Aller au contenu

Photo

No multiplayer in DA3


275 réponses à ce sujet

#151
AppealToReason

AppealToReason
  • Members
  • 2 443 messages

someguy1231 wrote...

The only way DA players will accept multiplayer is if it takes the form of a creepy dating sim where you have to win the affections of other players and get rewarded with a cheesy cutscene of dryhumping.

Hey, it worked in the previous two DA games!


So much fricking win.

#152
Enigmatick

Enigmatick
  • Members
  • 1 916 messages

AppealToReason wrote...

Yes. Gimme MP because I have friends and I like to play games with friends.


Are you implying that people that don't want play MP have no friends?

#153
Guest_npc86_*

Guest_npc86_*
  • Guests
I'd prefer if there wasn't any multiplayer at all, but if there is I hope that it won't affect the single-player. Mass Effect 3's 'war assets' and 'galactic readiness' system was annoying when I just wanted to play the single-player story and didn't have any interest in the multiplayer. I hope Bioware follows CD Projekt Red's lead when it comes to this. http://goo.gl/MdjeQ

#154
Jorina Leto

Jorina Leto
  • Members
  • 746 messages
Well ME3's MP is boring wast of time and money. If DA's MP is similar, then there is no need for it.

#155
Iakus

Iakus
  • Members
  • 30 310 messages

AppealToReason wrote...

Yes. Gimme MP because I have friends and I like to play games with friends.


The reductio doesn't get much more absurdum than that.

When I play with friends, I play board games, or tabletop games like D&D.  That's when I like to be part of a team.  Or competing against others 

But when I play a video game, I'm the hero, the main character, the star of the story.  When I'm playing that, I don't want my enjoyment to be dependant on others.  Nor do I want other people's enjoyment of that to be dependant on me. 

If you want to play a MP game, go play Diablo or Defiance something.  There's a million and one other MP games, games designed to be multiplayer and don't have to balance thier content around having it/  Leave epic fantasy adventures to Bioware.

#156
Lexaconn

Lexaconn
  • Members
  • 24 messages
I don't understand why everything these days has to be multiplayer. I've played a few MMO's, tried to play with other people, and found that it doesn't suit me at all. And when I see that every single MMO reserves the better stories and rewards for people who do multiplayer, it makes me incredibly frustrated. And when I express this frustration, suggesting that there's absolutely no reason why people who play together should deserve the better rewards and gameplay experiences, I get chased away, and told to go play single player games like Dragon Age.

Well, here I am. I've had a blast with both DA games, and have enjoyed rich and satisfactory gaming experiences. Unlike in MMOs where I've made it to the last chapter, only to see that I need to be part of a guild or at least know some other people in order to even finish the story.

And if they bring that element into this, my safe haven of complete gaming experiences, I will be quite disappointed and a little bit angry.

So if they do decide to give in and include some sort of multiplayer in Dragon Age. Make it something off to the side that's got nothing to do with the story, and offers no rewards that I can't get on my own. I should choose not to do multiplayer and still complete 100% of the game.

Just my opinion. Multiplayer people chased me away from their games. Now I'm ready to chase them back...

Modifié par perterje, 11 mai 2013 - 07:01 .


#157
Guest_Puddi III_*

Guest_Puddi III_*
  • Guests

iakus wrote...

If you want to play a MP game, go play Diablo or Defiance something.  

Or DA3. :happy:

#158
Fiery Phoenix

Fiery Phoenix
  • Members
  • 18 965 messages
Multiplayer is happening. No way around it. BioWare never wanted it but they're going to act like they've been planning it all along, because they simply can't say no to the mighty EA suits.

I just hope it doesn't negatively affect the core campaign experience to any noticeable degree.

#159
davepissedatending

davepissedatending
  • Members
  • 420 messages
I think mp in dragon age is a waste of money and time. Was me3 a better game for having mp? I play plenty of mp games the ones that work that ie. Battlefield 3,cod,fifa,forza, now i loved me3 in single player the hole trilogy is my favourite of all time (well done bioware) i finished me3 and thought right lets see what the mp is all about i played if for about a hour and never touched it again i really didn't get it at all. The single player i played a ton of ,you guys at bioware know how to make a amazing single player game stick with that .... I think a tagged on mp cheapen the hole game and yes i think me3 would of been a better game without mp please bioware no mp

#160
billy the squid

billy the squid
  • Members
  • 4 669 messages
I think ME3 single player was a train wreck and MP clearly saved the series from imminent disaster as it had to deal with the explosion of the endings and plot holes. I looked into the single player and didn't see what it was all about.

I think DA 2 would have been a better if it had MP.

Modifié par billy the squid, 11 mai 2013 - 07:44 .


#161
Sanunes

Sanunes
  • Members
  • 4 379 messages

davepissedatending wrote...

I think mp in dragon age is a waste of money and time. Was me3 a better game for having mp? I play plenty of mp games the ones that work that ie. Battlefield 3,cod,fifa,forza, now i loved me3 in single player the hole trilogy is my favourite of all time (well done bioware) i finished me3 and thought right lets see what the mp is all about i played if for about a hour and never touched it again i really didn't get it at all. The single player i played a ton of ,you guys at bioware know how to make a amazing single player game stick with that .... I think a tagged on mp cheapen the hole game and yes i think me3 would of been a better game without mp please bioware no mp


There are people that liked the ME3 multiplayer just fine and they wouldn't mind if its in future games, but because you don't like it they should never include it again?

#162
Conduit0

Conduit0
  • Members
  • 1 903 messages

Enigmatick wrote...

AppealToReason wrote...

Yes. Gimme MP because I have friends and I like to play games with friends.


Are you implying that people that don't want play MP have no friends?

Nope, he's implying that people who don't want MP prefer to play with themselves...
:whistle:

#163
redBadger14

redBadger14
  • Members
  • 1 879 messages

Volus Warlord wrote...

How can I say this effectively..

If the MP is a solid and enjoyable experience, I will say it was a worthy investment.

If the MP is broken, terribad, horrifically monotonous, etc.. I will say it was a waste of resources.

What makes it a good or bad decision in my book is the end result. I don't really see MP or lack of MP as a matter of principle at this point.

This pretty much sums up my thoughts.

Everyone was livid when MP for ME3 was announced, and look where it is now. Sure its not as robust a MP suite as you'll see in CoD or Battlefield or some other MP-heavy game, but it captured Mass Effect well. I would imagine, if Dragon Age has a MP component, that it'll work in a similar way.

Also to guesstimate as to how the MP gameplay would work, I would assume you can't switch between characters (other players controlling them instead), and instead of the power wheel you get powers mapped to LB/RB (L1/R1?) (PC equivalent), similar to how ME3 MP did it.

#164
BlazingSpeed

BlazingSpeed
  • Members
  • 371 messages
Um, I think I'll need to see some more information about MP in DA:I before commenting on this subject.

Maybe after E3 that is if DA:I mp is shown at E3...

#165
KDD-0063

KDD-0063
  • Members
  • 544 messages

Fast Jimmy wrote...

KDD-0063 wrote...

Ah, where should I begin.

First, I must say, ME3's MP is a success despite its lots of flaws (wonky controls, bad hitbox system for melee, annoying glitches) and I overall enjoyed it.

OP mentions MP taking resources away, but I for one could even call it a win-win situation for both Bioware and us. Yes I hate the "grindfest or micro-transaction" business model, but those who participate in MT allow Bioware to gain extra revenues, which turns into more content, and hopefully Bioware could make DA3 well done anticipating extra revenues from MT to cover up for late release if a delay is ever needed.

However, the requirement for the win-win situation is that MP needs to be well done.

Problem is I highly doubt a ME style MP would be remotely enjoyable in the world of Dragon Age. Combat needs to be better than both DAO and DA2 for this to work; I also don't think Dragon Age is anywhere near a good vessel for a pure hack and slash experience. Getting MP to work properly would at least require a complete overhaul of the combat system, among a whole lot of other things.


You are not saying the combat does not need to be "better," you are saying it needs to be more focused on controlling on character at a time instead of tactically managing a party. You are saying the combat (and, hence, roughly 75% of the content) of the series needs to be completely changed. To accomodate MP.

And to that, I say, respectfully, no. If the game you have is not at all suited to MP, then changing its basic components to fit that square peg into a round hole is NOT a good idea.


Then I would say, combat needs to be vastly better than DA2. DA2 is already very focused on controlling one character; controlling a whole party is a mess.

but DA2's combat isn't enough for a MP system. It feels like
 Image IPB
and would be unbearable if you take out all the story and character, no matter how bad people think DA2's story and characters are.

For MP, I feel combat alone needs to be enjoyable because the story and characters won't be there to back it up.

I think that is what I meant by "better", DA2 is clearly not there and it's going to be a huge headache for Bioware.

#166
keightdee

keightdee
  • Members
  • 628 messages

KDD-0063 wrote...

Then I would say, combat needs to be vastly better than DA2. DA2 is already very focused on controlling one character; controlling a whole party is a mess.


This is definitely a fair point. Part of what made ME3 MP work was that it was already a cover-based shooter, so it followed a MP combat style that fans of the FPS genre were already well-acquainted with.

Combat is DA2 was awesome button-based, which, imo, is less well-suited for MP.

You know what'd be nsane and wonderful? A city sim. Or an RTS. ... Or a dating sim. :whistle:

#167
A Crusty Knight Of Colour

A Crusty Knight Of Colour
  • Members
  • 7 466 messages
Y'know random thought, but Baldur's Gate 2 group PvP might actually be a lot of fun.

Doesn't really relate to Dragon Age, but that's why it's a random thought.

#168
UnderlAlDyingSun

UnderlAlDyingSun
  • Members
  • 348 messages
If you don't care for multiplayer, you have the option to just opt out. It'll be in the game in some form.

I suspect some people just don't want to tread in waters where they'll sink and fail miserably. If you're not of the competitive cut, great don't play it! But even the most outspoken will dabble in it I'm sure.

#169
Volus Warlord

Volus Warlord
  • Members
  • 10 697 messages

keightdee wrote...

 A city sim.

Potentially very boring, but could work.

Or an RTS.

Seems completely out of character

... Or a dating sim. :whistle:


This would be a deal breaker. :lol: An MP dating sim. That sound horrifying. It hurts to even contemplate it. While I enjoy trolling people's match.com accounts, this would be awful. Truly awful. 

#170
dekkerd

dekkerd
  • Members
  • 832 messages
Every mb used for mp on disc means something from sp is left on the cutting room floor. Ideally mp would be a day 1 download.
In reality, I'll be happy as long as it is completely separate from sp. Don't go the mass effect route.

#171
billy the squid

billy the squid
  • Members
  • 4 669 messages

Volus Warlord wrote...

keightdee wrote...
... Or a dating sim. :whistle:


This would be a deal breaker. :lol: An MP dating sim. That sound horrifying. It hurts to even contemplate it. While I enjoy trolling people's match.com accounts, this would be awful. Truly awful. 


Unless we get to play as a brood mother in MP, I'd get all the attention playing as her, people deny it, but they all want to hit that.

#172
Shaigunjoe

Shaigunjoe
  • Members
  • 925 messages

sandalisthemaker wrote...

Volus Warlord wrote...

How can I say this effectively..

If the MP is a solid and enjoyable experience, I will say it was a worthy investment.

If the MP is broken, terribad, horrifically monotonous, etc.. I will say it was a waste of resources.

What makes it a good or bad decision in my book is the end result. I don't really see MP or lack of MP as a matter of principle at this point.


How would it even work? What with the whole pause and play method present in single player gameplay?


You do realize that baulder's gate 1 and 2, NWN 1 and 2 both had co op and pause and play gameplay right?

It is hardly an insurmountable challenge.

Modifié par Shaigunjoe, 12 mai 2013 - 01:16 .


#173
In Exile

In Exile
  • Members
  • 28 738 messages

iiReaperZz wrote...

If you don't care for multiplayer, you have the option to just opt out. It'll be in the game in some form.  


The issue isn't not using it, the issue is whether Bioware will change the way the game works to accomodate it. Regardless of how the budget is dealt with, there are lots of fundamental gameplay changes that might be required to actually make MP work for a party-based game. 

I suspect some people just don't want to tread in waters where they'll sink and fail miserably. If you're not of the competitive cut, great don't play it! But even the most outspoken will dabble in it I'm sure.


Not likely, since I wasn't even that outspoken about ME3 MP but never touched it.

#174
UnderlAlDyingSun

UnderlAlDyingSun
  • Members
  • 348 messages

In Exile wrote...

iiReaperZz wrote...

If you don't care for multiplayer, you have the option to just opt out. It'll be in the game in some form.  


The issue isn't not using it, the issue is whether Bioware will change the way the game works to accomodate it. Regardless of how the budget is dealt with, there are lots of fundamental gameplay changes that might be required to actually make MP work for a party-based game. 


I suspect some people just don't want to tread in waters where they'll sink and fail miserably. If you're not of the competitive cut, great don't play it! But even the most outspoken will dabble in it I'm sure.


Not likely, since I wasn't even that outspoken about ME3 MP but never touched it.


I think the gameplay change would've occurred regardless. Most of the ME changes were inspired by other, uh hum, popular 3rd person shooter/s that shall remain nameless! With Dragon Age we've already experienced a complete redesign I think it's safe to expect the same again. Plus it runs on a new engine.

And awesome you didn't play MP! I do when my freakin friends berate me into playing with them but I thought it was pretty gimmicky and generally just terrible. Horde sucked in Gears and it sucks in almost every other game. It's damn insulting really, I just want to hash it out with other players and inspire as much rage as possible. Also I hated feeling inclined to play it because it could advance the main story. That I don't want!

#175
Fast Jimmy

Fast Jimmy
  • Members
  • 17 939 messages

CrustyBot wrote...

Y'know random thought, but Baldur's Gate 2 group PvP might actually be a lot of fun.

Doesn't really relate to Dragon Age, but that's why it's a random thought.


PvP is the bane of MP game designers, though.

For one, it results in CONSTANT complaints about balancing issues in the gameplay. It is one thing to see a Geth Infiltrator killing way more enemies in Horde mode... it is another entirely when that same Geth is smoking you out, personally. Take all the balancing work and releases done for ME3 and double it, easily. 

Second of all, it is very difficult to monetize a PvP model without serious butthurt feelings. Take the above feelings of rage that Geth Infiltrators are overpowered and take it up an exponential notch that people who pay real money are now able to "pay to win" against those who don't.

The actual reality can be possibly mitigated with a very smart matching system that prevents unbalanced fights and a monetary system that doesn't inherently cater to microtransactions players... but that won't change the PERCEPTION that people will have. And I'm not sure Bioware would want openly court bad public perception when there are other less volatile (and, let's be honest, likely more profitable) MP venues.