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custom class issue


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#1
Ishovelwell

Ishovelwell
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I'm thinking of making a campaign set in Spider Web Software's world  Ermarian, a prequel of sorts about Erika Redmark.  Problem is no class really suits her so I tinkered with making a "new" one.  I've read about how trying to make a totally new spellcasting class is next to impossible, so I just tried to frankenstein one from those already available. 

All I really want is a mage class that is clearly superior to the common wizard, so I figured the Candlekeep scholar would be fine with their improved metamagic feats.  What I want is a combination of a sorceror, cleric, and scholar.  Meaning a casting system from sorceror (no memorization), but automatically has access to all spells (like a cleric), not just a few selected at level up, and progresses through the scholar levels to get the meta magic feats but the class can be taken all the way to level 30 if I so chose later.

So I went into the 2da and set:
FeatsTable
CLS_FEAT_SCHOLAR

BonusFeatsTable
CLS_BFEAT_SORC

SpellGainTable
CLS_SPGN_SORC

SpellKnownTable
null

MemorizesSpells
0

AllSpellsKnown
1

PreReqTable
null

I just hopped in the MoTB to do a quick level up and got the maximize spell feat at level one like intended.  But the first problem was I got the server illegal character warning even though I disabled the legal character check in the .ini file.  But then I checked the level 1 character's spellbook and it has the whole kitchen sink, not just sorceror spells.

I know there have been successful caster classes like wild mage made, so what am I doing wrong?  If this character class won't work, then it would be pointless to continue to try making a whole campaign about a character the game won't let exist.

Thanks.

Modifié par Ishovelwell, 13 mai 2013 - 03:31 .