[quote]Megaton_Hope wrote...
[quote]remydat wrote...
I think as a writer you owe it to you audience to explain the motives of sentient beings. This is a fictional story. You need to have enough skill as a writer to take a stab at explaining the motives of your characters period. Otherwise, it is a cop out IMO.
[/quote]I would say that there are very few genres where that is actually true. Detective fiction would be one. Without a motive, the previously mysterious crime would be hard to solve, particularly in a parlor scene, where many characters would have had the opportunity.
Many fictional works have operated in a motive vacuum quite successfully over a prolonged period. Mythology, for example, rarely delved into the psychological underpinnings of characters' actions. The same for folk/fairy tales. Even true of most early modern fiction. Pulp heroes often take bold and decisive action without motives, emotions, or even personalities getting in the way.
And this is as often true of the protagonist as it is of secondary characters. Motives do not always offer much, but they can easily detract from an otherwise memorable story.
[/quote]
I will grant you that, but the reapers are not one of those types of characters. They are presented as a mystery in the past two games, one that we needed to unravel in order to stop. And there are tons of mythological stories that do delve into why their gods and deities do what they do.
The problem here is that there is a clear plan and a clear goal being meet by the reapers, but no reason presented or hinted at as to why it is they are working towards that goal at all. But what is presented at the same time is a need to find out why the reapers are doing this in order to stop them, and that is why not giving the reapers any motivation is a bad idea.
[quote]drayfish wrote...
[quote]remydat wrote...
And I think it is entirely a cop out
and lazy as a writer and choose that as the motivation of a fictional
character you created and thus have the ability to create a motive
for.[/quote]
What was the Joker's 'motivation' in
The Dark Knight? What was the 'motivation' of Lovecraft's ancient evil gods? What made Moriarty want to be the greatest criminal who ever lived? (Indeed, what made Sherlock the greatest hero?)
[/quote]
[/quote]
1. The joker was an agent of chaos and wanted to spread as much fear, uncertainty, anarchy, and just do whatever came to him at the moment. He states this quite clearly in his many monolouges.
2. Lovecraftian horros are explained to be so large and beyond humanity that their actions that affect humanity aren't even intentional most of the time. They just don't think about it, like you don't think of how cutting your grass is affect the bugs who live in it.
3. Moriarty's motivation was the same as sherlocks I belive, a good challenge.
Modifié par Darth Brotarian, 13 mai 2013 - 06:07 .