Recent Gameplay Stats
#526
Posté 26 mai 2013 - 08:25
Side note: I'm VERY sad how biotics are the least used. If you team up with biotics, it is so much fun+only biotic detonations have a bonus against both barriers and armor :/
#527
Posté 26 mai 2013 - 09:33
Modius Prime wrote...
For every juggernaut, the game goes slower.
But the chance for a sucessfull match skyrockets if the player is half decent and keep enemies like Phantoms occupied.
The best decoy ever.
#528
Posté 26 mai 2013 - 12:24
lol at 8.7% for gold Collectors
#529
Posté 26 mai 2013 - 12:58
I was surprised too. But as many others have written, these %'s are probably way skewed by factors like kit testing. I bail a lot of Bronze solos doing that.Aetika wrote...
Wow, not even 50% successful extractions on bronze. That is...really unexpected.
lol at 8.7% for gold Collectors
I almost exclusively PUG, and although I've played a ton, I'd never be confused for a BSN star. And my Bronze PUG success rate is probably >99%. Silver ~75%
Great stats, nonetheless. Thanks Eric!
#530
Posté 26 mai 2013 - 11:25
#531
Posté 27 mai 2013 - 06:34
You'll note that if you add up the numbers for any single faction across all difficulties, you get 100%. Rather than the percentage of games that reach extraction, I think these stats are meant to represent all successful extractions broken down by faction and difficulty level.Bronze
1. Cerberus (47.0%
)2. Collectors (43.9%)
3. Reapers (38.3%)
4. Geth (37.4%)
Silver
1. Collectors (44.8%)
2. Geth (38.0%)
3. Cerberus (36.3%)
4. Reapers (35.7%)
Gold
1. Geth (22.2%)
2. Reapers (17.6%)
3. Cerberus (13.5%)
4. Collectors (8.7%)
Platinum
1. Reapers (8.4%)
2. Cerberus (3.2%)
3. Collectors (2.6%)
4. Geth (2.4%)
Or, in other words, of all successful extractions against a given faction, x% of them were on bronze, y% on silver, etc.
Modifié par martiansnoop, 27 mai 2013 - 06:36 .
#532
Posté 27 mai 2013 - 10:34
martiansnoop wrote...
You'll note that if you add up the numbers for any single faction across all difficulties, you get 100%. Rather than the percentage of games that reach extraction, I think these stats are meant to represent all successful extractions broken down by faction and difficulty level.
Or, in other words, of all successful extractions against a given faction, x% of them were on bronze, y% on silver, etc.
Yaaaay ambiguous data. I believe you're absolutely right. Makes me feel slightly better about actual success rates.
#533
Posté 27 mai 2013 - 11:28
martiansnoop wrote...
I think that there is a fairly good possibility that we're misinterpreting these stats:You'll note that if you add up the numbers for any single faction across all difficulties, you get 100%. Rather than the percentage of games that reach extraction, I think these stats are meant to represent all successful extractions broken down by faction and difficulty level.Bronze
1. Cerberus (47.0%
)2. Collectors (43.9%)
3. Reapers (38.3%)
4. Geth (37.4%)
Silver
1. Collectors (44.8%)
2. Geth (38.0%)
3. Cerberus (36.3%)
4. Reapers (35.7%)
Gold
1. Geth (22.2%)
2. Reapers (17.6%)
3. Cerberus (13.5%)
4. Collectors (8.7%)
Platinum
1. Reapers (8.4%)
2. Cerberus (3.2%)
3. Collectors (2.6%)
4. Geth (2.4%)
Or, in other words, of all successful extractions against a given faction, x% of them were on bronze, y% on silver, etc.
I haven't thought of this (did not double check math). But if this were the case, wouldn't Eric have cleared that up? Makes sense at a glance though.
#534
Posté 27 mai 2013 - 01:14
Modius Prime wrote...
For every juggernaut, the game goes slower. You net more creds during two gold matches, instead of doing FB Rio box on platinum. I'm surprised that the Harrier is used a lot on platinum, seeing that ammo is very limited; that's why I use the lancer/PPR/typhoon more than any other AR on platinum. Gold has tons of ammo, so the Harrier is very good on that difficulty. Geth are so hard on platinum, and I'm surprise whenever people complain about the Collectors. The accuracy of the Geth Prime's+the stagger of Siege Pulse just kills everyone in sight. Thanks, Eric!
Side note: I'm VERY sad how biotics are the least used. If you team up with biotics, it is so much fun+only biotic detonations have a bonus against both barriers and armor :/
On platinum, you take a salarian engi and the geth are cake. The kit was made for killing geth and it is still the best at that.
And not suprised how little the claymore is used. I see more wraiths these days even in pugs. Claymore isn't the most rewarding gun in the world. With enough practice you can out gun just about any claymore user.
Also not suprising the volus and drellguard not used. Volus end up being too glitchy to be of use with the sb bug. The drellguard has always been one of those kit's that's not been very rewarding to learn. High learning curvre coupled with off host bs makes him not so apealing when there so many more acceable and higher damage kits.
#535
Posté 27 mai 2013 - 05:14
martiansnoop wrote...
I think that there is a fairly good possibility that we're misinterpreting these stats:You'll note that if you add up the numbers for any single faction across all difficulties, you get 100%. Rather than the percentage of games that reach extraction, I think these stats are meant to represent all successful extractions broken down by faction and difficulty level.Bronze
1. Cerberus (47.0%
)2. Collectors (43.9%)
3. Reapers (38.3%)
4. Geth (37.4%)
Silver
1. Collectors (44.8%)
2. Geth (38.0%)
3. Cerberus (36.3%)
4. Reapers (35.7%)
Gold
1. Geth (22.2%)
2. Reapers (17.6%)
3. Cerberus (13.5%)
4. Collectors (8.7%)
Platinum
1. Reapers (8.4%)
2. Cerberus (3.2%)
3. Collectors (2.6%)
4. Geth (2.4%)
Or, in other words, of all successful extractions against a given faction, x% of them were on bronze, y% on silver, etc.
Sorry about the confusion! I've double checked and you are correct. I interpreted this data incorrectly. I've updated the stats to make it more clear.
I've also added new stats that show the popularity of each faction.
#536
Posté 27 mai 2013 - 05:41
Will we get the % of extractions that were successful or unsuccessful?
#537
Posté 27 mai 2013 - 05:47
Eric Fagnan wrote...
I've also added new stats that show the popularity of each faction.
Do the stats show if Playstation 3 players actually (actively) do avoid Collectors on Gold/Platinum?
Just wondering if the hardware freezing issue is generally known by PUGs, and they likewise avoid playing them, and that shows as a statistical anomaly comparative to Xbox and PC players.
#538
Posté 27 mai 2013 - 05:50
Modifié par Shadow of Terror, 27 mai 2013 - 10:00 .
#539
Posté 27 mai 2013 - 07:08
#540
Posté 27 mai 2013 - 07:27
#541
Posté 27 mai 2013 - 07:51
#542
Guest_BlastoTheEnkindled_*
Posté 27 mai 2013 - 08:21
Guest_BlastoTheEnkindled_*
Imho they're terribly unbalanced, expecially for the newcoming players.
I mean, who on earth would choose collectors as enemy if he needs credits or xp?
For veteran players they represent a choice maybe, but here we are, 5% popularity.
Lol.
#543
Posté 27 mai 2013 - 08:24
*glares at Scion/Seeker Swarm*
#544
Posté 27 mai 2013 - 10:06
#545
Posté 28 mai 2013 - 05:12
With the geth it's the reverse? Everyone's picking them on gold but come platinum, everyone drops them like a hot potato?
#546
Posté 28 mai 2013 - 05:14
Eric Fagnan wrote...
Enemy Popularity (All Difficulties)
1. Cerberus (40.0%)
2. Reapers (28.0%)
3. Geth (27.0%)
4. Collectors (5.0%)
Enemy Popularity (Gold & Platinum)
1. Reapers (38.0%)
2. Geth (29.0%)
3. Cerberus (28.0%)
4. Collectors (5.0%)
Enemy Popularity (Platinum Only)
1. Reapers (52.0%)
2. Cerberus (21.0%)
3. Geth (15.0%)
4. Collectors (12.0%)
Hah not suprised to see Collectors on 4th
#547
Guest_BlastoTheEnkindled_*
Posté 28 mai 2013 - 06:33
Guest_BlastoTheEnkindled_*
Bleachrude wrote...
So wait...does this mean on gold, practically nobody is choosing collectors but when it hits platinum, there's a huge upswing in popularity of that faction?
With the geth it's the reverse? Everyone's picking them on gold but come platinum, everyone drops them like a hot potato?
It's pretty easy to explain that, imho.
Platinum, except those Rio/reapers farmers, is played mostly by experienced players, and said players enjoy diversity picking even collector as enemy, no surprise geth are almost on par though, since the triple primes wave is absolutely annoying.
On gold and below is utterly stupid to pick collectors, whether that you are looking for credits, xp or fun.
If you play for credits they reward you the same as other factions, which are really easier compared, if you are looking for xp you'd get mostly disappointed since they give you even LESS xp than other factions, and if you're looking for fun....well have fun with them
Geth are overall easy because they are extremely vulnerable to tech/grenade spamming teams, sure they're annoying, but you just need to pick a Salarian Engineer, a Paladin or a Male Quarian Engineer and they'll become easier, something you can't do with collectors, not without UR guns, an infiltrator from range and lots of consumables.
Also, I think geth have the advantage of not having any sync kill unit, that allows a lot of people wanting to play a melee character to pick them.
However geth on platinum become really unplayable because they have all the cheapest units in the game, and because their weakness is fixed by units from other factions such as phantoms and banshees.
Modifié par BlastoTheEnkindled, 28 mai 2013 - 06:40 .
#548
Posté 28 mai 2013 - 04:16
Eric, first off, love all these stats. Thanks for taking the time to post them.Eric Fagnan wrote...
Completion Rate Per Faction & Difficulty
Out of all successful extractions against a given faction, the % of matches per difficulty.
- Cerberus: Bronze (47.0%), Silver (36.3%), Gold (13.3%), Platinum (3.2%)
- Geth: Bronze (37.4%), Silver (38.0%), Gold (22.2%), Platinum (2.4%)
- Reapers: Bronze (38.3%), Silver (35.7%), Gold (17.6%), Platinum (8.4%)
- Collectors: Bronze (43.9%), Silver (44.8%), Gold (8.7%), Platinum (2.6%)
Second, just wanted to say, in the above section. All the factions add up to 100 but Cerberus only adds up to 99.8.
#549
Posté 28 mai 2013 - 04:33
schism0624 wrote...
Eric, first off, love all these stats. Thanks for taking the time to post them.Eric Fagnan wrote...
Completion Rate Per Faction & Difficulty
Out of all successful extractions against a given faction, the % of matches per difficulty.
- Cerberus: Bronze (47.0%), Silver (36.3%), Gold (13.3%), Platinum (3.2%)
- Geth: Bronze (37.4%), Silver (38.0%), Gold (22.2%), Platinum (2.4%)
- Reapers: Bronze (38.3%), Silver (35.7%), Gold (17.6%), Platinum (8.4%)
- Collectors: Bronze (43.9%), Silver (44.8%), Gold (8.7%), Platinum (2.6%)
Second, just wanted to say, in the above section. All the factions add up to 100 but Cerberus only adds up to 99.8.
Rounding can do that. Also .2 off of 100 is pretty accurate.
#550
Posté 28 mai 2013 - 07:49
schism0624 wrote...
Eric, first off, love all these stats. Thanks for taking the time to post them.Eric Fagnan wrote...
Completion Rate Per Faction & Difficulty
Out of all successful extractions against a given faction, the % of matches per difficulty.
- Cerberus: Bronze (47.0%), Silver (36.3%), Gold (13.3%), Platinum (3.2%)
- Geth: Bronze (37.4%), Silver (38.0%), Gold (22.2%), Platinum (2.4%)
- Reapers: Bronze (38.3%), Silver (35.7%), Gold (17.6%), Platinum (8.4%)
- Collectors: Bronze (43.9%), Silver (44.8%), Gold (8.7%), Platinum (2.6%)
Second, just wanted to say, in the above section. All the factions add up to 100 but Cerberus only adds up to 99.8.
Yeah it's probably a rounding error either in the report I looked up or when I was typing it on the forums





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