out-of-left-field, and the epilogues still oversimplify things to some extent.

Citadel: B Fun, but a little too "meta" and somewhat difficult in terms of finding an appropriate point in the narrative to do it. Paragon Shep also has a few out-of-character moments. The individual meetups with the squadmates are mostly a plus, though again there's at least one timeline issue with Grunt being treated for injuries on Utukku even if it's been a while since you completed that mission.

Omega: C+ An interesting enough narrative in its own right, but it feels like Bioware is going out of its way to *avoid* the possibility of Shepard trying to install Nyreen in Aria's place (I can't think of any other reason for killing Nyreen off), when that would have been the typical sort of choice we've come to expect at the end of a long Mass Effect mission. It also falls into the trap of some of the older DLCs in being completely isolated from the rest of the game - none of the squad even seem to acknowledge that it happened, and Aria gets a half-assed reason for being back on the Citadel afterwards.

#89
Morlath

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I haven't played Omega yet. It's been downloaded after my last ME3 playthrough.

Extended Cut: B - ME3 ending, it's like Marmite.

Citadel: A - I'll agree the entire thing ends up being played out in a bubble from the main story but fighters need downtime or else they'll burn out. This comes across as a downtime for both player and characters with some great laughs along the way even if you don't like the clone angle. Even the difficulty spikes of the start and finish of the clone story aren't enough to turn me off this and I love the party.

From Ashes: D - Now Javik may be a great character and have some good lines but the dlc itself? One mission, a few cut-screens and no real test of the player's ability even if you play it right at the beginning of the game. I can't say what it felt like it needed but it definitely needed something else for me.

Leviathan: B - A nice number of places to see, some solid fights and a information that adds to the ending of the game. A solid DLC.

#90
TheProtheans

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KaiserShep wrote...

@Han, I can't even imagine ME3 without Javik anymore. That's how well that DLC meshes into the entire game. It also helps that he's not just some thing that disappears near the end. He's pretty much there to the bitter end of the story.


Is that not more a sign that his DLC was cut for no reason.
It meshes so well because it was originally part of the game but cut for for say 1 DLC.