Aller au contenu

Photo

OXM Interview With Hudson, Everman, Gamble. “Lessons Learned.”


  • Veuillez vous connecter pour répondre
1470 réponses à ce sujet

#1101
Archonsg

Archonsg
  • Members
  • 3 560 messages
Nice twitter retrieval.
First time seeing that tweet.

The thing is, truth and sincerity seems something that Mr Hudson seems to think is anything made up at whim. Obviously he is, *was* aware of fan emotional investment but now tries to play the "we didn't know" card.

More to the point, how many times must someone lie to you before you mistrust *anything* they say, even when what they are saying might be the truth?

As far as Mr Casey Hudson is concerned, from my perspective, he has crossed that line. And because of it, any time I see him, hear him or read anything in regards to him, *LIAR!* flashes across my mind.

ME4/ME-NextGen might be the game we all wanted, but as long as Mr Hudson is involved, even just only as publicity, his presence will color my perception of the game and question its quality.

#1102
Bleachrude

Bleachrude
  • Members
  • 3 154 messages
*Shrug*

Most obvious impact.

No more trilogies involving the same character that the player designs and less imports. That's what I see happening and that's for ALL companies. For example, The witcher 3 apparently is going to have less import flags than even ME2...there's also the fact that Geralt explicitly is not your character so there's less attachment to the character.

Take Bioshock Infinite for example...Infinite's ending (as an owner of multiple seasons of Stargate, Trek and Dr. Who, I think I have a fair understanding of ":timeline hijinks") but there was not as much outcry since even though this is the third bioshock game, there's only limited interaction with Bioshock 1-2.

#1103
Bill Casey

Bill Casey
  • Members
  • 7 609 messages
Why would Bioshock Infinite's ending have a backlash?
It was brilliant...

#1104
Archonsg

Archonsg
  • Members
  • 3 560 messages
Bioshock's "driving" character wasn't Booker, it was Elizabeth.
While its ending isn't really one, since is just *one* possible ending, you do realize that there might be other avenues to prevent the Birth of Comstock and Booker's need to seek redemption and rebirth, right?

That's the problem with time travel and the grandfather paradox. You *can* go further back right up to the point of inception/conception of a person and snuff it out.

In any case, ME4/ME-NextGen might benefit from an alternate reality shift or is there a good way to deal with ME3's ending and move the MEU forward?

Personally, I would prefer that to happen. *Move the story forward*, make a clean break with ME3, and move on. Not backwards as would happen in a prequel nor sidestep as would a "side-quel", move forward and start anew.

Modifié par Archonsg, 13 mai 2013 - 09:50 .


#1105
Clayless

Clayless
  • Members
  • 7 051 messages
Also because Bioshock Infinite doesn't have a coherent plot in the first place. Random things happen and then Booker gets punished because he never did something but did in an alternate oh no it appears I've gone cross-eyed.

#1106
AresKeith

AresKeith
  • Members
  • 34 128 messages

Robosexual wrote...

Also because Bioshock Infinite doesn't have a coherent plot in the first place. Random things happen and then Booker gets punished because he never did something but did in an alternate oh no it appears I've gone cross-eyed.


That's like your opinion

#1107
dreamgazer

dreamgazer
  • Members
  • 15 752 messages

AresKeith wrote...

Robosexual wrote...

Also because Bioshock Infinite doesn't have a coherent plot in the first place. Random things happen and then Booker gets punished because he never did something but did in an alternate oh no it appears I've gone cross-eyed.


That's like your opinion


... man. 

C'mon, you have to finish it, Duderino.

#1108
AresKeith

AresKeith
  • Members
  • 34 128 messages

dreamgazer wrote...

AresKeith wrote...

Robosexual wrote...

Also because Bioshock Infinite doesn't have a coherent plot in the first place. Random things happen and then Booker gets punished because he never did something but did in an alternate oh no it appears I've gone cross-eyed.


That's like your opinion


... man. 

C'mon, you have to finish it, Duderino.


I was waiting on someone to finish it Image IPB

#1109
Bleachrude

Bleachrude
  • Members
  • 3 154 messages

AresKeith wrote...

Robosexual wrote...

Also because Bioshock Infinite doesn't have a coherent plot in the first place. Random things happen and then Booker gets punished because he never did something but did in an alternate oh no it appears I've gone cross-eyed.


That's like your opinion


Robosexual isn't wrong though...

After everything he did in Infinite, Booker is killed BECAUSE he still will become Cmstock. If he doesn't then there's no reason to kill him.

Ergo, his actions during the game do not matter....

#1110
spirosz

spirosz
  • Members
  • 16 356 messages
I didn't realize Infinite was a game focused on your actions and consequences as a player, I need to find a better perspective on this, maybe flip a coin or two. Maybe order some Harveys, alas - I have a dent in my car.

#1111
Iakus

Iakus
  • Members
  • 30 349 messages

Bleachrude wrote...

Robosexual isn't wrong though...

After everything he did in Infinite, Booker is killed BECAUSE he still will become Cmstock. If he doesn't then there's no reason to kill him.

Ergo, his actions during the game do not matter....


Funny how Shepard ends up in largely the same situation despite the game being heavilly marketed as being about player choice...:whistle:

#1112
spirosz

spirosz
  • Members
  • 16 356 messages

iakus wrote...

Bleachrude wrote...

Robosexual isn't wrong though...

After everything he did in Infinite, Booker is killed BECAUSE he still will become Cmstock. If he doesn't then there's no reason to kill him.

Ergo, his actions during the game do not matter....


Funny how Shepard ends up in largely the same situation despite the game being heavilly marketed as being about player choice...:whistle:


Ding ding ding ding.  

#1113
AresKeith

AresKeith
  • Members
  • 34 128 messages

Bleachrude wrote...

AresKeith wrote...

Robosexual wrote...

Also because Bioshock Infinite doesn't have a coherent plot in the first place. Random things happen and then Booker gets punished because he never did something but did in an alternate oh no it appears I've gone cross-eyed.


That's like your opinion


Robosexual isn't wrong though...

After everything he did in Infinite, Booker is killed BECAUSE he still will become Cmstock. If he doesn't then there's no reason to kill him.

Ergo, his actions during the game do not matter....


That's why he had to be killed, there will always be a Comstock unless its stopped at the source

#1114
Clayless

Clayless
  • Members
  • 7 051 messages

iakus wrote...

Funny how Shepard ends up in largely the same situation despite the game being heavilly marketed as being about player choice...:whistle:


More of an observation, but I always feel a bit sad that people feel this. Not once did I feel like I didn't save the galaxy, or that nothing I did mattered.

@Bioshock conversation - No he didn't. If someone else is evil in another universe you don't need to die because of lol. In fact you can just live your normal life, alive, in a completely different universe.

Modifié par Robosexual, 14 mai 2013 - 12:41 .


#1115
spirosz

spirosz
  • Members
  • 16 356 messages
Jack and I went dancing, tbh. That's all that matters in the end.

#1116
dreamgazer

dreamgazer
  • Members
  • 15 752 messages

iakus wrote...

Bleachrude wrote...

Robosexual isn't wrong though...

After everything he did in Infinite, Booker is killed BECAUSE he still will become Cmstock. If he doesn't then there's no reason to kill him.

Ergo, his actions during the game do not matter....


Funny how Shepard ends up in largely the same situation despite the game being heavilly marketed as being about player choice...:whistle:


And some choices do matter, though they're largely for flavor. One of BSN's posters recently did a run where they hardly talked to anybody, and they had some pretty interesting results

But no, when it comes to Shepard's fate, you can't game the system to a point where you can see Shepard alive---just interpret a rescue (or, if you're so inclined, a death). 

#1117
Iakus

Iakus
  • Members
  • 30 349 messages

dreamgazer wrote...

And some choices do matter, though they're largely for flavor. One of BSN's posters recently did a run where they hardly talked to anybody, and they had some pretty interesting results

But no, when it comes to Shepard's fate, you can't game the system to a point where you can see Shepard alive---just interpret a rescue (or, if you're so inclined, a death). 


My sig says otherwise ;)

@Robosexual:  Another poster used a phrase that really rings true with me about ME3 (so I swiped it):  

"No matter how much of a difference you made, it didn't make any difference."

#1118
dreamgazer

dreamgazer
  • Members
  • 15 752 messages

iakus wrote...

My sig says otherwise ;)


Oh, I'm aware.

#1119
Clayless

Clayless
  • Members
  • 7 051 messages

iakus wrote...

@Robosexual:  Another poster used a phrase that really rings true with me about ME3 (so I swiped it):  

"No matter how much of a difference you made, it didn't make any difference."


But that's not true.

What be the point in talking about something over a year later that didn't make any difference? It would be like painting your wall the same colour, it didn't make any difference you're in the same position you were before you started, so what would there be to talk about?

#1120
Iakus

Iakus
  • Members
  • 30 349 messages

Robosexual wrote...

But that's not true.

What be the point in talking about something over a year later that didn't make any difference? It would be like painting your wall the same colour, it didn't make any difference you're in the same position you were before you started, so what would there be to talk about?


Well, there's how much you hate the color of the wall, the paint shop that sold you those sickly looking colors, looking for recommendations of shops that sell the shades you do like, talking about the good old days when this paint shop had a better selection,  :P

#1121
AresKeith

AresKeith
  • Members
  • 34 128 messages

Robosexual wrote...

@Bioshock conversation - No he didn't. If someone else is evil in another universe you don't need to die because of lol. In fact you can just live your normal life, alive, in a completely different universe.


Booker was never gonna have a normal life after what Comstock/himself did to his daughter, he realized this after he found out him and Comstock were the same person

#1122
Bleachrude

Bleachrude
  • Members
  • 3 154 messages

iakus wrote...

Bleachrude wrote...

Robosexual isn't wrong though...

After everything he did in Infinite, Booker is killed BECAUSE he still will become Cmstock. If he doesn't then there's no reason to kill him.

Ergo, his actions during the game do not matter....


Funny how Shepard ends up in largely the same situation despite the game being heavilly marketed as being about player choice...:whistle:


Blatantly different.

At the end you STILL have choices..the choices though aren't perfect (there's no "pick this and only reapers are destroyed").

I stand by my belief that if High destroy had _ONLY_ the reapers being wiped out, the outcry against the endings would be MUCH, MUCH less.

Ironically, the ending actually matches the very 1st official ME trailer

"Tough Choices"

#1123
Clayless

Clayless
  • Members
  • 7 051 messages

iakus wrote...

Robosexual wrote...

But that's not true.

What be the point in talking about something over a year later that didn't make any difference? It would be like painting your wall the same colour, it didn't make any difference you're in the same position you were before you started, so what would there be to talk about?


Well, there's how much you hate the color of the wall, the paint shop that sold you those sickly looking colors, looking for recommendations of shops that sell the shades you do like, talking about the good old days when this paint shop had a better selection,  :P


In that situation you could just move on, find a different shop, and paint it a different colour.

That's a far better option than complaining about the shop for 14 months, especially when you feel like nothing you bought from that shop made any difference anyway.

#1124
spirosz

spirosz
  • Members
  • 16 356 messages
I guess you have to consider that, for me personally, ME1 and 2 left me in such a high note, that I didn't feel anything could really turn out the way it did, but then after ME3 release and a few months after, I reviewed my original perspective and realized that I shouldn't of expected such ambitious moments, since the way ME2 left the series in such a chaotic way, too many squadmates and the storyline specifically, too many complications.

#1125
Clayless

Clayless
  • Members
  • 7 051 messages

AresKeith wrote...

Robosexual wrote...

@Bioshock conversation - No he didn't. If someone else is evil in another universe you don't need to die because of lol. In fact you can just live your normal life, alive, in a completely different universe.


Booker was never gonna have a normal life after what Comstock/himself did to his daughter, he realized this after he found out him and Comstock were the same person


They're not. An alternate reality version of you isn't you, it's a different person. It would be like feeling bad because someone in a different universe pushed their girlfriend down the stairs and then stamped on a cats head, and then someone accused you of doing that despite the fact you don't even share the same universe as that person.