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So what do you think is a poor score?


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#76
GallowsPole

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OniGanon wrote...

Deerber wrote...
As soon as they're any good, you don't score over 150k.


Except maybe if you're a Drellguard or something...


The only time Ive ever seen someone 200k  was spawn nukers. Thats it. Never played with anyone that awesome to get 200k just playing.

#77
Deerber

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OniGanon wrote...

Deerber wrote...
As soon as they're any good, you don't score over 150k.


Except maybe if you're a Drellguard or something...


Well, DrellGod can do anything B)

Drellgod/anything/anything is one of those particular class/map/enemy combinations I was talking about :lol:

Nik6454 wrote...

Deerber wrote...

Nik6454 wrote...

You were a Volus engy with a PPR
I was a collector adept


[smilie]http://social.bioware.com/images/forum/emoticons/andy.png[/smilie]

Wait a moment dude, how old is that screen?

Wait, you were a collector, so not that old...

But I've never played a volus engineer with a PPR in... Probably my entire ME3 playing time. But maybe months ago, who knows. Definitely not ever since reckoning was released.

You sure about that? [smilie]http://social.bioware.com/images/forum/emoticons/andy.png[/smilie]


I am positive that you had a PPR, I still have that match in mind because it was the first time i ever recognized a BSNer. Your basic strategy in that match was to leave a recon mine near the old counter of shame and shoot down the spawn there after debuffing them with your proxy.Mean while i just launched a DS and detonated to stealkill all the things


:blink:

This is starting to get pretty weird. It does sound like me, just... I haven't used the PPR in ages. Ever since the first time I tried it. I hate that thing.

You're sure it wasn't a CSMG? That's what I usually put on him...

Now I don't know who I am anymore :lol:

#78
Deerber

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GallowsPole wrote...

OniGanon wrote...

Deerber wrote...
As soon as they're any good, you don't score over 150k.


Except maybe if you're a Drellguard or something...


The only time Ive ever seen someone 200k  was spawn nukers. Thats it. Never played with anyone that awesome to get 200k just playing.


I got to 200k with the DrellGod, more than once. And with lots of other kits, even with a full team of good players. And no, I don't nuke spawns. There was a time when I used to, but I'm well over it now.

The point is, it's situational. I got there cause we got maybe goddess/cerberus with the DrellGod, or galcier/reapers with the Vorcha sentinel, stuff like that. If we got condor/geth, no way I'd get there. Not even 150k maybe.

#79
mumba

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If you score under 100k you're dead to me.

#80
Chealec

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GallowsPole wrote...

OniGanon wrote...

Deerber wrote...
As soon as they're any good, you don't score over 150k.


Except maybe if you're a Drellguard or something...


The only time Ive ever seen someone 200k  was spawn nukers. Thats it. Never played with anyone that awesome to get 200k just playing.


I've clocked up 200k+ just playing but there is one thing you need to be able do that ... a really sh*t team :pinched:

#81
Computron2000

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Nik6454 wrote...
Even then i still think that score does not really tell if the match was good or if a random is good


Not by itself yes. Basically its just 1 factor in several variables. Score does measure dps and support (from assist points which include debuffs) approximately but in certain situations, some matches may be way more troublesome then if a low scorer was not in it.

The most recent example i have had is a n77 human engineer on HReactor/Collector/Gold. Scored 53k and was last. Drell vanguard scored around 97k and was 2nd. 4th place was empty as there was no replacement for the destroyer who spent the first few waves picking up the drell. The drell vanguard started dropping and bleeding out opposite the map from me from wave 5 on. Never used a medigel (or at least die closer to me). His suicidal play got him that 97k.

The human engineer however was running for his life and putting out his drone and overloading, even used his 1 or 2 medigel. On waves 8 (hardest wave on gold collectors) and 9, i was basically duoing with him, and he made sure to drop as close to me as he could (even so i only had a bronze revive medal). Great survivalist who reduced the total aggro on me (QFE). Ended up only having to solo wave 7 which was is an easy wave.

However such stories are rare. More an exception than the average.

#82
Dr. Tim Whatley

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GallowsPole wrote...

OniGanon wrote...

Deerber wrote...
As soon as they're any good, you don't score over 150k.


Except maybe if you're a Drellguard or something...


The only time Ive ever seen someone 200k  was spawn nukers. Thats it. Never played with anyone that awesome to get 200k just playing.

I've done 200k without spawn nuking with the AA, but never in a team full of good players. It only happens when there's at most one other good player, and in my case, the games always take a while.

#83
GallowsPole

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Well I count Drellguards, anything with inferno grenades or arc grenades as spawn nukers. In essence you are doing the same as a single rocket. Making it impossible for the rest of the team to make up those points that were literally wiped away in seconds.

And yeah, I agree its situational. Especially on Glacier.

#84
GallowsPole

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b00g13man wrote...

GallowsPole wrote...

OniGanon wrote...

Deerber wrote...
As soon as they're any good, you don't score over 150k.


Except maybe if you're a Drellguard or something...


The only time Ive ever seen someone 200k  was spawn nukers. Thats it. Never played with anyone that awesome to get 200k just playing.

I've done 200k without spawn nuking with the AA, but never in a team full of good players. It only happens when there's at most one other good player, and in my case, the games always take a while.


LOL....I guess I should have specified that the players were relatively equally skilled....:)

#85
Deerber

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GallowsPole wrote...

Well I count Drellguards, anything with inferno grenades or arc grenades as spawn nukers. In essence you are doing the same as a single rocket. Making it impossible for the rest of the team to make up those points that were literally wiped away in seconds.

And yeah, I agree its situational. Especially on Glacier.


Lol. Sooo... Vorcha Sentinels and Drell Adepts aren't spawn nukers, right? :innocent:

Modifié par Deerber, 09 mai 2013 - 11:37 .


#86
UnknownMercenary

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When half of your final score consists of the medals you get at the end of wave 10

#87
Dr. Tim Whatley

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GallowsPole wrote...

LOL....I guess I should have specified that the players were relatively equally skilled....:)

I was actually tying to reinforce that I haven't seen it happen in a team full of equally good players. Sorry if that point didn't come across correctly.

#88
GallowsPole

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Deerber wrote...

GallowsPole wrote...

Well I count Drellguards, anything with inferno grenades or arc grenades as spawn nukers. In essence you are doing the same as a single rocket. Making it impossible for the rest of the team to make up those points that were literally wiped away in seconds.

And yeah, I agree its situational. Especially on Glacier.


Lol. Sooo... Vorcha Sentinels and Drell Adepts aren't spawn nukers, right? :innocent:


Sure. Ive nuked spawns with a GE. I dont necessarily equate that to the player (except having the know how to do it), but more the kit. Any Joe can do it if they know how. Im just saying that once the points are gone from the pool, they are gone. Literally wiped away in a single blow. I dont equate that to skill in alot of people :ph34r:


Which is why judging ability on score, or even using it as a measure of how a person is doing in a game, is just ridiculous. The only way I can tell how the person is doing, is how they are playing. Do I need to revive this dude 500 times? Is he targeting priority targets? Etc etc.

#89
Deerber

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GallowsPole wrote...

Deerber wrote...

GallowsPole wrote...

Well I count Drellguards, anything with inferno grenades or arc grenades as spawn nukers. In essence you are doing the same as a single rocket. Making it impossible for the rest of the team to make up those points that were literally wiped away in seconds.

And yeah, I agree its situational. Especially on Glacier.


Lol. Sooo... Vorcha Sentinels and Drell Adepts aren't spawn nukers, right? :innocent:


Sure. Ive nuked spawns with a GE. I dont necessarily equate that to the player (except having the know how to do it), but more the kit. Any Joe can do it if they know how. Im just saying that once the points are gone from the pool, they are gone. Literally wiped away in a single blow. I dont equate that to skill in alot of people :ph34r:


Which is why judging ability on score, or even using it as a measure of how a person is doing in a game, is just ridiculous. The only way I can tell how the person is doing, is how they are playing. Do I need to revive this dude 500 times? Is he targeting priority targets? Etc etc.


Well, I wouldn't say it's ridicolous. It's an indication, nothing more. We should take it as that. But it's still an indication, and the only "objective" one we have.

That said, I completely agree that you need much more than just the score to evaluate someone's skill. You need to watch him play.

#90
ryoldschool

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This thread has kind of turned from what is a bad score to how bad is the team that allows a very high score. I don't really remember any gold match where somebody scored over 200k ( that I was in ). The highest I've ever scored was around 190k and I pretty much had to solo a couple of waves and use rockets during hacks.

I recently played a match with three jugg players and was using the hurricane gi and killed everything but still only scored 167,698, jugs were 94k, 63k, 55k ( took a screenshot because I expected my best score ever, lol ).

Anyway to get 200k in a gold pug, then your team must be very bad.

#91
shming

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Score means nothing.  Take for example this game.

The other three pugs looks really bad in the picture but it's not true.  The 2 Jugs tanked very well, was always together supporting each other and never seperated.  I was using a javelin so I had to camp close to a ammo box but the sentinel was close to me incase we got flanked and he was killing prime drones and turrets.

And these guys are three pugs with just 1 plat game between them, with less than 200 hrs played combined but they played very intelligently.  I mean these guys really had no idea what plat is, was so funny on voice chat how surprised they were when mooks from other factions started showing up.  And I didn't speak in the game and told them what to do, they just did things naturally.  They played so well that score really mean nothing at the end.

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#92
Guest_Flies_by_Handles_*

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A poor score on Gold would roughly be below 60,000. Maybe that's too lenient? But that's taking into consideration whether the player is actively trying to help and learn, and is not dying too often. BSN isn't a good representation of the average player so my estimation might be too generous depending on who you ask.

A poor score on Platinum would be below 90,000. Of course, with "poor" not being the same as "average".

#93
wraith27

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TMB903 wrote...

I don't really judge players by score. I tend to judge them by knowledge of game mechanics, reviving, knowing when to gel and/or missile and if they do objectives in a timely fashion or ignore them.


This.
Score is a bad representation cuz many good players can have down games, or try out a kit they dont mesh with.  I do sometimes.  Now I'm sure many would say that if you aren't great every time you suck but get over yourselves.

#94
The-Fantasm

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If I'm judging anyone's score it's mostly my own. If i'm 15k+ behind the person in 3rd, I know i'm doing terrible.

#95
GallowsPole

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The-Fantasm wrote...

If I'm judging anyone's score it's mostly my own. If i'm 15k+ behind the person in 3rd, I know i'm doing terrible.


Depending on kits and bonuses, this could mean you killed like 3 -5 less enemies than the next guy up. Thats terrible??? Thats why score is meaningless. I may get say 1100 for wasting a Guardian whereas, depending on bonuses, you may only get 900. There is a difference right there with one enemy of 2000 points over 10 waves.

#96
Daxamite

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If you score less than me .

My score tends to vary a lot, really dependent on kit weapon and who I'm playing with. Usually scoring 70-100k but I played with boogie and mighty goo sh last week and barely made it to 65k on some matches, but I didn't die and I helped on objectives etc so I don't think I was dead weight. I've had a few matches where I scored 150k and the pug got 50-60, and i wasn't v happy with them (they also bled out). I think in both cases I was playing sal infiltrator with a valiant so you can decide if that's fair or not.

Boogie there was that match with you me and 2 pug. You scored v close to 200k (190? 195?) and I only got 90k and the pugs got 50k.

#97
NuclearTech76

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GallowsPole wrote...

OniGanon wrote...

Deerber wrote...
As soon as they're any good, you don't score over 150k.


Except maybe if you're a Drellguard or something...


The only time Ive ever seen someone 200k  was spawn nukers. Thats it. Never played with anyone that awesome to get 200k just playing.

I hit 200k last night as a SI. I did use rockets on targets but I don't think I got a single kill streak. Team was bad though, died at least seven times between waves. How the F do you die 7 times between waves guys?

#98
Pugz82

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shming wrote...

Score means nothing.  Take for example this game.

The other three pugs looks really bad in the picture but it's not true.  The 2 Jugs tanked very well, was always together supporting each other and never seperated.  I was using a javelin so I had to camp close to a ammo box but the sentinel was close to me incase we got flanked and he was killing prime drones and turrets.

And these guys are three pugs with just 1 plat game between them, with less than 200 hrs played combined but they played very intelligently.  I mean these guys really had no idea what plat is, was so funny on voice chat how surprised they were when mooks from other factions started showing up.  And I didn't speak in the game and told them what to do, they just did things naturally.  They played so well that score really mean nothing at the end.

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Hate to say it but when it comes to most pugs I can outplay a GI because most pugs as I have said more than once in this game are awful.  But again you say the two juggs tanked "really well"....another point I made in my first post...they stand there in your case for 26 mins pressing heavy melee.  If they would of actually done more than that your game would of ended sooner and YOU would not of needed to score 225k points.  It's a doubled edged sword...you scored a **** ton of points because you had two randoms barely assisting in killing enemies.

#99
The-Fantasm

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GallowsPole wrote...

The-Fantasm wrote...

If I'm judging anyone's score it's mostly my own. If i'm 15k+ behind the person in 3rd, I know i'm doing terrible.


Depending on kits and bonuses, this could mean you killed like 3 -5 less enemies than the next guy up. Thats terrible??? Thats why score is meaningless. I may get say 1100 for wasting a Guardian whereas, depending on bonuses, you may only get 900. There is a difference right there with one enemy of 2000 points over 10 waves.

Terrible was probably the wrong word. I'm not that obsessive over score, I just like coming relativley close to whoever scored above me.

#100
Dr. Tim Whatley

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PhoenixUK wrote...

If you score less than me .

My score tends to vary a lot, really dependent on kit weapon and who I'm playing with. Usually scoring 70-100k but I played with boogie and mighty goo sh last week and barely made it to 65k on some matches, but I didn't die and I helped on objectives etc so I don't think I was dead weight. I've had a few matches where I scored 150k and the pug got 50-60, and i wasn't v happy with them (they also bled out). I think in both cases I was playing sal infiltrator with a valiant so you can decide if that's fair or not.

Boogie there was that match with you me and 2 pug. You scored v close to 200k (190? 195?) and I only got 90k and the pugs got 50k.


It's situations like this that make me ignore scores a lot of the time. Sometimes you just get to things quicker. Anyone looking at the scoreboard might look at that and think "poor score", but that really doesn't tell the story.

I've had games with players who weren't too far off me score-wise, and I consider some of those games as the worst I've played in simply because they played stupidly on objective waves and extraction. All I generally care about is players not bleeding out all the time, or hiding out somewhere and not wasting time by meleeing husks.