I would guess the maps were for testing collector AI and pathfinding.Original Stikman wrote...
Props to OP, this is awesome.
I also want to send out Props (as we all should, i believe) to the BioWare team. Just looking at the six new maps, I am sure a lot of the developers really wanted to work on these things and release them for us.
I am genuinely appreciative for the hardwork these guys do for us as a fanbase. I am sure if there wasn't as much bureaucracy/higher-ups with bottom lines, these guys would be putting out material like nobody's business for the simple sake of continuing their creativity.
Awesome stuff. Thank you BioWare, thanks to ME3Tweaks, and Riccoshot
[VIDEO] GI Platinum Solo with Chakram Launcher (White/Collectors) ■ Unreleased FIREBASE ECHO Discussion ■ UPD: Polonium Rounds [VIDEO]
#76
Posté 13 mai 2013 - 06:41
#77
Posté 13 mai 2013 - 06:45
Reported
#78
Posté 13 mai 2013 - 06:46
Riccoshot wrote...
As again i'm just showing how this stuff works.
All credits goes to ME3Tweaks, there's will be cool update soon.
Ricco you are of the gods. Aside from the maps, are there any possible undeveloped character kits in there anywhere?
Edit - Ah, I see the possibility of that BF3 Infiltrator
Modifié par jkthunder, 13 mai 2013 - 06:48 .
#79
Posté 13 mai 2013 - 06:48
GriM_AoD wrote...
Better late than never...
Reported
Gram_Aid pls
Modifié par Annomander, 13 mai 2013 - 06:48 .
#80
Posté 13 mai 2013 - 06:48
Apparently there is a BF3 Infiltrator kit.jkthunder wrote...
Riccoshot wrote...
As again i'm just showing how this stuff works.
All credits goes to ME3Tweaks, there's will be cool update soon.
Ricco you are of the gods. Aside from the maps, are there any possible undeveloped character kits in there anywhere?
#81
Posté 13 mai 2013 - 06:50
Addomaner plsAnnomander wrote...
GriM_AoD wrote...
Better late than never...
Reported
Gram_Aid pls
OT: Kind of disappointing to learn that there were maps that didn't quite make it - as it was the main thing the last DLC was missing
Modifié par GriM_AoD, 13 mai 2013 - 06:52 .
#82
Posté 13 mai 2013 - 07:05
N7NJA982 wrote...
Apparently there is a BF3 Infiltrator kit.jkthunder wrote...
Riccoshot wrote...
As again i'm just showing how this stuff works.
All credits goes to ME3Tweaks, there's will be cool update soon.
Ricco you are of the gods. Aside from the maps, are there any possible undeveloped character kits in there anywhere?
wut.
#83
Posté 13 mai 2013 - 07:10
acicm2 wrote...
N7NJA982 wrote...
Apparently there is a BF3 Infiltrator kit.jkthunder wrote...
Riccoshot wrote...
As again i'm just showing how this stuff works.
All credits goes to ME3Tweaks, there's will be cool update soon.
Ricco you are of the gods. Aside from the maps, are there any possible undeveloped character kits in there anywhere?
wut.
TC, sticky grenade and incinerate.
Female version of the orange armpit soldier, using the same model as the regular human female soldier; except black + orange armpit.
No I haven't unlocked it, but the powers are listed in the coalesced. I have no idea if cards for the character actually exist.
For those of you curious, polonium rounds were going to be a watered down version of incendiary, dealing less damage as a % , but dealing that damage over a longer period of time... if I remember right it was 30% DoT over 10 seconds at level III.
Again, I have no idea if these card assets exist in game and are thus obtainable.
Modifié par Annomander, 13 mai 2013 - 07:11 .
#84
Posté 13 mai 2013 - 07:11
acicm2 wrote...
N7NJA982 wrote...
Apparently there is a BF3 Infiltrator kit.jkthunder wrote...
Riccoshot wrote...
As again i'm just showing how this stuff works.
All credits goes to ME3Tweaks, there's will be cool update soon.
Ricco you are of the gods. Aside from the maps, are there any possible undeveloped character kits in there anywhere?
wut.
Has TC, Carnage and sticky grenades
edit: lol, just made up what i thought it would be (something dissapointing). Was going to say incinerate, but thought that wouldn't be as bad as carnage...
Modifié par Original Stikman, 13 mai 2013 - 07:13 .
#85
Posté 13 mai 2013 - 07:18
Modifié par Riccoshot, 13 mai 2013 - 07:19 .
#86
Posté 13 mai 2013 - 07:45
#87
Posté 13 mai 2013 - 07:47
#88
Posté 13 mai 2013 - 07:49
#89
Posté 13 mai 2013 - 07:57
Spunkymunky wrote...
Somebody mod in the Blood Pack as an enemy. Please? Pretty please? Who wouldn't be scared of 10ft tall KroLords and Vorcha Flamers?
The Blood Pack Pyros were really pathetic though. Shoot the tank and they light up like a match.
#90
Posté 13 mai 2013 - 08:02
Modifié par llandwynwyn, 13 mai 2013 - 08:02 .
#91
Posté 13 mai 2013 - 08:07
VaultingFrog wrote...
Spunkymunky wrote...
Somebody mod in the Blood Pack as an enemy. Please? Pretty please? Who wouldn't be scared of 10ft tall KroLords and Vorcha Flamers?
The Blood Pack Pyros were really pathetic though. Shoot the tank and they light up like a match.
Make them more like the character flamers, mobile, and since they have low health they're pretty weak anyway.
#92
Posté 13 mai 2013 - 08:08
Edit: Fixed link
Modifié par Mgamerz, 13 mai 2013 - 08:14 .
#93
Posté 13 mai 2013 - 08:25
#94
Posté 13 mai 2013 - 08:45
@OP I've noticed in the video you have 9 missiles in that round. Colasced stuff I guess?
#95
Posté 13 mai 2013 - 09:02
#96
Posté 13 mai 2013 - 09:11
oO Stryfe Oo wrote...
All I got out of this is that the modding community I dreamed of has begun. That one guy is taking the game in the right step. I'm keeping watch on him (her?) and his (her?) mod blog. If they talk about adding original characters, adjusting balance, or a community patch, I'm so in.
I'm already working on balancing the guns. Same with the powers.
However, server side balance changes overwrite any changes made, so currently any gun or power which was modified through balance changes is stuck at it's balance change number, so a lot of guns / powers have to be balanced in "inventive" ways, as stats modified through balance change get overwritten.
#97
Posté 13 mai 2013 - 09:40
#98
Posté 13 mai 2013 - 09:54
#99
Posté 13 mai 2013 - 10:04
Annomander wrote...
TC, sticky grenade and incinerate.
Female version of the orange armpit soldier, using the same model as the regular human female soldier; except black + orange armpit.
No I haven't unlocked it, but the powers are listed in the coalesced. I have no idea if cards for the character actually exist.
For those of you curious, polonium rounds were going to be a watered down version of incendiary, dealing less damage as a % , but dealing that damage over a longer period of time... if I remember right it was 30% DoT over 10 seconds at level III.
Again, I have no idea if these card assets exist in game and are thus obtainable.
An infiltrator with stickies AND incinerate? Too OP. I totally want.
IIRC polonium rounds had a toxic chemical/poison DoT effect, did they not?
#100
Posté 13 mai 2013 - 10:06





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