sandalisthemaker wrote...
Sigh
I should have known Allan wouldn't be allowed to answer my question.
/facepalm
This is why we can't have nice things here on the BSN.
sandalisthemaker wrote...
Sigh
I should have known Allan wouldn't be allowed to answer my question.
EntropicAngel wrote...
I hate multiplayer intrinsically, but I have little doubt that if Bioware does it, they'll do it will the skill common to Bioware as seen in ME3.
Fast Jimmy wrote...
sandalisthemaker wrote...
Sigh
I should have known Allan wouldn't be allowed to answer my question.
/facepalm
This is why we can't have nice things here on the BSN.
Modifié par sandalisthemaker, 11 mai 2013 - 12:32 .
Considering ME3's interpretation of that online component I simply expect MP.EntropicAngel wrote...
I think you mean "online component," AFW. Not quite the same, eh?AngryFrozenWater wrote...
Some players like MP, even in games where SP is the core. Because of that EA requires that all of their games will have some kind of MP feature in their new games. So BW as an EA label just implements that.
Edit: It's not a new concept for BW. They have done MP in older RPGs before. I don't like it, but I think the decision has already been made.
Volus Warlord wrote...
EntropicAngel wrote...
I hate multiplayer intrinsically, but I have little doubt that if Bioware does it, they'll do it will the skill common to Bioware as seen in ME3.
What makes you hate MP intrinsically? I could understand hating the 12-year-olds that curse up a storm over anything, but most of them stick to Halo or CoD. No worries there.
Modifié par iakus, 11 mai 2013 - 12:38 .
sandalisthemaker wrote...
Fast Jimmy wrote...
sandalisthemaker wrote...
Sigh
I should have known Allan wouldn't be allowed to answer my question.
/facepalm
This is why we can't have nice things here on the BSN.
Whatever do you mean.:innocent:
True enough. Though I wouldn't generally call that a positive feature I want in my games. Especially if we're talking multiplayer microtransactions, which, shall we say, certain major publishers have largely exercised as a means to pummel money out of their consumers like they were a pinata.AlanC9 wrote...
bleetman wrote...
That said - and perhaps I'm just being ignorant here - I have a hard time believing that any publishing company, let alone EA of all people, are going to assign considerably more, unconnected resources and funding to a project for the purpose of creating an entirely seperate multiplayer mode whilst still charging the same price at retail as they would have anyway were it just a singleplayer title.
Unless the MP has other ways of generating revenue. Like, you know, microtransactions.
Modifié par bleetman, 11 mai 2013 - 12:38 .
Volus Warlord wrote...
What makes you hate MP intrinsically? I could understand hating the 12-year-olds that curse up a storm over anything, but most of them stick to Halo or CoD. No worries there.
Guest_EntropicAngel_*
AngryFrozenWater wrote...
Considering ME3's interpretation of that online component I simply expect MP.
Volus Warlord wrote...
What makes you hate MP
intrinsically? I could understand hating the 12-year-olds that curse up a
storm over anything, but most of them stick to Halo or CoD. No worries
there.
sandalisthemaker wrote...
Volus Warlord wrote...
What makes you hate MP intrinsically? I could understand hating the 12-year-olds that curse up a storm over anything, but most of them stick to Halo or CoD. No worries there.
What about all the "hard-core" players who want to kick you out after two seconds because you aren't 'good enough'.
Modifié par Volus Warlord, 11 mai 2013 - 12:42 .
EntropicAngel wrote...
Volus Warlord wrote...
What makes you hate MP
intrinsically? I could understand hating the 12-year-olds that curse up a
storm over anything, but most of them stick to Halo or CoD. No worries
there.
Let me restate, I hate MP intrinsically in a genre built around playing a character one has created and formed, like RPGs.
Guest_EntropicAngel_*
Volus Warlord wrote...
So, you feel it compromises your character, or what?
when they made the packs on ME3 you could choose to pay with in game money or with points you pay for with money but many people payed for it with microsoft points and the ones for PC and PS3. people are dumb and as long as there are those people that will do it they will have micro transactionsbleetman wrote...
True enough. Though I wouldn't generally call that a positive feature I want in my games. Especially if we're talking multiplayer microtransactions, which, shall we say, certain major publishers have largely exercised as a means to pummel money out of their consumers like they were a pinata.AlanC9 wrote...
bleetman wrote...
That said - and perhaps I'm just being ignorant here - I have a hard time believing that any publishing company, let alone EA of all people, are going to assign considerably more, unconnected resources and funding to a project for the purpose of creating an entirely seperate multiplayer mode whilst still charging the same price at retail as they would have anyway were it just a singleplayer title.
Unless the MP has other ways of generating revenue. Like, you know, microtransactions.
sandalisthemaker wrote...
Sigh
I should have known Allan wouldn't be allowed to answer my question.
They're not making single player DLC because Squeenix is run by retarded monkeys. They had entirely unrealistic sales expectations for Tomb Raider, and despite it selling really well(3.5 million is nothing to sneeze at) Squeenix is basically regarding it as a failure, and you don't invest money into DLC for a game that failed. It has nothing to do with multipalyer because frankly Tomb Raider still wouldn't have met the 6 million something sales goal that Squeenix wanted even if it had been released in time for the 2012 holiday shopping season.Lenimph wrote...
EpicBoot2daFace wrote...
I like how they did it with Tomb Raider. They had a seperate team develop the multiplayer and it has absolutely nothing to do with the single player. They re-use some character skins from the single player for the multiplayer, but that's it.schalafi wrote...
I just don't want it to interfere with the single player game.
You like what they did with Tomb Raider?
Seperate team or not the multiplayer is boring, uninventive, and delayed the release of the single player game for 5 months just to tackle that cr*p on. Plus they don't want to release any single player dlc now.
Are you serious?
<_<
Allan Schumacher wrote...
Having attempted to answer your question, however, I have to say it was in an attempt to defend myself against any insinuation that I wasn't "allowed" to answer, I will say that acting like that WILL cause me to hesitate answering questions from you in the future. That is what it is, at this point. No one likes feeling pressured into giving answers. Sorry.
"I have not green lit one game to be developed as a singleplayer experience." - Frank Gibeau (September, 2012).EntropicAngel wrote...
Well I believe it's been said that DA ][ fulfilled that online component. With no MP.AngryFrozenWater wrote...
Considering ME3's interpretation of that online component I simply expect MP.
Modifié par AngryFrozenWater, 11 mai 2013 - 01:07 .
AngryFrozenWater wrote...
"I have not green lit one game to be developed as a singleplayer experience" - Frank Gibeau (September, 2012).
" puts money on the table" a thread wil pop up within a day asking if it is true and how will it workKENNY4753 wrote...
DA3 to have "Nug Storm Minigame" costing 10 million bucks to make.
Semi-confirmed rumor
I wonder how many people will boomark this thread for future reference.KENNY4753 wrote...
DA3 to have "Nug Storm Minigame" costing 10 million bucks to make.
Semi-confirmed rumor
Allan Schumacher wrote...
sandalisthemaker wrote...
Sigh
I should have known Allan wouldn't be allowed to answer my question.
As I am eating
Shadowfang12 wrote...
Allan Schumacher wrote...
sandalisthemaker wrote...
Sigh
I should have known Allan wouldn't be allowed to answer my question.
As I am eating
.........what are you eating, cake? I bet it's cake...