Why were Geth weapons so nerfed?
#1
Posté 14 mai 2013 - 08:56
#2
Posté 14 mai 2013 - 08:58
#3
Posté 14 mai 2013 - 09:00
#4
Posté 14 mai 2013 - 09:03
however, javelin, my baby.
#5
Posté 14 mai 2013 - 09:04
andresft wrote...
The Javelin is amazingly powerful. The Spitfire was actually buffed, not nerfed. Granted, it still isn't powerful enough, but I suspect that it wasn't meant to be as weak as it is. If it had come out earlier, or if the devs had otherwise had more time to do more balance changes after its introduction, I'm fairly confident it would have been buffed further.
Damn I'm stupid. Forgot about the Javelin. Yeah that is probably the most powerful single shot of any of the sniper rifles.
The other problem with the Spitfire is that it weighs about as much as a Buick.
Modifié par Makai81, 14 mai 2013 - 09:05 .
#6
Posté 14 mai 2013 - 09:05
- gpr has gotten a number of buffs. still weak but not unusable anymore, surprisingly fun on a weapons class and light enough for a caster too
- spitfire has also gotten a buff and is actually not bad rather it is out of place, its purpose/strength is defeated by game design and engine limitations - design has strongly emphasized armor over shields/barriers, and the enemy limitation makes the bottomless clip pointless. trust me you quadruple the enemies on screen and suddenly that thing is boss.
- gps damage-wise might not be quite where say wraith/claymore are, but it makes up for it with the charge functionality which scrubs always underestimate and dont forget that projectile weapons completely trivialize phantoms
- javelin laughs at your statement
Modifié par Dunvi, 14 mai 2013 - 09:06 .
#7
Posté 14 mai 2013 - 09:40
It was nerfed in comparison to Single Player because it's now in Assault Rifle category and not a heavy weapon equivalent.
GPS has it's own, somewhat very good niche. Namely: killing phantoms. Take warp ammo on it and see how one of the most hated enemies in game is reduced to little above a trooper.
Javelin: as Dunvi said. Pointless weapon in SP, excellent in MP.
The rest I don't use.
Modifié par Lathlaer, 14 mai 2013 - 09:41 .
#8
Posté 14 mai 2013 - 09:42
Lathlaer wrote...
Javelin: as Dunvi said. Pointless weapon in SP, excellent in MP.
does snipers still have shieldgate in singlplayer? havent played sp since last summer
if they do then yeah its pointess in sp becuse lol shieldgate, if they dont its pointless in sp because itd be like takin it to bronze - LOL
#9
Posté 14 mai 2013 - 09:42
#10
Posté 14 mai 2013 - 09:42
GPSMG for lulz only
GPR is actually quite useful on FE weapon builds
Javelin no comment
Spitfire for that ultimate suppression a juggy can provide( cant seem to use it on anyone else though )
If only we had a geth pistol....
Modifié par Nik6454, 14 mai 2013 - 09:50 .
#11
Posté 14 mai 2013 - 09:43
#12
Posté 14 mai 2013 - 09:45
Dunvi wrote...
Lathlaer wrote...
Javelin: as Dunvi said. Pointless weapon in SP, excellent in MP.
does snipers still have shieldgate in singlplayer? havent played sp since last summer
if they do then yeah its pointess in sp becuse lol shieldgate, if they dont its pointless in sp because itd be like takin it to bronze - LOL
It's actually funny but this aspect of SP is tougher than MP
On insanity there is still 100% shieldgate and no phasic ammo. Moreover, Javelin deals a lot less damage in comparison to MP and there is the Black Widow.
EDIT: Also, reload cancelling in SP is a pain in the ass which hinders Javelin and Widow mostly.
Modifié par Lathlaer, 14 mai 2013 - 09:49 .
#13
Posté 14 mai 2013 - 09:46
ManceBane wrote...
GPSMG does a suprising amount of damage on the marksman characters but causes framerate issues lol
GPR is more fun
dat headshot modier
ilike cryo ammo on it acvtaully
itsl ike a lazer
and everything falls over dead
#14
Posté 14 mai 2013 - 09:51
I tried a fully buffed out Tsol with it on gold.Dunvi wrote...
ManceBane wrote...
GPSMG does a suprising amount of damage on the marksman characters but causes framerate issues lol
GPR is more fun
dat headshot modier
ilike cryo ammo on it acvtaully
itsl ike a lazer
and everything falls over dead
All the bosses fell down laughing
#15
Posté 14 mai 2013 - 10:06
- As light as the Avenger, which is pretty light.
- Good RoF (makes for a good ammo applicator)
- Deep clip
- Dat headshot modifier
- Its RoF/Acc in conjunction with Huntermode boosts is excellent (makes it even more like a laser)
It's low weight suggests (to me anyway) that it wants to be used with powers - i.e tech/fire/cryo 'splosions
GPSMG
- Great RoF/Acc
- Light
Good gun conceptually, but fails practically.
That it needs to ramp up to do any sort of damage makes it useless to casters, as the CDs will likely finish as soon as max RoF is reached,
Which leaves it to more gun-oriented characters - where using it is just gimping yourself.
Fun the Hsol though - continuous max RoF thanks to AR ^.^
GPS
- Good damage (not the best, but pretty damn good)
- Target tracking allows accurate mid range engagement
- Charge functionality
- Trivialises phantoms
- slight AoE (I think)
Overall a very good gun, whose rarity in matches surprises me.
Javelin
...
'nuff said
Spitfire
- Large clip
- Pretty accurate for such a dakka cannon
- Decent damage - I believe it was intended to be stronger, and if balances continued for a few more weeks, I think it would've been buffed.
It just that itweighs a ton, and the movement penalty don't seem to be properly justified by the damage output IMO
Though I think if we weren't capped at 8 enemies (which is a source of many balance problems IMHO), it's would shine.
Though I have killed 13 enemies in a single, non-stop burst once
/shameless self promotion
#16
Posté 14 mai 2013 - 10:07
GPR might as well be shooting marshmellows
#17
Posté 14 mai 2013 - 12:05
GPR I don't really use much.
Javelin. Gave it to my SI. Only infiltrator allowed to use single shot rifles.
And I don't have the spitfire. So I wouldn't know anything about it.
#18
Posté 14 mai 2013 - 12:08
#19
Posté 14 mai 2013 - 12:11
That's actually pretty dumb. You do know that the GPSMG is a ramp up weapon, right?. That means when you cast a power (overload) it will start ramping up again, meaning you never really get to use the full power of the gun. Why don't you just use the GPR instead?LoneWolf3905 wrote...
I use the GPSMG with larger mag and heat sink on my GE with Icendiary ammo. And just spam Overload. everything goes Boom. Plus 180 rounds and the heat sink letting me fire more. Its kinda fun not having to stop and reload every 4 sec.
GPR I don't really use much.
Javelin. Gave it to my SI. Only infiltrator allowed to use single shot rifles.
And I don't have the spitfire. So I wouldn't know anything about it.
#20
Posté 14 mai 2013 - 12:14
sobit wrote...
That's actually pretty dumb. You do know that the GPSMG is a ramp up weapon, right?. That means when you cast a power (overload) it will start ramping up again, meaning you never really get to use the full power of the gun. Why don't you just use the GPR instead?LoneWolf3905 wrote...
I use the GPSMG with larger mag and heat sink on my GE with Icendiary ammo. And just spam Overload. everything goes Boom. Plus 180 rounds and the heat sink letting me fire more. Its kinda fun not having to stop and reload every 4 sec.
GPR I don't really use much.
Javelin. Gave it to my SI. Only infiltrator allowed to use single shot rifles.
And I don't have the spitfire. So I wouldn't know anything about it.
Mainly did it out of boredumb. Guess I could give the GPR a try.
Modifié par LoneWolf3905, 14 mai 2013 - 12:15 .
#21
Posté 14 mai 2013 - 01:27
#22
Posté 14 mai 2013 - 02:33
#23
Posté 14 mai 2013 - 03:11
Lathlaer wrote...
Dunvi wrote...
Lathlaer wrote...
Javelin: as Dunvi said. Pointless weapon in SP, excellent in MP.
does snipers still have shieldgate in singlplayer? havent played sp since last summer
if they do then yeah its pointess in sp becuse lol shieldgate, if they dont its pointless in sp because itd be like takin it to bronze - LOL
It's actually funny but this aspect of SP is tougher than MP
On insanity there is still 100% shieldgate and no phasic ammo. Moreover, Javelin deals a lot less damage in comparison to MP and there is the Black Widow.
EDIT: Also, reload cancelling in SP is a pain in the ass which hinders Javelin and Widow mostly.
The Javelin now does the same damage as in SP thanks to the last patch porting over MP balance changes.
IIRC with max damage disruptor ammo Infiltrators can ignore shield gate now.
#24
Posté 14 mai 2013 - 03:34
LoneWolf3905 wrote...
sobit wrote...
That's actually pretty dumb. You do know that the GPSMG is a ramp up weapon, right?. That means when you cast a power (overload) it will start ramping up again, meaning you never really get to use the full power of the gun. Why don't you just use the GPR instead?LoneWolf3905 wrote...
I use the GPSMG with larger mag and heat sink on my GE with Icendiary ammo. And just spam Overload. everything goes Boom. Plus 180 rounds and the heat sink letting me fire more. Its kinda fun not having to stop and reload every 4 sec.
GPR I don't really use much.
Javelin. Gave it to my SI. Only infiltrator allowed to use single shot rifles.
And I don't have the spitfire. So I wouldn't know anything about it.
Mainly did it out of boredumb. Guess I could give the GPR a try.
"boredumb"? You mean....boredom?
#25
Posté 14 mai 2013 - 03:38





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