SpamBot2000 wrote...
MegaSovereign wrote...
Lack of narrative cohesion and thematic contradictions are actual issues. An ending that might be open enough for people to draw different conclusions about the meaning of life is not.
That's where I sincerely disagree. The game does portray your efforts as mostly futile. In the end, it comes to accepting an order of beings above you, who dictate your choices to you. It is easy enough to draw parallels to life. Even to our favorite pastimes.
I find it profoundly depressing.
Funny you say that. How I view it, the Crucible represents the efforts of the opponents of the status quo. And the choices themselves are not the Catalyst's, so there is no dictation. The Crucible changed its conclusion about how it does its business, and it let's you decide where to take it from here since Shepard, through his journey, has a certain perspective that might qualify him to make such decision (similar to how Legion let Shepard decide how to handle the Geth Heretics). I found the Crucible to be one of the most poetic plot devices of the trilogy, despite the fact that its introduction and context could have been handled better.
What I didn't like was the anti-climatic info dump and the actual reason the Reapers harvest. As well as the fantasy elements behind Synthesis and the ridiculous symbolism.
Modifié par MegaSovereign, 12 mai 2013 - 09:52 .