Qistina wrote...
Is Skyrim an RPG?
I'm not drooling over Skyrim and actually prefer DA, but seriously? You want to go there?
i. you are playing as yourself or playing your character?
- Let say you want to play as rogue who is a master of lockpicking. You invest in lockpicking skill tree. But lockpicking is actually your skill, how well you play the lockicking mini game, if you have good reflect and good memory, also 100 lockpick, you don't even need those lockpicking perks. It is you not your character
It's a mix of both, since the minigame become easier as your skill rises. A 100 lockpicking means practically 100% odds of opening the lock.
- traps? it is 100% depend on you to detect traps. depend on how well you can notice something wrong on the floor, the trp wire and so on. There is no detect trap skill or any attributes that make byour character detecting traps. It is you. Your followers will always NEVER detect any traps and they continously walk through traps.
Is there a golden rule stating that every RPGs must have a detect trap skill? Because I can think of many who don't, including PnP. If what you mean is that TES doesn't rely on D&D tropes to call itself an RPG, then OK. But D&D isn't the absolute criterium.
ii. it is you, you, you and you
So what? Relying entirely on stats as opposed to player's skill isn't what defines a cRPG. It defines a
subgenre of cRPGs.
- combat is 100% depend on your reflex. It is how good or how bad you play the combat, not how good or how bad your character build is. Again it is you...it is you who rise the shield, you who attack, you who run away, you who cast magic...it is all your reflex, not your character's
Again, it's a mix of both. Your chances at winning a fight greatly increase with your skills and gear. There is no common measure between the difficulty at level 1 and at level 40. It is, in fact, a problem in itself: past a certain point, combat becomes incredibly easy.
iii. no attributes
- at least in Oblivion the character have stats, it depend on your race and gender, afterward you can modify these stats to make the character you are playing as you wanted. In Skyrim, you are playing as yourself, you have only 3 stats to choose in level up, and the most important is Health. Are your character a strong warrior? A dexterous rogue? A cunning whatever class? No, no and no...it is all you, either your reflex is good or not
Again, attributes aren't what makes an RPG. Nor are classes, skills, talents, disciplines, rage points or whatever. Attributes define a
type of RPG system. And again, the player's skills are less and less important as your skills increase.
iv. no reason to choose any races
- because of no stats, no attributes, what is the reason to choose any starting races? It don't give any damned long run effect. Breton have 25% resist magic, other races can get 25% resist magic fast via stones or enchantment. All races bonus are nothing, they all just illusions.
Yeah, no, they aren't. They exist and they count, especially at low level.
Regardless, the main reason to choose any race is roleplaying. Like in
Role
Playing
Game.
- you are a Khajit, the Khajit can't enter any city because peoples don't like Khajit, but yet you can enter any city freely. You are an Imperial, the Imperial have war with the Nords, but yet you can enter Stormcloak cities and camps wearing full Imperial armor set, no one want to kill you on sight.
On that, we agree. Races are not really acknowledged in-game, or very rarely (at least, in ways that count more than "hey there, Dark Elf").
You are a Bosmer, you are a master of archery, but yet any races can be better than you in archery if you choose other races instead
You miss the point of the race
starting bonus entirely. It's there to give you a little advantage in a given domain, not to replace a skill. If a Nord works their bow skill long and hard enough, why wouldn't they be better than a lazy Bosmer after a while?
You've got the exact same thing in DAO. Dalish rogues start with 1 point in survival and poison making. If you don't put points there ever, your Dalish will end up much less proficient than a Dwarven Warrior who'd have invested in them.
Skyrim is RPG? RPG my ass
And that's the bottom line: your own personal (and narrow) definition of RPG is far from being the Only Truth.
Modifié par Sutekh, 12 mai 2013 - 02:04 .