Random is random
#1
Posté 09 mai 2013 - 05:38
Moral of the story: random is random.
#2
Posté 09 mai 2013 - 05:40
#3
Posté 09 mai 2013 - 05:41
but grats on the good luck streak either way.
#4
Posté 09 mai 2013 - 05:42
#5
Guest_Aotearas_*
Posté 09 mai 2013 - 05:43
Guest_Aotearas_*
Cyonan wrote...
It's actually not random because computers can't actually generate random numbers.
That.
#6
Posté 09 mai 2013 - 05:45
Then I'll feel happy every single time I open PSP.
#7
Posté 09 mai 2013 - 05:49
They pretty much are UR's to me.. I don't think i've gotten any at all.kipac wrote...
I'm gonna pretend ammo IV's and power amplifiers are URs.
Then I'll feel happy every single time I open PSP.
#8
Posté 09 mai 2013 - 05:54
They can if you divide by zero.Cyonan wrote...
It's actually not random because computers can't actually generate random numbers.
#9
Posté 09 mai 2013 - 05:57
Cyonan wrote...
It's actually not random because computers can't actually generate random numbers.
but grats on the good luck streak either way.
Wait, you are telling me, all the simulations I've run on the computers....Are all worthless?
#10
Posté 09 mai 2013 - 06:00
#11
Posté 09 mai 2013 - 06:02
#12
Posté 09 mai 2013 - 06:09
kipac wrote...
I'm gonna pretend ammo IV's and power amplifiers are URs.
Then I'll feel happy every single time I open PSP.
Lol...yeah. I swear the next time I open a PSP and see two Cryo IV's, I'll lose it.
The-Fantasm wrote...
They pretty much are UR's to me.. I don't think i've gotten any at all.
That's all you get once you max rare weapons and characters.
Modifié par Simba501, 09 mai 2013 - 06:11 .
#13
Posté 09 mai 2013 - 06:16
No, that opens a black-hole.Tokenusername wrote...
They can if you divide by zero.
#14
Posté 09 mai 2013 - 06:17
Well right now after Reckoning I have the 3 rare guns to still max out and some of the characters. I had all of my rare weapons/characters before Reckoning maxed, or so I thought and I still didn't get any of them, lol. I guess that makes me lucky, seeing as how I see more people getting frustrated about getting it than not.Simba501 wrote...
kipac wrote...
I'm gonna pretend ammo IV's and power amplifiers are URs.
Then I'll feel happy every single time I open PSP.
Lol...yeah. I swear the next time I open a PSP and see two Cryo IV's, I'll lose it.The-Fantasm wrote...
They pretty much are UR's to me.. I don't think i've gotten any at all.
That's all you get once you max rare weapons and characters.
Modifié par The-Fantasm, 09 mai 2013 - 06:18 .
#15
Posté 09 mai 2013 - 06:22
#16
Posté 09 mai 2013 - 06:23
Cyonan wrote...
It's actually not random because computers can't actually generate random numbers.
but grats on the good luck streak either way.
If the seed is truly random, how is the number created not random?
#17
Posté 09 mai 2013 - 06:32
MasterPeras wrote...
Where can a man get some cyclonics?
From the RNG store.
Remember to bring a sacrificial virgin goat.
Also don't forget to use a blade made of the tip of the lance of longinus.
#18
Posté 09 mai 2013 - 06:41
And gear. And weapon mods.Simba501 wrote...
kipac wrote...
I'm gonna pretend ammo IV's and power amplifiers are URs.
Then I'll feel happy every single time I open PSP.
Lol...yeah. I swear the next time I open a PSP and see two Cryo IV's, I'll lose it.The-Fantasm wrote...
They pretty much are UR's to me.. I don't think i've gotten any at all.
That's all you get once you max rare weapons and characters.
#19
Posté 09 mai 2013 - 06:42
Cyonan wrote...
It's actually not random because computers can't actually generate random numbers.
but grats on the good luck streak either way.
Technicalities...
Sacrificial goats solve the whole problem, anyway. :innocent:
#20
Posté 09 mai 2013 - 06:49
Upgrades are not.
I've had a Talon and Wraith I for ever and a day it seems. My highest URs are Scorpion VI and Paladin V followed by a Black WIdow III. Everything else is at level 1.
EDIT: That doesn't include the former Commendation Pack weapons like my Hurricane IV and Eagle V.
Modifié par PraetorianVIII, 09 mai 2013 - 06:51 .
#21
Posté 09 mai 2013 - 07:17
Cyonan wrote...
It's actually not random because computers can't actually generate random numbers.
but grats on the good luck streak either way.
Actually, there's a way around it. Functions that get the current time, can get it up to very small fractions of seconds. All you have to do is choose the last digit(s) as a random number. =)
#22
Posté 09 mai 2013 - 07:20
If the pattern repeats at any point, it is not be definition "random".FMultimedia wrote...
Cyonan wrote...
It's actually not random because computers can't actually generate random numbers.
but grats on the good luck streak either way.
Actually, there's a way around it. Functions that get the current time, can get it up to very small fractions of seconds. All you have to do is choose the last digit(s) as a random number. =)
#23
Posté 09 mai 2013 - 07:20
Cyonan wrote...
It's actually not random because computers can't actually generate random numbers.
but grats on the good luck streak either way.
This
#24
Posté 09 mai 2013 - 07:23
#25
Posté 09 mai 2013 - 07:25
Tokenusername wrote...
If the pattern repeats at any point, it is not be definition "random".FMultimedia wrote...
Cyonan wrote...
It's actually not random because computers can't actually generate random numbers.
but grats on the good luck streak either way.
Actually, there's a way around it. Functions that get the current time, can get it up to very small fractions of seconds. All you have to do is choose the last digit(s) as a random number. =)
You can't get a bunch of random numbers in a row, no. But, for example, you can get one when the user presses "buy" - there's no way of telling what micro/mili/whatever second the operation will be requested by the user.
Modifié par FMultimedia, 09 mai 2013 - 07:26 .





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