[quote]Mdoggy1214 wrote...
[quote]dreamgazer wrote...
How can something be a developer's "baby" and also be a rushed, careless effort?
[/quote]
Because Electronic Arts gave Bioware a deadline they had to meet. They weren't able to develop ME3 to it's full potential because EA wanted the game released before the end of the fiscal year, so they could please their shareholders with a good report.[/quote]
That's not really a "baby", then. Can't really have it both ways to support an argument.
[quote][quote]
There's a difference between the binary division between people either liking and disliking the ending, and whether the number of voices is substantial enough to do nothing, patch up a situation, or do an overhaul. The ending fit somewhere in the middle, and the EC achieved what it was intended to do. [/quote]
What would've called for an overhaul? Suicide bombing EA/Bioware HQ? There was plenty of outrage and negative attention towards the ending, and then some. It's just that Bioware didn't want to do an overhaul.[/quote]
First off, let's not resort to sensationalist extremes such as a suicide bombing. Do you really want the negativity towards a video-game ending tied to a form of terrorism? Because, hey, who's going to negotiate with terrorists?
Second, the loudness of voices doesn't dictate the physical size of their message. There are vocal, rabid detractors of the recent Star Trek reboot and how it killed the franchise, too, and other "misfires" in fiction. And their concerns are just as valid as those who have issues with ME3's ending, but the world moves forward.
[quote]
[quote]There are people who dug what BioWare did.[/quote]
Not many. We're talking a few leaves in a forest here.
[/quote]
They're still there, and some of them have presented well-reasoned and intelligent positions that are very contradictory to the "we destroy them or they destroy us" crowd. Are they worthless in the equation?
[quote][quote]
and a whole slew of people in the middle---the actual majority---who are either fine, meh, or tolerant with what was presented. These aren't apathetic people or not "true fans", either. When you're considering resources and moving forward with creative endeavors, taking into account the entire fanbase, you have to do your own form of ruthless calculus.[/quote]
If assuming this is true, then in order from highest to lowest we have:
1. People who feel indifferent about the ending.
2. People who hate the ending.
3. People who liked it.
That's not exactly a good thing. And even today post DLC, ending haters outnumber the people who liked it 3 to 1 in polls. So yeah, not good.[/quote][/quote]
That's fine, if you want to "prioritize" it like that, but producing new content isn't free, y'know. How many people would the overhaul have really affected, as opposed to the EC's patch-up job that was all-inclusive? Namely, how many of the permanent anti-BioWare crowd who consistently hammered home the message of "maybe I'll forgive, but I'll never forget"?
You have to consider climate and resources in this, too.
[quote]It's just a shame. Had ME3 had another year of development, like it should've, we could've gotten a beast of a game.[/quote]
You really don't know if the game would've been any better or worse though, do you? Writing is still writing, variables are still variables.
Modifié par dreamgazer, 13 mai 2013 - 05:00 .