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Frostbite-weather tis nice no?


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22 réponses à ce sujet

#1
Little Princess Peach

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I was wondering if the new engine could handle things like weather changes, sure having night and day option is nice, but, I would like to fight in a Blizzard, or rain and have the enviroments inpact on my abilities to fight.

For example, If a team was fighting in the snow storm, the movement would be slower than normal, but escaping the battle would be alot better than say on a normal day.

Seeing weather change in cities, outdoors, would make the game a bit more realistic (since some players like the realalisum thing) then having the weather stuck on sunny the intire time.

Would this be to much work?

#2
Fast Jimmy

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Meh. I was never impressed with weather for weather's own sake.

If it affects combat or gameplay (slippery ice, slowing snow, fire-dousing rain, blistering heat, etc.) then that could be cool. But just having an occasional rain storm that does nothing but do a rain animation... I'm not that concerned or impressed.

#3
Knight of Dane

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Weather add a lot of immersion, but mostly to open worlds like Elder Scrolls or Red Dead Redemption where you spend a lot of time traveling.

In more episodic games such as Dragon Age it's only needed when it's supposed to add a certain emotion.

#4
Chaos Lord Malek

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i read ti(t)s in the title. Damn weather.

#5
Deebo305

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I wouldn't mind seeing different weather in game. The occassional rain and thunder would be nice, even some snow if we have time jumps. Alway found it strange that it never rained or snow in Kirkwall or Ferelden

#6
LPPrince

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Hell yeah, I've wanted weather effects, a natural day/night cycle(if it makes sense for the story they're telling), and such for a long time now.

#7
Terraforming2154

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Knight of Dane wrote...

Weather add a lot of immersion, but mostly to open worlds like Elder Scrolls or Red Dead Redemption where you spend a lot of time traveling.

In more episodic games such as Dragon Age it's only needed when it's supposed to add a certain emotion.


Agreed.
If they are going to give us more exploration or the ability to travel bewteen locations rather than just clicking on the map and being transported to another area, then I'm for it. Otherwise, it doesn't really matter to me much one way or the other.

#8
Wulfram

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Weather would probably continue to be set according to the atmosphere wanted for the story. Would be awkward to have a quiet romantic moment in a thunderstorm.

But being able to switch more easily would be a nice way of allowing a sense of progressino of time.

#9
Blackrising

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Chaos Lord Malek wrote...

i read ti(t)s in the title. Damn weather.


Mhmmm...weather ******. :D

On topic: I don't care much if weather affects battles, but I'd love dynamic weather in general. Mostly cause I love rain and thunder. I always used the storm cheat in GTA:SA.

#10
LPPrince

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Wulfram wrote...

Would be awkward to have a quiet romantic moment in a thunderstorm.


Tons of rain, almost monsoon level, PC and romantic partner run up to each other and do a kiss in the rain, enemies appear, get struck by lightning.

CHEEEEEESE, GOML

Modifié par LPPrince, 09 mai 2013 - 06:28 .


#11
Knight of Dane

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^
GOML?

Wazzat mean?

#12
LPPrince

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GET ON MY LEVEL

#13
Lobos1988

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I think weather could be nice in some situations... I don't want it to change just randomly, but is you travel some snowy environment a snow storm could be really cool... and maybe some area were it rains,... of course making the ground more slippery... they did slippery ground with grease in DA:O already... should be nothing too hard to handle

#14
Guest_Puddi III_*

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Yes, weather should basically be like Pokemon.

#15
I SOLD MY SOUL TO BIOWARE

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I would really like AC3-esque changing seasons.

#16
Fast Jimmy

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LPPrince wrote...

Wulfram wrote...

Would be awkward to have a quiet romantic moment in a thunderstorm.


Tons of rain, almost monsoon level, PC and romantic partner run up to each other and do a kiss in the rain, enemies appear, get struck by lightning.

CHEEEEEESE, GOML


Cheese?

Why not Juice?

#17
LPPrince

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^Jimmy knows how to tickle all the right places

ANYWAY BACK TO WEATHER

Rain, snow, hail(that could actually damage the player)...

Actually nah, hail would work better in an Elder Scrolls.

#18
thats1evildude

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What's this about weathered ****** and frostbite? Although I wouldn't recommend exposing yourself in cold weather, frostbite tends to affect the extremities (hands, feet) first, so I wouldn't worry too much about your breasts in the middle of a blizzard.

I like the use of environmental factors in a game, but I don't care for them if they cripple a player (for instance, rainstorms shouldn't render archers useless). You should never be punished for playing a certain class.

Modifié par thats1evildude, 09 mai 2013 - 08:17 .


#19
Sjpelke

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Knight of Dane wrote...

Weather add a lot of immersion, but mostly to open worlds like Elder Scrolls or Red Dead Redemption where you spend a lot of time traveling.

In more episodic games such as Dragon Age it's only needed when it's supposed to add a certain emotion.


True....
But if an area is entered that looks like a rainforest rain would be nice (corresponding sounds too for that matter). While traveling over snowcovered mountains snow would be nice too to make the world look more real.

Getting stuck in a snowstorm, which is part of the story, and actually seeing that happen and getting to that safe house to sit it out is part of getting immersed in a game, at least for me ^_^.

#20
BouncyFrag

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Chaos Lord Malek wrote...

i read ti(t)s in the title. Damn weather.

I imagined the topic being written by Rafael Nadal since he finishes everything he says with 'no?'

On topic, I wouldn't mind extreme weather events mixed into the combat/gameplay, especially if it was random so that even after you've played the game a lot, there can still be some variety to the gameplay. That, along with random spawning of enemies would be great. Oh, and I want decent loot from locked chests.  Bioware:make this happen.

Modifié par BouncyFrag, 09 mai 2013 - 08:18 .


#21
Knight of Dane

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LPPrince wrote...

GET ON MY LEVEL

Huh, thought it was related to GET IN MAH BELLEH

#22
n0na90

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I think it would give the world a nice bit of extra depth.

#23
Harlequin2

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Knight of Dane wrote...
In more episodic games such as Dragon Age it's only needed when it's supposed to add a certain emotion.


That's what I'm thinking. I find that rain or a storm makes fights/scenes more serious and emotional. Sunny weather is better for the everyday and occasional comedic bits whilst fog would be better in a more mysterious and sinister environment.