Rhazesx wrote...
I'm not sure why you used a game that is basically a AAA Advanced facebook game as an example. If your going to stretch that far you might as well went a little further and used Pong. Just because DA2 isn't a sandbox doesn't mean it shouldn't be modded.
Crusader Kings is a pretty astonishingly amazing strategy game, and I find the reference to it being "basically a AAA Advanced Facebook game" to be an exceptional slight on the game.
It's a game that has fantastic replayability, combined with strategy and even roleplaying elements. I would rather play a game like Crusader Kings than a game like Oblivion, because i enjoy it more. It's why I own Crusader Kings 2, but not Skyrim (though I hear Skyrim is much better than Oblivion).
As reference, however, you could have also pointed out that Paradox's games are also typically highly moddable, so you actually missed out on a moment where you could have used his exampe against him.
The unfortunate thing about Skyrim, however, is that it's absurdly successful on the consoles as well, where modding is much, much more difficult to do (if even possible). Skyrim's success could very well be more heavily influenced by the fact that it's a good game that delivered a lot on what people wanted. I'd be surprised if its sales would not still be exceptional if the game didn't have a toolset.
Further, it's not like BioWare is a company that is completely clueless to toolset usage for games either. Two games were released with a toolset (one with the core feature surrounding the toolset itself, even).




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