iiReaperZz wrote...
But I'm just redoing the thieves guild quest liness.
Oblivion:
-Learn about the Grey Fox/thieves guild, either by reading one of the many "Wanted" posters around the city and persuading information out of someone (using the game's persuasion system) OR by getting arrested (using the game's crime/punishment system).
-Meet the Thieves Guild doyen at the designated location at the designated time.
-Find the diary before your competitors. You can either ask a beggar for help (using the persuasion system again) or follow the more confident of your two competitors (if you are fast enough). Once you find it, acquire it - either through stealth, magic, or violence.
-If you miss your chance, you can still intercept your competitor on her way back and steal the diary using the game's pickpocketing system.
-If you fail that, the doyen will give you another chance - this time without competitors, to steal a sword from a blacksmith.
-Break into the blacksmith's room, either while she is asleep or while she is manning her store (using the game's schedule system)
-Get past her guard dog via stealth, magic, or violence.
-Unlock her chest with magic, the game's lockpicking system, or pickpocketing the blacksmith's key, acquire the sword, and escape.
Skyrim:
-A Thieve's Guild member approaches you and asks for help with a scheme.
-Use the stealth system to get into a hidden position, use magic/the lockpicking system on the jeweler's box.
-Use the stealth system again to get into a hidden position, use the pickpocketing system on the salesman before time runs out (you have a long time).
-No matter the outcome, you are accepted into the Thieves Guild.
And people wonder I think this game is dumbed down.