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NEW and looking for some tips *No Spoilers* Please!


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#1
DiGNiiTy

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I am new to Mass Effect, but after playing DAO I decided to try out the Mass Effect series. I got the PC version with two DLC's (Bringing Down the Sky and Pinnacle Station). I just wanted tips on the better classes, and any NON - Spoiler game tips. Thanks!

~Digz~

#2
DarthReavus

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All depends on your play style. If you were a Warrior in DAO then Soldier is probably for you. If you were a Rogue then probably Engineer. If you were a Mage then probably Adept. Then there are the hybrids. Infiltrator is a hybrid of Soldier and Engineer, sniper with tech abilities. Vanguard is a hybrid of Soldier and Adept, less weapons available than a soldier and less biotic abilites than an Adept. Sentinel is a hybrid of Adept and Engineer, some tech abilities but less biotic abilities than an Adept.



It's all a matter of playstyle.

#3
ToshiStation38

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Just pick the class that appeals to you most.

#4
DiGNiiTy

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Are any particualarly weak?

Is there a way to snipe and heal?

Modifié par DiGNiiTy, 16 janvier 2010 - 06:55 .


#5
DiGNiiTy

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Ooopss double post.

Modifié par DiGNiiTy, 16 janvier 2010 - 06:54 .


#6
SamirPatel

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Don't worry about healing, if you are playing on Normal or lower you will come across two things, one is an Armor mod that regens health and the other is Medi-Gel which refills your health instantly (but has a cooldown to use.)



From my experiences in ME1 I think sniping is pointless beyond belief there was never a situation I was in where if I used my SR where I would be at an advantage.

#7
ToshiStation38

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DiGNiiTy wrote...

Are any particualarly weak?

Is there a way to snipe and heal?


Well, Infiltrators and Soldiers both have the Sniper Rifle talent and First Aid talent.

#8
DiGNiiTy

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I plan on playing at Max Difficulty, and if sniping AND healing are useless...Does that mean Engineers are uber?

#9
ToshiStation38

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SamirPatel wrote...

Don't worry about healing, if you are playing on Normal or lower you will come across two things, one is an Armor mod that regens health and the other is Medi-Gel which refills your health instantly (but has a cooldown to use.)

From my experiences in ME1 I think sniping is pointless beyond belief there was never a situation I was in where if I used my SR where I would be at an advantage.


I found it useful sometimes, particularly in that being open area on that planet in the Artemis Tau cluster (trying to not spoil anything).

#10
SamirPatel

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DiGNiiTy wrote...

I plan on playing at Max Difficulty, and if sniping AND healing are useless...Does that mean Engineers are uber?


Well, it's not USELESS but I can't think of a situation where it was a breath of relief that I had it. 

If you plan on playing on the hardest I would recommend either Soldier or Vanguard because both of them have abilities that reduce incoming damage and on the hardest you will be feeling the pain.

#11
ToshiStation38

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DiGNiiTy wrote...

I plan on playing at Max Difficulty, and if sniping AND healing are useless...Does that mean Engineers are uber?


I myself do not really like the Infiltrator or Engineer classes, although I'm sure someone would say the exact opposite. I prefer the Soldier class, followed by Adept, and then Vanguard. Biotics are super fun, but so is the adaptability of the Soldier.

#12
ResidentNoob

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DiGNiiTy wrote...

I plan on playing at Max Difficulty, and if sniping AND healing are useless...Does that mean Engineers are uber?


Actually, you can only play on the three easiest difficulties to begin with (Casual, Normal and Veteran).

You can't play on the hardest difficulty (Insanity) until you've completed the game once to unlock the difficulty before that(Hardcore), then completing the game again on Hardcore.

#13
ResidentNoob

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Also, only certain classes can use certain weapons:



Soldier: Pistol, Sniper Rifle, Shotgun, Assault Rifle

Infiltrator: Pistol, Sniper Rifle

Vanguard: Pistol, Shotgun

Engineer, Adept and Sentinel: Pistol only

#14
atheelogos

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SamirPatel wrote...

Don't worry about healing, if you are playing on Normal or lower you will come across two things, one is an Armor mod that regens health and the other is Medi-Gel which refills your health instantly (but has a cooldown to use.)

From my experiences in ME1 I think sniping is pointless beyond belief there was never a situation I was in where if I used my SR where I would be at an advantage.

QFT

#15
atheelogos

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DiGNiiTy wrote...

I plan on playing at Max Difficulty, and if sniping AND healing are useless...Does that mean Engineers are uber?

Don't play on max difficulty. The game isn't fun on the highest setting its just frustrating.

#16
DiGNiiTy

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So it takes three play throughs to beat the game on the hardest setting...interesting.

#17
atheelogos

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DiGNiiTy wrote...

I am new to Mass Effect, but after playing DAO I decided to try out the Mass Effect series. I got the PC version with two DLC's (Bringing Down the Sky and Pinnacle Station). I just wanted tips on the better classes, and any NON - Spoiler game tips. Thanks!

~Digz~

If I were you I would play as a vanguard to start. Its a great class to pick up and play. And it gives you a feel for guns and biotics. But at the end of the day it depends on your play style.

#18
Andorfiend

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Personally I like the Inflitrator the best, but which class is 'best' depends completely on your playstyle. I dislike the sentinal most, some people find it their favorite class. *shrug*



You should know that you do have some ability to customize. For all the weapons and most of the powers you can unlock achievements by using them enough. Then when you make a new character you can select One of the weapons or powers you unlocked as a bonus skill.



So if you really love Singularity or can't live without barrier then you can bring that power over into a different class. AI hacking ftw! ;D

#19
highcastle

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Don't forget, you can unlock weapons for use in every class. So if you like biotics but are deadset on having a sniper, play soldier or infiltrator first, get the sniper achievement, and then make an adept with the sniper talent. I personally love snipers. I've one-shot killed armatures with the properly outfitted sniper rifle. A sniper/bastion/adept is easily my favorite class in the game.

I find engineers to be a little weak personally. Their tech disables are nice, but adepts get better crowd controls and their abilities work equally well on both synthetic and organic enemies. Bastion adept is easily the most powerful class in the game, as it allows you to damage enemies in stasis. All boss fights at any difficulty become a joke with bastion stasis and lift. But to each his own.

#20
DiGNiiTy

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Thank you all for your help so far. I am going out for a bit then when I get back I will be checking this thread then starting my first play through. Keep the tips coming :D

#21
SmilingMirror

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Are you asking how to make a really super powerful character? Most people would agree that Soldier with electronics/medicine/barrier bonus talent (you get bonus talents by making a new character when you have new achievements) and putting talent points into anything besides charm or intimidate (you get these every time you get off the citadel for free anyways) and take the Shock Trooper Spec will be the most cheapest character.

Or an Adept with an assault rifle bonus talent and become a Bastion while making your stasis really good.

Or become an Infiltrator commando, ect ect.

Modifié par SmilingMirror, 16 janvier 2010 - 10:44 .


#22
Dr_Vile

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In regards to difficulty, you'll probably want to change it based on what class you choose.

Soldier is probably the easiest to choose on a first playthrough (bracing myself for the inevitable disagreements), as it's a primarily weapons-based class, so the unlockable talents are mainly focussed on increasing the damage of your firearms. They also have the highest hitpoints of any class, so can take quite a bit of damage. Because of this, you can probably pick normal or veteran and still have a decent chance of being able to finish the game.

Adepts and Engineers are more talent-oriented, and although all classes can use all weapons, these two are only really any good with pistols. This means that at lower levels you'll use up your biotics/tech abilities and then have to wait a while for them to recharge, using your pistol to whittle down enemies, which isn't really all that effective (especially against some of the tougher enemies). Because of this, it's probably best to stick to casual difficulty.

Hybrids are a different matter, but generally if you pick either Vanguard or Infiltrator, you can probably make it through on normal, since they're a combat mix. Sentinels are biotic and tech mix, so it's probably best played on casual.

/wall of text



A good tip is that if you want to open every crate and hack every terminal, then it's probably best to bring along a tech specialist in your squad. There are three of these characters to choose from in your roster, so you can probably find someone to suit your play-style.

#23
The_Duke

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I can't say I've ever found stasis that useful, I prefer a nice singularity.

I think the solider is the best for the first play through my reasons being:

1. you get access to all the weapons which means you stand a good chance of unlocking bonus weapon talents for subsequent characters

2. Your tough as old boots and can afford to make mistakes in combat, which is good if your just getting used to how the game works

2nd play through I'd say go adept or engineer to unlock the tech and biotics abilities, then you can start the experiment with what suits you best.  Just my opinions though, tbh if you put it on casual your not going to have any major problems no matter what you do really.  It is worth playing as an adept at some point though because they are hilarious (esp if you get some nice equipment that reduces skill cool down).

Modifié par The_Duke, 16 janvier 2010 - 11:08 .


#24
ItsFreakinJesus

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Play as a soldier first. That way you can unlock the Assault Rifle for classes that don't have it. Your second playthrough should be as a Vanguard so you can be a badass with the powers, the assault rifle, and the shotgun.



Then again, you can also choose to make your second character an Adept with the rifle skill since the shotgun isn't really all that necessary aside from the Carnage ability. I mean, a shotgun is a shotgun, and does damage whether you're skilled in it or not, really.

#25
DiGNiiTy

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What skills would be best to unlock on my first two play throughs to make my Max Difficulty run easier?