It seems to be that they have an unfair advantage.
Wouldn't the Qunari have Naval Supremacy with their Cannon?
#1
Posté 12 mai 2013 - 03:01
It seems to be that they have an unfair advantage.
#2
Posté 12 mai 2013 - 03:13
I mean, its implied they have cannons, but probably no maneuverability, which is a huge advantage on the sea.
#3
Posté 12 mai 2013 - 03:14
Of course, it is canon that the Qunari have larger navels than anyone else.
#4
Posté 12 mai 2013 - 03:23
#5
Posté 12 mai 2013 - 03:24
Lord Aesir wrote...
Also, the Thedosian navies probably have mages on their ships. I imagine that levels the scale a bit.
You would think the Qunari would use Saarebas in retaliation in some form.
#6
Posté 12 mai 2013 - 03:29
#7
Posté 12 mai 2013 - 03:36
Terrorize the oceans for what purpose, though? The Qunari have roles, and terrorizing the oceans and coastlines "just because" doesn't seem very Qun-like.cJohnOne wrote...
How would you prevent the Qunari from terrorizing the oceans of thedas with their fleets with Cannons blowing things up?
It seems to be that they have an unfair advantage.
And you don't prevent them, which is why the Tevinter use their mages.
#8
Posté 12 mai 2013 - 03:39
Lord Aesir wrote...
Also, the Thedosian navies probably have mages on their ships. I imagine that levels the scale a bit.
The Tevinters probably do this. The other nations probably do as well, when the Chantry lets them have enough.
Modifié par Riverdaleswhiteflash, 12 mai 2013 - 03:40 .
#9
Posté 12 mai 2013 - 03:45
Possibly, but even still it means they're far from defenseless.LinksOcarina wrote...
Lord Aesir wrote...
Also, the Thedosian navies probably have mages on their ships. I imagine that levels the scale a bit.
You would think the Qunari would use Saarebas in retaliation in some form.
#10
Posté 12 mai 2013 - 04:21
During the New Exalted Marches, however, the nations of Thedas found themselves in dire need of every ship they could muster against the massive power of the Qunari dreadnaughts. The Llomerryn pirates were faced with a difficult decision: band together under one flag and fight with those they had previously preyed upon or face conversion and annihilation by the Qunari. Thus the Armada was formed. The pirates brought their knowledge of stealth and trickery to bear, plaguing Qunari supply lines and even launching seaborne invasions against the Qunari coast. For a time it was said the Armada was the premier naval power of Thedas, and after the signing of the Llomerryn Accord they maintained their association rather than disband—much as others might have hoped.
#11
Posté 12 mai 2013 - 04:32
Their primary competitor over the seas: the Felicisima Armada, has hundreds if not thousands of friendly ports and the extremely useful key to shelter by simply mentioning "qunari".
So the reason the Qunari only rule the north and the Felicisima rule everywhere else is simply because the threat of the former will let the latter get food, shelter, men and repairs wherever they wish.
#12
Posté 12 mai 2013 - 04:33
Must tell all ally ships where the safe passage or they blown up too
So Qunari or any pirate ship cannot land, or they need time to land, must clear up the mines first if they know...or maybe they use serabas to blow up all the mines, but in anyway, it slow them down
Secondly, using catapult...built more catapults along the coast...but first must measure how far the catapult can fire
Cannon is advantage for Qunari, but similar with catapult they only work on certain range
Edit : use someone to dig holes on Qunari ship hull underwater...lol
Modifié par Qistina, 12 mai 2013 - 04:42 .
#13
Posté 12 mai 2013 - 05:19
The Qunari ships are pursuing Orlais ships, the Orlesians are already having mines somewhere along the coast. The Orlesian only need to lure the Qunari ships into a spot then ordering some Mages silently move the mines into place between the Orlesian and the Qunari, when the time is right...ignite them
Maybe it could work, maybe not...
Or, the Orlesian could throw those mines from their ships, the Qunari surely cannot avoid those mines and ram them all and explode...but that could work before the Qunari blast them into Oblivion first lol but anyway the scenario is about pursuing not engagement
If ever engaged, 1 vs 1, the cannons need to reload after each firing, what the Orlesian ship can do is to get closer, yes the ship may get destroyed, but there will be a delay before the next shots, at that time preparing some men to on board the Qunari ship. It will become 50-50 win or loose
Finally, what Orlesian can do is just ram those Qunari ships and sunk together...but if the Orlesian ship is stronger they could survive the ram...surely the ship must be designed for ram, not the medieval type of ship but Roman-Greek type of ship
Modifié par Qistina, 12 mai 2013 - 05:33 .
#14
Posté 12 mai 2013 - 05:37
Qistina wrote...
Finally, what Orlesian can do is just ram those Qunari ships and sunk together...but if the Orlesian ship is stronger they could survive the ram...surely the ship must be designed for ram, not the medieval type of ship but Roman-Greek type of ship
I am under the impression that the Orlesian ship would be weaker. What Prosper wanted was the formula for gunpowder, but he states he would have been happy enough with Qunari ship blueprints.
Modifié par Riverdaleswhiteflash, 12 mai 2013 - 05:42 .
#15
Posté 12 mai 2013 - 05:40
I assume you mean Qunari, dread aughts specifically. We're given to understand that Qunari ship construction is nothing to sneeze at.Riverdaleswhiteflash wrote...
Qistina wrote...
Finally, what Orlesian can do is just ram those Qunari ships and sunk together...but if the Orlesian ship is stronger they could survive the ram...surely the ship must be designed for ram, not the medieval type of ship but Roman-Greek type of ship
I am under the impression that the Orlesian ship would be weaker. What Prosper wanted was the formula for gunpowder, but he states he would have been happy enough with Orlesian ship blueprints.
#16
Posté 12 mai 2013 - 05:44
Lord Aesir wrote...
I assume you mean Qunari, dread aughts specifically. We're given to understand that Qunari ship construction is nothing to sneeze at.Riverdaleswhiteflash wrote...
I am under the impression that the Orlesian ship would be weaker. What Prosper wanted was the formula for gunpowder, but he states he would have been happy enough with Orlesian ship blueprints.
That, yes. (I don't think the Orlesian Duke would be interested in Orlesian blueprints...)
#17
Posté 12 mai 2013 - 05:44
Riverdaleswhiteflash wrote...
Qistina wrote...
Finally, what Orlesian can do is just ram those Qunari ships and sunk together...but if the Orlesian ship is stronger they could survive the ram...surely the ship must be designed for ram, not the medieval type of ship but Roman-Greek type of ship
I am under the impression that the Orlesian ship would be weaker. What Prosper wanted was the formula for gunpowder, but he states he would have been happy enough with Orlesian ship blueprints.
If weaker, then do not ram...just run away, use the advantage of speed...or use trick, dishonor way, pretend to surrender, then get on board Qunari ship, and sabotage from inside
I just wonder if ever...IF EVER...there will be naval warfare in Dragon Age...i want to be a Captain
#18
Posté 12 mai 2013 - 06:49
Yeah, the small army of giants may make that idea difficult. Consider that all the Qunari seen in DAII are apparently from a single Dreadnought.Qistina wrote..
If weaker, then do not ram...just run away, use the advantage of speed...or use trick, dishonor way, pretend to surrender, then get on board Qunari ship, and sabotage from inside
#19
Posté 12 mai 2013 - 07:00
#20
Posté 12 mai 2013 - 07:06
#21
Posté 12 mai 2013 - 07:18
#22
Posté 12 mai 2013 - 11:25
#23
Posté 12 mai 2013 - 11:38
the qunari hate magic with a passion. unless I missed something in the books since I haven't read them yet that was a huge break in lore in DA2 where the qunari mages were used in battleLinksOcarina wrote...
Lord Aesir wrote...
Also, the Thedosian navies probably have mages on their ships. I imagine that levels the scale a bit.
You would think the Qunari would use Saarebas in retaliation in some form.
#24
Guest_Hanz54321_*
Posté 12 mai 2013 - 11:45
Guest_Hanz54321_*
Monica21 wrote...
Terrorize the oceans for what purpose, though? The Qunari have roles, and terrorizing the oceans and coastlines "just because" doesn't seem very Qun-like.cJohnOne wrote...
How would you prevent the Qunari from terrorizing the oceans of thedas with their fleets with Cannons blowing things up?
It seems to be that they have an unfair advantage.
And you don't prevent them, which is why the Tevinter use their mages.
This is exactly the right answer. The Qunari prevent the Qunari from blowing ships out of the water willy-nilly.
#25
Posté 12 mai 2013 - 11:49
garrusfan1 wrote...
the qunari hate magic with a passion. unless I missed something in the books since I haven't read them yet that was a huge break in lore in DA2 where the qunari mages were used in battle
The indeed hate (or fear) magic, but mages have a role in the Qun. I remember that there were codexed mentioned that one of the two major advantages during the Exalted Marches against the Qun was that the Andrastian mages were far superior in number, which means that the qunari mages fought already centuries ago, and that codex was from DAO. There isn't any break in the lore.
Mages (called sareebas) are watched strictly by the qunari, and they have methods to stop them (as DA2 shown). They still use them in war.
Modifié par hhh89, 12 mai 2013 - 11:49 .





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