iiReaperZz wrote...
Haha I'm gonna be chock full o replies here.
Follower's suck? Yea they don't have near forced backgrounds you have to explore. It's alright because there are a billion other story elements to immerse yourself in. In every DA there were really only a handful of interesting companions, this is subjective I know, but sorry a lot of the backgrounds personal quests were boring, cliché or felt downright tacked on. I know DA is a party game, by even by compare ME had better characters IMO. Should note I solo it, I conjure my companions in Skryim, they look much cooler btw.
Quests Suck. Really? Did you spend all your play time doing 50hours worth of miscellaneous quests? Sorry, but questing by comparison, even the fetch stuff is infinitely more interesting and detailed than DA's paltry, lazy quest system. The good stuff wasn't spoon fed to you like you're a 6 year old. The average quest in DA would benefit massively from the amount of care and design that went into Skryims.
"All take place in the same caves and ruins".... what you mean stylistically? Do I really even need to comment here. No.
And see what you made me do! LOL. I don't want to rip of DA, feels wrong but at the same time it's annoying when people somehow act as if DA has done it so much better. In as much as these games are different there are plenty of similarities and enough to make some direct and sensible comparisons. Also considering quality compared to scale, Bethesda would make most developers efforts seem half hearted atleast. I can't even compare writing quality outside of the main quests, but the lore is more original and fully realized in TES for obvious reasons.
Don't nerdrage pleez
lol! I don't need to nerdrage like what you are obviously doing. DA companions are better all around, they are actually interesting and don't spend the entire game repeating the same piece of dialouge. The romances are done much better. They actually have a story of their own. Oh yeah and they are actually useful and worth bringing along for a fight. Skyrim's followers suck so bad to the point where even though Dragon's Dogma pawn annoy me to no end, to the point where it was one of the reasons I quit, I can't deny that their pawns are done much much better than Skyrim's followers.
The only lazy quest system is Skyrim's.
Someone tells you a story that you don't give two craps about then give orders to:
"Go here to X cave and kill this bandit or group we hate."
"Go to X ruins and get this scroll"
"Here is another quest that you can't decline that involves traveling to another set of underground ruins and caves to go get some stuff or kill X person or group"
"Yay, even though you are new to our guild we will make you the leader."
"Will you join the Stormcloaks or Legion?" Does anyone care?
"Oh btw the dragons are coming back, we don't know how to kill them."
Yeah that took a bucket load of care and attention to detail.





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