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Power evolutions that still doesn' work (and will not...)


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#1
Alfonsedode

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Can we have a final list of power evolution that are not working ?
Some of them have not been working for a long time and maybe have been fixed without I noticed it.
For example : armor boost, level 6 for energy drain, the temporary layer of protection is not working, is it ?
I know few of the detonation enhancement evolutions are not working too...?

Some bonus are not working as well as they could be. Like the melee bonus for the N7 infiltrator. Maybe we could list them too.

Maybe there is allready a thread about it, but I didn't find it :)!

Modifié par alfonsedode, 12 mai 2013 - 05:42 .


#2
d_nought

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alfonsedode wrote...

Can we have a final list of power evolution that are not working ?
Some of them have not been working for a long time and maybe have been fixed without I noticed it.
For example : armor boost, level 6 for energy drain, the temporary layer of protection is not working, is it ?
I know few of the detonation enhancement evolutions are not working too...?

Some bonus are not working as well as they could be. Like the melee bonus for the N7 infiltrator. Maybe we could list them too.

Maybe there is allezady a thread about it, but I didn't find it :)!


Energy Drain L6 works, you just don't get the graphic off host

#3
k1ngl1ves

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Working as intended.

#4
Nitrocuban

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k1ngl1ves wrote...

Working as intended.


You post that in every thread, don't you?

#5
k1ngl1ves

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Nitrocuban wrote...

k1ngl1ves wrote...

Working as intended.


You post that in every thread, don't you?


I don't know what you're talking about...

#6
dudemacha

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k1ngl1ves wrote...

Nitrocuban wrote...

k1ngl1ves wrote...

Working as intended.


You post that in every thread, don't you?


I don't know what you're talking about...

And that is working as intended

#7
koschwarz74

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shockwave radius evo on PC.
tactical scan headshot evo.
electric slash detonation evo.

Modifié par koschwarz74, 10 mai 2013 - 11:03 .


#8
Leonia

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A central list would be especially useful to new players (and some old ones who can't remember which things were fixed and which weren't).

#9
Alfonsedode

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leonia42 wrote...

A central list would be especially useful to old ones who can't remember which things were fixed and which weren't


Yes, that's my case !
Maybe somebody with a better memory and knowledge could start it. It seems we would have to sort them by PC / Consoles ?

Modifié par alfonsedode, 10 mai 2013 - 12:33 .


#10
Alfonsedode

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koschwarz74 wrote...

shockwave radius evo on PC.
tactical scan headshot evo.
electric slash detonation evo.


THe shockwave radius is not working from the start !!?!? I almost never played with the shockwave anyway :)

#11
Screenbetween

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d_nought wrote...

alfonsedode wrote...

Can we have a final list of power evolution that are not working ?
Some of them have not been working for a long time and maybe have been fixed without I noticed it.
For example : armor boost, level 6 for energy drain, the temporary layer of protection is not working, is it ?
I know few of the detonation enhancement evolutions are not working too...?

Some bonus are not working as well as they could be. Like the melee bonus for the N7 infiltrator. Maybe we could list them too.

Maybe there is allezady a thread about it, but I didn't find it :)!


Energy Drain L6 works, you just don't get the graphic off host


I don't get the graphic on host. How do you verify the power works without visual confirmation? Can you tell by looking at damage taken? I'm curious simply because Energy Drain has been an ongoing frustration of mine..

#12
NuclearTech76

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alfonsedode wrote...

koschwarz74 wrote...

shockwave radius evo on PC.
tactical scan headshot evo.
electric slash detonation evo.


THe shockwave radius is not working from the start !!?!? I almost never played with the shockwave anyway :)

These and snapcheese tech combo I believe is glitched as well.

Dark Sphere 5a actually reduces damage I believe.

#13
Alfonsedode

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NuclearTech76 wrote...

These and snapcheese tech combo I believe is glitched as well.

Dark Sphere 5a actually reduces damage I believe.


Someone can confirm that ? I use it quite often :).

#14
Alfonsedode

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Screenbetween wrote...

d_nought wrote...

Energy Drain L6 works, you just don't get the graphic off host


I don't get the graphic on host. How do you verify the power works without visual confirmation? Can you tell by looking at damage taken? I'm curious simply because Energy Drain has been an ongoing frustration of mine..

I dont get the graphic thing?  What is the graphic on or off host ?
(Anyway, I wonder how you can check if a 5% damage protection is working or not !?)

#15
Saints

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Collector Dark Sphere is "bugged" :3

#16
FlowCytometry

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of note, you skip SW radius on PC cause it makes the power worse, not just cause it doesn't do anything

Bonus Power on a DI does nothing for the kit, since recon mine and grenades don't break cloak, and should be skipped (most people would skip bonus power, but this is one kit where it is actually useless).

Tech Combo on Snap Freeze is the same thing as above, but in this case its cause SF is bugged to already effectively have that evo enabled (so SF always does 2x tech combo dmg).

Its not quite related to the topic, but the Shrapnel radius on Inferno nades is a bit of a mislabel- it merely increases the radius because the devs could get an extra shrapnel effect to work on it, iirc.

(oh, and I think the 'melee bonus' the OP mentioned for the N7 Shadow meant the last evo on Sword Mastery? Yeah that was fixed a while ago; it works now- although I think that same patch also made atlases untarget-able w/ shadow strike.. can't be all good news, huh)

Modifié par FlowCytometry, 11 mai 2013 - 08:05 .


#17
Grinch57

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I think you will find most (if not all) of what you are looking for under DragonRacer's stickied thread (ME3 MP Resource Library), under known bugs and glitches.

It's not specific to power evolutions, but includes within it, those power evolutions that are not "working as intended."

If you really want it broken out on its own, create a thread with just the evo issues, add any that are missing on the bug compendium and submit it to DragonRacer for her to add to the Resource Library.

Modifié par Grinch57, 11 mai 2013 - 09:28 .


#18
Cirvante

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Most of the time the turian stability bonus doesn't work off-host.

#19
ThelLastTruePatriot

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NuclearTech76 wrote...

These and snapcheese tech combo I believe is glitched as well.

Dark Sphere 5a actually reduces damage I believe.


 I figured snap freeze was bugged as well, but it also seemed to me to be the easiest power to correct, but it never was, then of course the devs turn around and give it to the AIU. so I figured they didn't think anything was wrong with how it worked.

#20
ickitsune

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Cirvante wrote...

Most of the time the turian stability bonus doesn't work off-host.


"Most of the time" :whistle:

#21
Alfonsedode

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Saints944 wrote...

Collector Dark Sphere is "bugged" :3


Thx !

#22
Alfonsedode

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FlowCytometry wrote...


(oh, and I think the 'melee bonus' the OP mentioned for the N7 Shadow meant the last evo on Sword Mastery? Yeah that was fixed a while ago; it works now- although I think that same patch also made atlases untarget-able w/ shadow strike.. can't be all good news, huh)



Thx for all those. For your last point, does the melee bonus (like weapon melee attachment or melee bonus equipment) increase now the N7 shadow strike ? It was not the case few months ago.

#23
Alfonsedode

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Grinch57 wrote...

I think you will find most (if not all) of what you are looking for under DragonRacer's stickied thread (ME3 MP Resource Library), under known bugs and glitches.

It's not specific to power evolutions, but includes within it, those power evolutions that are not "working as intended."

If you really want it broken out on its own, create a thread with just the evo issues, add any that are missing on the bug compendium and submit it to DragonRacer for her to add to the Resource Library.


Thx, I will read this carrefully and ... see if it is worth the time to make a separate list.