Aller au contenu

Photo

No multiplayer in DA3


275 réponses à ce sujet

#76
Fast Jimmy

Fast Jimmy
  • Members
  • 17 939 messages

sandalisthemaker wrote...

Sigh
I should have known Allan wouldn't be allowed to answer my question.


/facepalm

This is why we can't have nice things here on the BSN. 

#77
Volus Warlord

Volus Warlord
  • Members
  • 10 697 messages

EntropicAngel wrote...

I hate multiplayer intrinsically, but I have little doubt that if Bioware does it, they'll do it will the skill common to Bioware as seen in ME3.


What makes you hate MP intrinsically? I could understand hating the 12-year-olds that curse up a storm over anything, but most of them stick to Halo or CoD. No worries there.

#78
sandalisthemaker

sandalisthemaker
  • Members
  • 5 387 messages

Fast Jimmy wrote...

sandalisthemaker wrote...

Sigh
I should have known Allan wouldn't be allowed to answer my question.


/facepalm

This is why we can't have nice things here on the BSN. 


Whatever do you mean.:innocent:

Modifié par sandalisthemaker, 11 mai 2013 - 12:32 .


#79
AngryFrozenWater

AngryFrozenWater
  • Members
  • 9 062 messages

EntropicAngel wrote...

AngryFrozenWater wrote...

Some players like MP, even in games where SP is the core. Because of that EA requires that all of their games will have some kind of MP feature in their new games. So BW as an EA label just implements that.

Edit: It's not a new concept for BW. They have done MP in older RPGs before. I don't like it, but I think the decision has already been made.

I think you mean "online component," AFW. Not quite the same, eh?

Considering ME3's interpretation of that online component I simply expect MP.

#80
Iakus

Iakus
  • Members
  • 30 289 messages

Volus Warlord wrote...

EntropicAngel wrote...

I hate multiplayer intrinsically, but I have little doubt that if Bioware does it, they'll do it will the skill common to Bioware as seen in ME3.


What makes you hate MP intrinsically? I could understand hating the 12-year-olds that curse up a storm over anything, but most of them stick to Halo or CoD. No worries there.


For myself:

I don't want other people's enjoyment of a game to be dependant on me.  And I don't want my enjoyment of a game to be dependant on other people.

Edit:  And that's aside from the possibility of SP content being triaged out to make room for MP content.

Modifié par iakus, 11 mai 2013 - 12:38 .


#81
Cainhurst Crow

Cainhurst Crow
  • Members
  • 11 374 messages

sandalisthemaker wrote...

Fast Jimmy wrote...

sandalisthemaker wrote...

Sigh
I should have known Allan wouldn't be allowed to answer my question.


/facepalm

This is why we can't have nice things here on the BSN. 


Whatever do you mean.:innocent:


Private Messaging?

#82
bleetman

bleetman
  • Members
  • 4 007 messages

AlanC9 wrote...

bleetman wrote...


That said - and perhaps I'm just being ignorant here - I have a hard time believing that any publishing company, let alone EA of all people, are going to assign considerably more, unconnected resources and funding to a project for the purpose of creating an entirely seperate multiplayer mode whilst still charging the same price at retail as they would have anyway were it just a singleplayer title.


Unless the MP has other ways of generating revenue. Like, you know, microtransactions.

True enough. Though I wouldn't generally call that a positive feature I want in my games. Especially if we're talking multiplayer microtransactions, which, shall we say, certain major publishers have largely exercised as a means to pummel money out of their consumers like they were a pinata.

Modifié par bleetman, 11 mai 2013 - 12:38 .


#83
sandalisthemaker

sandalisthemaker
  • Members
  • 5 387 messages

Volus Warlord wrote...

What makes you hate MP intrinsically? I could understand hating the 12-year-olds that curse up a storm over anything, but most of them stick to Halo or CoD. No worries there.


What about all the "hard-core" players who want to kick you out after two seconds because you aren't 'good enough'.
:sick:

#84
Guest_EntropicAngel_*

Guest_EntropicAngel_*
  • Guests

AngryFrozenWater wrote...

Considering ME3's interpretation of that online component I simply expect MP.


Well I believe it's been said that DA ][ fulfilled that online component. With no MP.

Volus Warlord wrote...

What makes you hate MP
intrinsically? I could understand hating the 12-year-olds that curse up a
storm over anything, but most of them stick to Halo or CoD. No worries
there.


Let me restate, I hate MP intrinsically in a genre built around playing a character one has created and formed, like RPGs.

#85
Volus Warlord

Volus Warlord
  • Members
  • 10 697 messages

sandalisthemaker wrote...

Volus Warlord wrote...

What makes you hate MP intrinsically? I could understand hating the 12-year-olds that curse up a storm over anything, but most of them stick to Halo or CoD. No worries there.


What about all the "hard-core" players who want to kick you out after two seconds because you aren't 'good enough'.
:sick:


Hit the "search for games" button again. Or play with friends.

Modifié par Volus Warlord, 11 mai 2013 - 12:42 .


#86
Volus Warlord

Volus Warlord
  • Members
  • 10 697 messages

EntropicAngel wrote...

Volus Warlord wrote...

What makes you hate MP
intrinsically? I could understand hating the 12-year-olds that curse up a
storm over anything, but most of them stick to Halo or CoD. No worries
there.


Let me restate, I hate MP intrinsically in a genre built around playing a character one has created and formed, like RPGs.


So, you feel it compromises your character, or what?:huh:

#87
garrusfan1

garrusfan1
  • Members
  • 8 047 messages
I don't want it but as long as it doesn't affect the SP like ME3 did I am fine. if it is fun and doesn't affect SP I have no problem with it as long as SP doesn't suffer

#88
Guest_EntropicAngel_*

Guest_EntropicAngel_*
  • Guests

Volus Warlord wrote...

So, you feel it compromises your character, or what?:huh:


I feel it doesn't fit in the genre. The genre is about defining my character, not about fighting hordes of darkspawn and racing here and there to pick up magical artifacts, and defending an area while waiting for the magic thing to upload itself to the magic-database. That has nothing to do with character definition.

#89
garrusfan1

garrusfan1
  • Members
  • 8 047 messages

bleetman wrote...

AlanC9 wrote...

bleetman wrote...


That said - and perhaps I'm just being ignorant here - I have a hard time believing that any publishing company, let alone EA of all people, are going to assign considerably more, unconnected resources and funding to a project for the purpose of creating an entirely seperate multiplayer mode whilst still charging the same price at retail as they would have anyway were it just a singleplayer title.


Unless the MP has other ways of generating revenue. Like, you know, microtransactions.

True enough. Though I wouldn't generally call that a positive feature I want in my games. Especially if we're talking multiplayer microtransactions, which, shall we say, certain major publishers have largely exercised as a means to pummel money out of their consumers like they were a pinata.

when they made the packs on ME3 you could choose to pay with in game money or with points you pay for with money but many people payed for it with microsoft points and the ones for PC and PS3. people are dumb and as long as there are those people that will do it they will have micro transactions

#90
Allan Schumacher

Allan Schumacher
  • BioWare Employees
  • 7 640 messages

sandalisthemaker wrote...

Sigh
I should have known Allan wouldn't be allowed to answer my question.


I have literally just clicked on this thread for the first time since I posted, and this is what I see (quoted via Jimmy at first since his was the last post).

Reasons why: I had a talk with my lead, dealt with some personal paperwork for a benefits claim, and went down to the local pub to get some food before my PnP game today.  As I am eating, I decided to bounce back onto the forums.


I have since read through the rest of the thread.  Hoorayforicecream pretty much answers the post.  Specificlaly for DA3, I couldn't answer because I don't actually know the financial breakdowns or the details of the pitch/greenlight process.

I am saying, though, that if Aaryn and Mark were to go to EA executives and say "We think that adding Feature X will cost us about $10 million, but gain us about $100 million in revenues," unless the EA execs disagree, we'll probably get an extra $10 million.  Even if that feature was just a Nug Storm minigame.  I mean, we have all these unique requests for moar nugs.


Having attempted to answer your question, however, I have to say it was in an attempt to defend myself against any insinuation that I wasn't "allowed" to answer, I will say that acting like that WILL cause me to hesitate answering questions from you in the future.  That is what it is, at this point.  No one likes feeling pressured into giving answers.  Sorry.

#91
Conduit0

Conduit0
  • Members
  • 1 903 messages

Lenimph wrote...

EpicBoot2daFace wrote...

schalafi wrote...

I just don't want it to interfere with the single player game.

I like how they did it with Tomb Raider. They had a seperate team develop the multiplayer and it has absolutely nothing to do with the single player. They re-use some character skins from the single player for the multiplayer, but that's it.

 
You like what they did with Tomb Raider? 
Seperate team or not the multiplayer is boring, uninventive, and delayed the release of the single player game for 5 months just to tackle that cr*p on.  Plus they don't want to release any single player dlc now. 
Are you serious? 
<_<

They're not making single player DLC because Squeenix is run by retarded monkeys. They had entirely unrealistic sales expectations for Tomb Raider, and despite it selling really well(3.5 million is nothing to sneeze at) Squeenix is basically regarding it as a failure, and you don't invest money into DLC for a game that failed. It has nothing to do with multipalyer because frankly Tomb Raider still wouldn't have met the 6 million something sales goal that Squeenix wanted even if it had been released in time for the 2012 holiday shopping season.

#92
sandalisthemaker

sandalisthemaker
  • Members
  • 5 387 messages

Allan Schumacher wrote...

Having attempted to answer your question, however, I have to say it was in an attempt to defend myself against any insinuation that I wasn't "allowed" to answer, I will say that acting like that WILL cause me to hesitate answering questions from you in the future.  That is what it is, at this point.  No one likes feeling pressured into giving answers.  Sorry.


Pressured?
I just assumed it was top secret information, is all. That's what I meant by "not allowed."

#93
KENNY4753

KENNY4753
  • Members
  • 3 223 messages
DA3 to have "Nug Storm Minigame" costing 10 million bucks to make.

Semi-confirmed rumor

#94
AngryFrozenWater

AngryFrozenWater
  • Members
  • 9 062 messages

EntropicAngel wrote...

AngryFrozenWater wrote...

Considering ME3's interpretation of that online component I simply expect MP.

Well I believe it's been said that DA ][ fulfilled that online component. With no MP.

"I have not green lit one game to be developed as a singleplayer experience." - Frank Gibeau (September, 2012).

Modifié par AngryFrozenWater, 11 mai 2013 - 01:07 .


#95
sandalisthemaker

sandalisthemaker
  • Members
  • 5 387 messages

AngryFrozenWater wrote...


"I have not green lit one game to be developed as a singleplayer experience" - Frank Gibeau (September, 2012).


:sick:

#96
garrusfan1

garrusfan1
  • Members
  • 8 047 messages

KENNY4753 wrote...

DA3 to have "Nug Storm Minigame" costing 10 million bucks to make.

Semi-confirmed rumor

" puts money on the table" a thread wil pop up within a day asking if it is true and how will it work

#97
EpicBoot2daFace

EpicBoot2daFace
  • Members
  • 3 600 messages

KENNY4753 wrote...

DA3 to have "Nug Storm Minigame" costing 10 million bucks to make.

Semi-confirmed rumor

I wonder how many people will boomark this thread for future reference.

#98
SafetyShattered

SafetyShattered
  • Members
  • 2 866 messages
I'll say the same thing i keep saying about this subject. If it's well done then go for it. It it's just tacked on(like Tomb Raider) then i'd prefer them to leave it out. And i want to specify something...under NO curcumstances do i want co-op in the campaign...none...at all.....nada. Keep multiplayer and single player seperate.

#99
SafetyShattered

SafetyShattered
  • Members
  • 2 866 messages

Allan Schumacher wrote...

sandalisthemaker wrote...

Sigh
I should have known Allan wouldn't be allowed to answer my question.


As I am eating



.........what are you eating, cake? I bet it's cake...

#100
Volus Warlord

Volus Warlord
  • Members
  • 10 697 messages

Shadowfang12 wrote...

Allan Schumacher wrote...

sandalisthemaker wrote...

Sigh
I should have known Allan wouldn't be allowed to answer my question.


As I am eating



.........what are you eating, cake? I bet it's cake...


Allan eats lots of cake. Semi-confirmed rumor.

Relevance to DA3 is completely unknown.