Modifié par agentN7, 13 mai 2013 - 03:17 .
Mass Effect 4: Alternate Universe?
#26
Posté 13 mai 2013 - 03:14
#27
Guest_KnossosTNC_*
Posté 13 mai 2013 - 03:14
Guest_KnossosTNC_*
Okay, let's scale back a little then. How about an alternate universe, where the Reapers also existed, but the Protheans defeated them? That opens a whole new set of complications, because it meant the Protheans survived, and had 50,000 years to rebuild their civilization. How would the Asari civilization have been different had the Protheans survived? The Protheans were aware of the humans; how would they have affected human history? Would the Salarians even still be alive? Maybe the Protheans defeated the Reapers with a method that also wiped themselves out, but how would such a force be limited in its effect to only the Protheans? All the fledgling civilizations of the time must also have been affected.
Make no mistake, I'm not rejecting the idea outright, I'm simply saying that more thought and development is needed to make this idea work. You can't just hit the "Reboot" button, change all the fundamental rules, and expect the result to be essentially the same.
As for the idea of rebooting the Reaper War continuity and starting over, I have no comment. Personal reasons.
#28
Guest_KnossosTNC_*
Posté 13 mai 2013 - 03:19
Guest_KnossosTNC_*
agentN7 wrote...
If you do a search you will find that the developers have been talking about a spin off/prequel in the last day or so. They are making the game for themselves, and totally ignoring the people who have been buying their games. Very few people have any hunger for a spin off at all. It's dissapointing, and it will flop in terms of sales comparison to ME3. In saying that, you have the feeling that alot of resources will not get put into the next game, and they will probably achieve a net profit, which is what this title has turned into for Bioware. You would like to think that lessons were learned after the saga regarding the end of ME3. They haven't been. It's still a case of 'we like it, so they will go with it'.
Yes, I read about this on Gamespot. My impression is that Bioware is simply in the "floating ideas" stage of development, and they're just thinking out loud. Until we have the official word, I personally won't read too much into it. I could be wrong, of course.
#29
Posté 13 mai 2013 - 03:33
KnossosTNC wrote...
agentN7 wrote...
If you do a search you will find that the developers have been talking about a spin off/prequel in the last day or so. They are making the game for themselves, and totally ignoring the people who have been buying their games. Very few people have any hunger for a spin off at all. It's dissapointing, and it will flop in terms of sales comparison to ME3. In saying that, you have the feeling that alot of resources will not get put into the next game, and they will probably achieve a net profit, which is what this title has turned into for Bioware. You would like to think that lessons were learned after the saga regarding the end of ME3. They haven't been. It's still a case of 'we like it, so they will go with it'.
Yes, I read about this on Gamespot. My impression is that Bioware is simply in the "floating ideas" stage of development, and they're just thinking out loud. Until we have the official word, I personally won't read too much into it. I could be wrong, of course.
I would read alot into it. They have been mooting this idea for a long time. The first i heard about it was before the release of Mass Effect 3. I remember the interview when it was said that it was the end of Sheperds journey, but the usual line about the vastness of the universe with so many possibilities from a back catologue of stories from the mass effect universe. It's as good as given that the next game is a spin off. It will easier for them to make and also cheaper, what with Star Wars and their other title taking precedent. Bioware don't put ideas out there to gauge what direction to take Mss Effect. They give you a few comments to supress your dissapointment/community backlash when the inevitable is announced. Funny enough they also said they would listen to the fans. However they made that announcement just before some DLC came out. Support for a spin off is very thin from the gamer, but that's what will be, and i'd bet your bottom pound/dollar/euro that the decision was made a long time ago.
Modifié par agentN7, 13 mai 2013 - 03:38 .
#30
Posté 13 mai 2013 - 03:41
#31
Posté 13 mai 2013 - 03:58
You are reading way too much into this. A spin-off is just that, has nothing to do with the next main game. It's already stated that we get a brand new protagonist and the game will be a fresh way to explore the universe. The new lead level designer and gameplay designer on board with open world experience may point to a vastly different way of exploring the universe - maybe exploring planets that actually have stuff to explore on it (not like ME1agentN7 wrote...
KnossosTNC wrote...
agentN7 wrote...
If you do a search you will find that the developers have been talking about a spin off/prequel in the last day or so. They are making the game for themselves, and totally ignoring the people who have been buying their games. Very few people have any hunger for a spin off at all. It's dissapointing, and it will flop in terms of sales comparison to ME3. In saying that, you have the feeling that alot of resources will not get put into the next game, and they will probably achieve a net profit, which is what this title has turned into for Bioware. You would like to think that lessons were learned after the saga regarding the end of ME3. They haven't been. It's still a case of 'we like it, so they will go with it'.
Yes, I read about this on Gamespot. My impression is that Bioware is simply in the "floating ideas" stage of development, and they're just thinking out loud. Until we have the official word, I personally won't read too much into it. I could be wrong, of course.
I would read alot into it. They have been mooting this idea for a long time. The first i heard about it was before the release of Mass Effect 3. I remember the interview when it was said that it was the end of Sheperds journey, but the usual line about the vastness of the universe with so many possibilities from a back catologue of stories from the mass effect universe. It's as good as given that the next game is a spin off. It will easier for them to make and also cheaper, what with Star Wars and their other title taking precedent. Bioware don't put ideas out there to gauge what direction to take Mss Effect. They give you a few comments to supress your dissapointment/community backlash when the inevitable is announced. Funny enough they also said they would listen to the fans. However they made that announcement just before some DLC came out. Support for a spin off is very thin from the gamer, but that's what will be, and i'd bet your bottom pound/dollar/euro that the decision was made a long time ago.
#32
Posté 13 mai 2013 - 04:01
Ethalin wrote...
I'd rather they make it take place between ME1 and ME2 in the "missing" 2 year span playing as a Cerberus team.
For the love of god please no more Cerberus
#33
Posté 13 mai 2013 - 04:03
"There's so much that could be told in the Mass Effect universe," Hudson said. "It'd be cool to do something completely unrelated to the larger storyline, like a story about a private investigator on the Citadel. Or maybe something detailing Garrus' time in C-Sec."
Other BioWare staffers like Mac Walters (lead writer), Dusty Everman (level designer), Mike Gamble (producer), and Preston Watamaniuk (lead designer) said characters like Aria, The Illusive Man, Kai Leng, and Javik would all be deserving of their own spin-offs."
Oh, God. Oh, God, no--please. I would not consider this "cool". At all. They have a vast open universe at this point. Anything is possible. Great stories are there to be told.
I don't wanna go thru Garrus' time at C-Sec. Kai Leng? Lmao. No. Jesus!
Maybe what they're talking abt would be in addition to the ME4 main game? You know, like how AC had main games, then the whole Ezio spin off---stuff? Right?
edit: missed the first part of quote, but Casey was saying it's be cool to detail Garrus' time at C-Sec. Or, a private investigator on the Citadel.
I have no enthusiasm for that. I don't want to even see the Citadel again. I want a new "citadel" type place.
Modifié par rapscallioness, 13 mai 2013 - 04:06 .
#34
Posté 13 mai 2013 - 04:14
rapscallioness wrote...
a snippet from the g-spot art." www.gamespot.com/news/bioware-discusses-mass-effect-spin-offs-6408263
"There's so much that could be told in the Mass Effect universe," Hudson said. "It'd be cool to do something completely unrelated to the larger storyline, like a story about a private investigator on the Citadel. Or maybe something detailing Garrus' time in C-Sec."
Other BioWare staffers like Mac Walters (lead writer), Dusty Everman (level designer), Mike Gamble (producer), and Preston Watamaniuk (lead designer) said characters like Aria, The Illusive Man, Kai Leng, and Javik would all be deserving of their own spin-offs."
Oh, God. Oh, God, no--please. I would not consider this "cool". At all. They have a vast open universe at this point. Anything is possible. Great stories are there to be told.
I don't wanna go thru Garrus' time at C-Sec. Kai Leng? Lmao. No. Jesus!
Maybe what they're talking abt would be in addition to the ME4 main game? You know, like how AC had main games, then the whole Ezio spin off---stuff? Right?
edit: missed the first part of quote, but Casey was saying it's be cool to detail Garrus' time at C-Sec. Or, a private investigator on the Citadel.
I have no enthusiasm for that. I don't want to even see the Citadel again. I want a new "citadel" type place.
This sounds terrible, I want my own character with a new story, not using an existing character in a rehash
My ideal game would be a Terminus systems pirate that gains control over omega and starts a war with the Council races. Could be due to council corruption or other such reasons that would add alot of nice morality choices.
Either being a freedom fighter or just a war criminal
Modifié par Wraith 02, 13 mai 2013 - 04:18 .
#35
Posté 13 mai 2013 - 05:34
ImperatorMortis wrote...
Han Shot First wrote...
I wouldn't be fond of it.
I'd rather Bioware created a new IP instead of pressing the reset button on the Shepard trilogy, and pretending nothing from the last 5 years and 3 games happened.
Who said a reboot would have to include Shepard? Or even any of the characters we know?
Same universe concept, different characters.
I wouldn't be fond of any reboot, because it would demolish the events of the last three games. Bioware would in effect be saying, "All of that stuff your character did during the last three games? Didn't happen. We just pressed the reset button."
No thanks. If they want to create a different universe, create a new IP.
A sequel is the way to go.
Modifié par Han Shot First, 13 mai 2013 - 05:43 .
#36
Posté 13 mai 2013 - 05:39
#37
Posté 13 mai 2013 - 06:12
#38
Posté 15 mai 2013 - 01:02
Wraith 02 wrote...
rapscallioness wrote...
a snippet from the g-spot art." www.gamespot.com/news/bioware-discusses-mass-effect-spin-offs-6408263
"There's so much that could be told in the Mass Effect universe," Hudson said. "It'd be cool to do something completely unrelated to the larger storyline, like a story about a private investigator on the Citadel. Or maybe something detailing Garrus' time in C-Sec."
Other BioWare staffers like Mac Walters (lead writer), Dusty Everman (level designer), Mike Gamble (producer), and Preston Watamaniuk (lead designer) said characters like Aria, The Illusive Man, Kai Leng, and Javik would all be deserving of their own spin-offs."
Oh, God. Oh, God, no--please. I would not consider this "cool". At all. They have a vast open universe at this point. Anything is possible. Great stories are there to be told.
I don't wanna go thru Garrus' time at C-Sec. Kai Leng? Lmao. No. Jesus!
Maybe what they're talking abt would be in addition to the ME4 main game? You know, like how AC had main games, then the whole Ezio spin off---stuff? Right?
edit: missed the first part of quote, but Casey was saying it's be cool to detail Garrus' time at C-Sec. Or, a private investigator on the Citadel.
I have no enthusiasm for that. I don't want to even see the Citadel again. I want a new "citadel" type place.
This sounds terrible, I want my own character with a new story, not using an existing character in a rehash
My ideal game would be a Terminus systems pirate that gains control over omega and starts a war with the Council races. Could be due to council corruption or other such reasons that would add alot of nice morality choices.
Either being a freedom fighter or just a war criminal
absolutely terrible !!!!!!!!!!!! noooooooooooooooo
#39
Posté 15 mai 2013 - 04:32
#40
Posté 15 mai 2013 - 04:33
Though I'm not sure how more technological the technology can get (aside from overpowered stuff).
Some changes from Mass-Effect 3 to the future I know would be...
-The quarians without masks (if you chose both geth and quarians. Possible if just quarians.)
-Green things on their eyes (if you chose synthesis, which I chose and approve.)
-NO REAPERS >
#41
Posté 15 mai 2013 - 04:36
#42
Posté 15 mai 2013 - 02:27
#43
Posté 15 mai 2013 - 02:52
Wuartz wrote...
I would be okay with this. Or a Mass Effect game that simply ignores the ME3 endings. All characters know there was a "Reaper war", but they don't go into detail what actually happened.
Problem is that we know and its going to be impossible obscure certain things, the Genophage for one or what happened to the Quarians/Geth.
#44
Posté 15 mai 2013 - 03:01
#45
Posté 15 mai 2013 - 04:16
"Do you ever think about how things would be different, how our lives would be if none of this had happened?" - Captain Anderson
Modifié par Armass81, 15 mai 2013 - 04:18 .
#46
Posté 15 mai 2013 - 04:25
frankenfritters wrote...
Wraith 02 wrote...
rapscallioness wrote...
a snippet from the g-spot art." www.gamespot.com/news/bioware-discusses-mass-effect-spin-offs-6408263
"There's so much that could be told in the Mass Effect universe," Hudson said. "It'd be cool to do something completely unrelated to the larger storyline, like a story about a private investigator on the Citadel. Or maybe something detailing Garrus' time in C-Sec."
Other BioWare staffers like Mac Walters (lead writer), Dusty Everman (level designer), Mike Gamble (producer), and Preston Watamaniuk (lead designer) said characters like Aria, The Illusive Man, Kai Leng, and Javik would all be deserving of their own spin-offs."
Oh, God. Oh, God, no--please. I would not consider this "cool". At all. They have a vast open universe at this point. Anything is possible. Great stories are there to be told.
I don't wanna go thru Garrus' time at C-Sec. Kai Leng? Lmao. No. Jesus!
Maybe what they're talking abt would be in addition to the ME4 main game? You know, like how AC had main games, then the whole Ezio spin off---stuff? Right?
edit: missed the first part of quote, but Casey was saying it's be cool to detail Garrus' time at C-Sec. Or, a private investigator on the Citadel.
I have no enthusiasm for that. I don't want to even see the Citadel again. I want a new "citadel" type place.
This sounds terrible, I want my own character with a new story, not using an existing character in a rehash
My ideal game would be a Terminus systems pirate that gains control over omega and starts a war with the Council races. Could be due to council corruption or other such reasons that would add alot of nice morality choices.
Either being a freedom fighter or just a war criminal
absolutely terrible !!!!!!!!!!!! noooooooooooooooo
When I read this... I puked in my mouth a little...
#47
Posté 15 mai 2013 - 04:30
It's pretty clear a prequel or sidequel will be unpopular. And you can't make a sequel without canonizing stuff without setting it so far in the future it might as well be an alternate universe anyway.
In an alternate universe, you keep the galaxy more or less as the audience is familiar with, but free from the variables built up over the trilogy (and especially the unpopular variables)
New characters, new adventures, same universe. And who knows? Maybe someday the Reapers will be revisited and they'll be done right this time.
#48
Posté 15 mai 2013 - 04:31
Modifié par Alex_Dur4and, 15 mai 2013 - 04:34 .
#49
Posté 15 mai 2013 - 06:54
Wraith 02 wrote...
Ethalin wrote...
I'd rather they make it take place between ME1 and ME2 in the "missing" 2 year span playing as a Cerberus team.
For the love of god please no more Cerberus
Yes to Cerberus
#50
Posté 15 mai 2013 - 07:53
ImperatorMortis wrote...
How would you feel if Bioware pulled a Marvel/DC, and had ME4 be set an in alternate universe? Same races, and stuff(hopefully no reapers), but different characters, and events. And possibly some minor changes to existing races?
acually if you have read there statements its the only way they can go.
they have said we will meet the same races as in the previous games, asari human krogan and so on.
so it will have to bet set in same cycle or those races cant meet.
nothing after shepard will work without making one of the endings canon, and you know that wont be popular..
nothing during sheps period will work either, why whould that matter, shep is the ultimate hero in the ultimate fight/adventure already.
and anything b4 does not matter much anyways., you know how it all ends in the end....
so with writing themself into a corner like this. what opions do they have left...
also remember they said its not a mass effect 4 its only a mass effect game..





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