Wouldn't the Qunari have Naval Supremacy with their Cannon?
#26
Posté 13 mai 2013 - 12:21
#27
Posté 13 mai 2013 - 01:49
#28
Posté 13 mai 2013 - 02:05
Considering the serabas are mostly lightning mage, they should be good in metal plating and welding.
i imagine they have gun turrets on their ship...maybe they have some tanks too, WW1 type tanks
Naaah...they don't even have clothes, how could they become so advanced?
#29
Posté 13 mai 2013 - 02:24
I don't think they have tanks, though. Just the dreadnoughts. And advanced sanitation and medicine.
(You have a point though. How can a culture that backwards be that advanced?)
#30
Posté 13 mai 2013 - 02:43
Riverdaleswhiteflash wrote...
They have clothes. But only the women wear them for some reason.
I don't think they have tanks, though. Just the dreadnoughts. And advanced sanitation and medicine.
(You have a point though. How can a culture that backwards be that advanced?)
This guy have the answer

Well, you see most of the ancient culture we know such as the Mayans look like they could not have advanced technology, but how they are so advanced and making wonders of the world?
We imagine Pharaohs living in the desert, using chariots, the Egyptians carry water from the river to their home, they are ancient, technologically backward...but yet they who build the magnificent Pyramids, not only one, but many pyramids. If anyone say they use slaves to build those buildings, how many slaves are there, what is the population at that time? How Pharaoh control millions of slaves if there are millions....Pharaoh must be too damn rich for having millions of slaves to feed and too powerful to subdue all races beyond Egypt...
It's magic...in ancient time magic and technology co-exist, scientologists say it was alien influence, but i say it's magic with demons and spirit influence.
As for Qunari, like my post stated, they have serabas who are mostly specialized in lightning magic, so it is possible that they are good in welding metals, and metalurgy to create metal vehiles and ships. They already have gunpowder meaning they are good Alchemy/Chemistry, they are an advance civilization...but yet they don't wear clothes....except for women if you insist...maybe serabas can empower the whole city to light the bulbs
Modifié par Qistina, 13 mai 2013 - 02:46 .
#31
Posté 13 mai 2013 - 03:06
I wonder what resources they possess. Ferelden has mines, timber, clean water sources, and all those hot pre DA2 elves running round. I don't see why they'd want to engage the Qunari (outside of the fact that they're annoying
#32
Posté 13 mai 2013 - 03:59
B: That "backward culture" joke went over your head, didn't it? It's kind of related to the fact that the only qunari I can think of who wears clothes (Tallis) is female.
Modifié par Riverdaleswhiteflash, 13 mai 2013 - 04:11 .
#33
Posté 13 mai 2013 - 05:50
#34
Posté 13 mai 2013 - 05:57
In other hand, the Chantry (and Chantry kingdom) who treat Mages badly, we cannot compare both culture as the same. We must remember that the Qunari believe in certainty and purpose, so their Serabas have their own certainty and purpose, not like the Chantry dogma in Chantry Kingdoms, i mean Mages potential is cut off in Chantry Kingdom
What we know about Tevinter? We only hear rumors and propagandas, but Fenris himself is a prove that Tevinter is as well an advanced culture, not just magic but surgery (and science) too. We only see some Tevinter Magisters in Kirkwall, they cannot be example for how Tevinter look really is. But judged by those Tevinter bounty hunters, they are more advanced than any other places.
Maybe Arlathan is the most advance kingdom ever exist, some sort like Atlantis of Thedas....
Modifié par Qistina, 13 mai 2013 - 06:00 .
#35
Guest_Puddi III_*
Posté 13 mai 2013 - 06:01
Guest_Puddi III_*
Aren't all the qunari in Kirkwall from a single wrecked dreadnought? Granted it's the Arishok's dreadnought so maybe he's afforded a larger crew or more protective measures (but according to your idea saarebas might not be considered a protective measure). Yet they had quite a few saarebas in tow.Foopydoopydoo wrote...
Against a ship that didn't have a mage on it sure. As for most Qunari ships having Saarebas... Qunari HATE mages, like even more than the rest of Thedas and they use breeding programs so I really don't think Saarebas are all that common or that they would be used on an enclosed space like a ship unless it couldn't be helped.
#36
Posté 13 mai 2013 - 06:03
iiReaperZz wrote...
Lol the Qunari. The Samurai/Klingon/Krogan/Marxist hybrids wouldn't stand a chance against spellcasting in wooden ships. Unless Sandal enchants every plank.
Exactly. There seem to be a lack of practical thinking amon Thedasian military commanders. Two mages per ship could easily counter Qunari cannons.
#37
Posté 13 mai 2013 - 06:18
They could also burn down the Qunari ships, and though they have canons, I would assume everyone else still has catapults and the like; giant flaming rocks smashing into your ship would hurt it.
Also as someone else pointed out, not a lot of ports would be friendly to Qunari, so it would limit their resources and abilities to fix their vessels and their foodstores.
#38
Posté 13 mai 2013 - 06:55
Filament wrote...
Aren't all the qunari in Kirkwall from a single wrecked dreadnought? Granted it's the Arishok's dreadnought so maybe he's afforded a larger crew or more protective measures (but according to your idea saarebas might not be considered a protective measure). Yet they had quite a few saarebas in tow.Foopydoopydoo wrote...
Against a ship that didn't have a mage on it sure. As for most Qunari ships having Saarebas... Qunari HATE mages, like even more than the rest of Thedas and they use breeding programs so I really don't think Saarebas are all that common or that they would be used on an enclosed space like a ship unless it couldn't be helped.
True, all the Tal-Vasoth too. So yeah Qunari dreadnoughts must be stupid big. As for all the saarebas I think that they were just added for gameplay (or the Arishok gets his own personal cadre, I dunno). Cuz see back in the Storm Age or whenever the only reason the Qunari were pushed back was because the Chantry mobilized the Circles. If the Qunari had anywhere near that number of mages they would've taken over Thedas by now. Same with Tevinter who they've been stalemating for a LONG ASS time so I can only think the Qunari are really, really reserved with using their mages or that their breeding programs are super effective (wow pokemon flashback).
Modifié par Foopydoopydoo, 13 mai 2013 - 06:57 .
#39
Posté 13 mai 2013 - 06:59
cJohnOne wrote...
How would you prevent the Qunari from terrorizing the oceans of thedas with their fleets with Cannons blowing things up?
It seems to be that they have an unfair advantage.
Maybe they suck at boat building
#40
Posté 13 mai 2013 - 07:03
Eveangaline wrote...
cJohnOne wrote...
How would you prevent the Qunari from terrorizing the oceans of thedas with their fleets with Cannons blowing things up?
It seems to be that they have an unfair advantage.
Maybe they suck at boat building
#42
Posté 13 mai 2013 - 10:10
#43
Posté 13 mai 2013 - 10:30
CaptainZaysh wrote...
This whole thread is stupid. The devs have said time and time again that there is no cannon in Dragon Age.
hehe no canon yes but there are cannons
#44
Posté 13 mai 2013 - 10:34
EDIT: And in addition to having the best mages in Thedas, the Tevinters probably have the most mages in Thedas as well. Other nations might not have enough mages to put one on every ship, Tevinter, however, since it deliberately breeds bloodlines to foster magic as opposed to all other nations seeing magic as a black mark on one's family, probably has more.
Modifié par MisanthropePrime, 13 mai 2013 - 10:38 .
#45
Guest_Hanz54321_*
Posté 13 mai 2013 - 10:47
Guest_Hanz54321_*
KiwiQuiche wrote...
I suppose it all depends on how their ships are built; you can have an impressive fleet but nature can fcuk you up; considering the Arishok himself got shipwrecked (I would assume the Arishok had quite an impressive vessel) they can still be taken down by nature. And since mages can wield elemental magic like lightning and air, the Tevinters all combined could rip out a storm since they are very powerful, especially co-operating with each other.
They could also burn down the Qunari ships, and though they have canons, I would assume everyone else still has catapults and the like; giant flaming rocks smashing into your ship would hurt it.
Also as someone else pointed out, not a lot of ports would be friendly to Qunari, so it would limit their resources and abilities to fix their vessels and their foodstores.
This is a good post. Maybe this could be a civilized discussion . . .
1) "Depends how their ships are built." Reasonable thought shows flexibility. Nice.
2) The Arishok's Shipwreck: I'm not discounting your point. Absolutely foul weather and phenomena like rocky shallows or an iceberg will wreck even the most well made ship.
However, I got the impression that Isabella led the Arishok into the rocks intentionally so he would wreck, and it worked. I got the impression she wrecked because of the damage the cannon fire did to her ship. The bad weather made the whole affair messy, but my impression was it was ultimately the result of her navigation versus his weaponry.
3) Catapults: Again, kudos for thinking outside of magic. Unfortunately catapults would be horrendously inaccurate when fitted to boats. Additionally, I kind of laughed about the rocks. I couldn't help it as I pictured a ship full of rocks sinking under the weight of it's own ammunition. I know that is not what you said, but the imagery was funny to me.
4) Repair and Resupply: Not much there. I pretty much agree. I guess it would depend how good the Qunari were at resupplying and repairing off the unsettled land. Kind of like in the movie Master and Commander where they repair the boat at the Galapagos Isles where there is no port. But my idea only goes so far.
#46
Posté 13 mai 2013 - 10:50
CaptainZaysh wrote...
This whole thread is stupid. The devs have said time and time again that there is no cannon in Dragon Age.
lol reading comprehension, what is it:whistle:
Hanz54321 wrote...
KiwiQuiche wrote...
I
suppose it all depends on how their ships are built; you can have an
impressive fleet but nature can fcuk you up; considering the Arishok
himself got shipwrecked (I would assume the Arishok had quite an
impressive vessel) they can still be taken down by nature. And since
mages can wield elemental magic like lightning and air, the Tevinters
all combined could rip out a storm since they are very powerful,
especially co-operating with each other.
They could also burn
down the Qunari ships, and though they have canons, I would assume
everyone else still has catapults and the like; giant flaming rocks
smashing into your ship would hurt it.
Also as someone else
pointed out, not a lot of ports would be friendly to Qunari, so it would
limit their resources and abilities to fix their vessels and their
foodstores.
This is a good post. Maybe this could be a civilized discussion . . .
1) "Depends how their ships are built." Reasonable thought shows flexibility. Nice.
2)
The Arishok's Shipwreck: I'm not discounting your point. Absolutely
foul weather and phenomena like rocky shallows or an iceberg will wreck
even the most well made ship.
However, I got the impression
that Isabella led the Arishok into the rocks intentionally so he would
wreck, and it worked. I got the impression she wrecked because of the
damage the cannon fire did to her ship. The bad weather made the whole
affair messy, but my impression was it was ultimately the result of her
navigation versus his weaponry.
3) Catapults: Again, kudos for
thinking outside of magic. Unfortunately catapults would
be horrendously inaccurate when fitted to boats. Additionally, I kind
of laughed about the rocks. I couldn't help it as I pictured a ship
full of rocks sinking under the weight of it's own ammunition. I know
that is not what you said, but the imagery was funny to me.
4)
Repair and Resupply: Not much there. I pretty much agree. I guess it
would depend how good the Qunari were at resupplying and repairing off
the unsettled land. Kind of like in the movie Master and Commander
where they repair the boat at the Galapagos Isles where there is no
port. But my idea only goes so far.
1.As someone said, they could be steam powered, wooden or whatever, we just don't know.
2.
True, but considering that's what it took to bring it down and I don't
doubt it's probably seen action in other areas I would assume it is a
miltary might, due to housing the Arishok.
3. Eh, I've never been
on a ship during the Pirate Golden age, so I have no idea how the hell
ships fought. Cover rocks in pitch, light on fire, and hurl at enemies
seems good enough since fire would suck on a wooden vessel.
4.
True...but finding an unihabited island would be hard and most people
are actively hostile to the Qun with very little exceptions. And finding
enough wild game to feed them- since Kossith are fairly big fellows-
would be a pain.
Modifié par KiwiQuiche, 13 mai 2013 - 10:57 .
#47
Guest_Hanz54321_*
Posté 13 mai 2013 - 10:53
Guest_Hanz54321_*
MisanthropePrime wrote...
The Qunari are still at war with the Tevinter Imperium, and are primarily fighting over an island (Seheron), which means most of their navy would be tied up facing the Tevinters. Against other nation, the Qunari would probably win naval battles, but the Tevinters have the best mages in Thedas- mages who can conjure up storms or mind-control enemy ship captains. Were the Tevinters not keeping the Qunari navy busy in the north, I'd bet the Qunari would be a terror on the high seas.
EDIT: And in addition to having the best mages in Thedas, the Tevinters probably have the most mages in Thedas as well. Other nations might not have enough mages to put one on every ship, Tevinter, however, since it deliberately breeds bloodlines to foster magic as opposed to all other nations seeing magic as a black mark on one's family, probably has more.
I still maintain from the "Strongest Nation in Thedas" thread that the Qunari are merely holding t he Tevinters at bay with a token effort. If the Qunari wished, they could crush the Tevinter aggressors. But the Qunari don't conquer for land, they conquer to convert people. In the last war too many Thedasians were dying and the Qunari felt that the death toll made the conflict pointless as they would have no converts.
Note: I refer to Tevinter as the aggressors because the Qunari agreed to sue for peace, but the Tevinter Imperium refused. At that time the Tevinters became the agitators and the Qunari the defenders IMO.
#48
Posté 13 mai 2013 - 11:44
I believe we have actually seen Qunari ships in the recent comics:KiwiQuiche wrote...
1.As someone said, they could be steam powered, wooden or whatever, we just don't know.

As you can see, they are wooden and are galleys: powered primarily by rowing, though they might have some oddly shaped sails that are simply recessed during that panel.
#49
Posté 13 mai 2013 - 11:55
MisanthropePrime wrote...
I believe we have actually seen Qunari ships in the recent comics:KiwiQuiche wrote...
1.As someone said, they could be steam powered, wooden or whatever, we just don't know.
As you can see, they are wooden and are galleys: powered primarily by rowing, though they might have some oddly shaped sails that are simply recessed during that panel.
If it is true as depicted like this, then they are the sovereign of the sea, no one could ever wish to defeat them at the sea. That is Roman-Greek style of a ship with guns, meaning they do not depend on wind to move around, and they can ram any ships, with cannon they are unstoppable!
Any medieval type of ships cannot match them, even the Black Pearl of Captain Jack Sparrow...unless of course everyone in Thedas starting developing cannons and mount them on their ship, but still Qunari have the advantage to ram
The only way to stop or slowing them down is like i mentioned before, using mines...lots of mines, that is the only way.
Edit ; ah, i forgot, laying some thorned chains underwater work too, for slowing them down, so this is second way
Modifié par Qistina, 13 mai 2013 - 11:59 .
#50
Posté 13 mai 2013 - 12:35
USE THE AIR!
Using the gliders, each gliders carrying sella petrae bombs, and **** them to the Qunari fleet from the air. With or without assistance from wind magic, it will 100% work, with lots of gliders
This movie show how to beat the Qunari fleet
We can use griffins too, but griffins dead





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