With all the apparent missing of the point, this interview actually does signal some evolution in the institutional thought of BioWare in a correct direction. It's just that it's too little and too late.
While the major problem with the ending was indeed that it did not follow from what took place in the games prior to it, it is not
wrong per se for BioWare to realize that they maybe ought to pay some attention to how they are treating the
participants in this multi-year experiment. I say participants, because "audience" downplays the interactive nature of this journey we took with them, which BioWare of course should have been fully aware of, since they actively solicited just this sense of participation over these years.
Maybe this is their realization of Artistic Responsibility, the moment it dawns on them that art is not principally about impunity for how you treat people. Because the "artistic integrity" theme was clearly about that.
But be that as it may, that is no consolation for ruining the Shepard trilogy. Hey, it's nice that you're slowly learning. But I still want my Mass Effect trilogy playable. Not real anxious to pay for your further education until that happens.
Modifié par SpamBot2000, 10 mai 2013 - 10:02 .