spirosz wrote...
ME2 did get a lot of hate. I was one of the few who stood by and defended it, but I was outspoken with it's flaws as well, I wasn't blind to them, like I know certain people are with ME3 and it being perfect.
Such as...
Guest_EntropicAngel_*
spirosz wrote...
ME2 did get a lot of hate. I was one of the few who stood by and defended it, but I was outspoken with it's flaws as well, I wasn't blind to them, like I know certain people are with ME3 and it being perfect.
DukeOfNukes wrote...
I don't get why everyone is saying ME2 got a lot of hate. I stopped coming to this forum because every time I posted something saying anything remotely negative about it, I had 20 people jumping down my throat saying "you just hate it because it's popular!"
Modifié par Il Divo, 13 mai 2013 - 11:55 .
Modifié par spirosz, 14 mai 2013 - 12:04 .
LegendaryAvenger wrote...
The "Bioware hate" applies to lots of companies. For them, there will always be that vocal crowd of fans who won't hesitate to criticize any new direction and ostracize any "blind fanboy" who dares defend the developer.
Of course, there are some valid complaints so it's best not to lump everyone together.
Sure, lots of things could have been in the game if BioWare had had more time. As it is, deadlines are generally a collaborative decision between the publisher and studio based on what the studio wants to do and what the available budget is. Both parties agree on the timeline that is ultimately given.Mdoggy1214 wrote...
Look ME3 was absolutely rushed. Not to the same degree as DA2, but just looking at the last 3 hours of ME3, and you can tell it was rushed. Especially regarding how underwhelming Priority Mission Earth was. Then i'm pretty sure Bioware stated Leviathan DLC would've been in the game if they had more time.
Or not. More time does not necessarily mean a better game. Look at Daikatana and Duke Nukem Forever as examples. Or look at Skyrim, which does not seem to have suffered very much for the number of bugs and potential flaws it was released with. Game developers always want more time because, as I mentioned above, they can always spend more time editing, tweaking, and improving. If they'd had more time from the very beginning, they would have designed the game differently. If they'd had less time from the very beginning, they would have designed the game differently. Because you're asking for more time from the company funding your development, you have to make a really good case for spending that extra time (and money) and you have to do it relatively early. You can't go asking for extra time right at the end, since a lot of different company divisions (especially marketing) are depending on you finishing the game by a certain time and they've set aside time to work on your game.It's just a shame. Had ME3 had another year of development, like it should've, we could've gotten a beast of a game.
Sure, but all games go through obstacles, even if the only obstacle is finishing the darn game!spirosz wrote...
I disagree Stan, I truly believe that ME3 needed another 6 months to a year. I don't believe it's fair to compare it to Duke Nukem Forever, which I know is an example, but that game went through so many obstacles, it's laughable that it even came out, tbh.
Feature creep is indeed a problem, but again, that's a developer issue. Most times, feature creep just ends up delaying the game and making it more difficult to finish. Sometimes, however, you hit upon a feature that ends up being a "must-have" for the game and you bust your hump integrating it with the schedule you have. But again, there's no way to guarantee you'll hit on that "must-have" feature accidentally, and in the meantime, you're still spending money every day.I know there are moments from an artists perspective, when they get to the point where it feels like they're adding too much, so it's hard to find that balance that a lot of us strike for, either through creating games, music, art, etc.
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Modifié par MegaSovereign, 14 mai 2013 - 01:00 .
NeonFlux117 wrote...
stan's suppose to say that the game didn't need more time in Dev. Derp.
dreamgazer wrote...
NeonFlux117 wrote...
stan's suppose to say that the game didn't need more time in Dev. Derp.
In case you haven't noticed, he's pretty neutral and candid with his comments.
CronoDragoon wrote...
David Gaider said it best that every time they came out with a new game there's a certain loud population that always crapped on it, comparing it to previous games. He said that when they released Baldur's Gate II, you would have thought it was the worst game ever based on what was being thrown their way. Baldur's-freaking-Gate-II.
NeonFlux117 wrote...
dreamgazer wrote...
NeonFlux117 wrote...
stan's suppose to say that the game didn't need more time in Dev. Derp.
In case you haven't noticed, he's pretty neutral and candid with his comments.
haha, He's a BioWarecorp Employee, lol. He's not neutral. Trust me. Or don't, I don't really care.
MegaSovereign wrote...
NeonFlux117 wrote...
dreamgazer wrote...
NeonFlux117 wrote...
stan's suppose to say that the game didn't need more time in Dev. Derp.
In case you haven't noticed, he's pretty neutral and candid with his comments.
haha, He's a BioWarecorp Employee, lol. He's not neutral. Trust me. Or don't, I don't really care.
He use to be. Not anymore.
Everyone is biased. It would be ridiculous to dismiss everyone's arguments on the account of them not being neutral.
NeonFlux117 wrote...
haha, He's a BioWarecorp Employee, lol. He's not neutral. Trust me. Or don't, I don't really care.
Modifié par dreamgazer, 14 mai 2013 - 01:37 .
dreamgazer wrote...
NeonFlux117 wrote...
haha, He's a BioWarecorp Employee, lol. He's not neutral. Trust me. Or don't, I don't really care.
Done. (shrug)
He's as neutral an unbiased as a former employee who volunteers on the board can be.
KingJason13 wrote...
I only discovered reasons to dislike Bioware games and pr attitudes post EA.
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There's gotta be some irony in here. I'll find it.addiction21 wrote...
KingJason13 wrote...
I only discovered reasons to dislike Bioware games and pr attitudes post EA.
Then you should get of the "I hate everything EA bandwagon" and actually start thinking for yourself.
Modifié par Ninja Stan, 14 mai 2013 - 06:58 .
Guest_greengoron89_*
Modifié par greengoron89, 14 mai 2013 - 03:06 .
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