Aller au contenu

Photo

Call of Duty: Ghosts


  • Veuillez vous connecter pour répondre
159 réponses à ce sujet

#126
AventuroLegendary

AventuroLegendary
  • Members
  • 7 146 messages

Elton John is dead wrote...

Off to the White Knight HQ then? At least I know you won't cut my throat on the way. (I didn't even know you were one of the illustrious White Knights. God, you think you know someone...)


Oh, please god no. I'd hate to be considered that :P
The "White Knights" are the ones who believe that IW is wrongly criticized by mindless rabbles of immature, ravenous fans and that the developers are always in the right.

As for CoD being reskinned, it's perspective. I didn't play CoD after MW2 (barely any of BO) so it still looks fresh, in a way. Battlefield hasn't changed their "formula" (Tactical domination and teamwork) and has experienced success.


The Mad Hanar wrote...

There's not much that can be changed or improved in a Call of Duty game, unless they want to become more like Battlefield.


I think that's what I've wanted to say for a while. People criticize IW and Treyarch constantly for rehashing and recycling but they don't offer much productive input other than "Well, think of something! Innovate!".

I find some of the additions in multiplayer (especially Cranked) to be innovative. 

Modifié par LegendaryAvenger, 08 novembre 2013 - 05:11 .


#127
Eternal Phoenix

Eternal Phoenix
  • Members
  • 8 471 messages

The Mad Hanar wrote...

I generally find the gameplay changes in most Bioware games to be an improvement. I like it because they show a tendency to want to experiment and improve.

There's not much that can be changed or improved in a Call of Duty game, unless they want to become more like Battlefield.

Each game has their market.

Halo - More focused on the dedication of mastering a game's mechanics.
CoD - Run n' Gun
Battlefield - Realistic, interactive, team based.


Throw in new features and new game modes. Halo 4, for example, is totally different from Halo Reach and Halo 3 ODST had an entirely new campaign feel that makes it stand out against all the other Halo games (mainly due to the non-linear player choice progression of the story and the free-roaming Rookie city sections where the player can go through guns-a-blazing or via stealth).

CoD throws in one or two new features. One new game mode and expects people to fork out £40 and sadly people do. I guess as long as they get their money things won't change but then people shouldn't expect other gamers to criticize CoD.

You can still keep the core formula of a series intact and offer something new alongside a new experience.

I can't comment on Battlefield although I hear Battlefield 2 is completely different from Battlefield 3. (Not suprising when the sequel releases six years later and CoD games are released yearly. Even Halo games are more infequent than CoD).

Modifié par Elton John is dead, 08 novembre 2013 - 06:09 .


#128
LPPrince

LPPrince
  • Members
  • 54 969 messages
ODST is a surprisingly good game for what it is. As long as you don't go in expecting typical Halo.

#129
Guest_The Mad Hanar_*

Guest_The Mad Hanar_*
  • Guests
How different are the new Halo games, though, really?

Halo 3 introduced dual wielding, Forge and a revamped matchmaking system.

Halo Reach introduced many more co-op shooting modes. They also included jet packs and other things like that.

Halo 4 allowed for the ability to create custom classes and they added in a sprint feature along with the features that were included in Reach.

Am i missing anything here? CoD also tinkers with it's formula too.

(I admit that I never played through ODST, however)

Modifié par The Mad Hanar, 08 novembre 2013 - 06:21 .


#130
CroGamer002

CroGamer002
  • Members
  • 20 673 messages
Pretty sure Call of Duty did those way before Halo 4.

#131
CroGamer002

CroGamer002
  • Members
  • 20 673 messages

Hi my name is Ryan wrote...

Came here expecting a whiny circlejerk and wasn't disappointed. Good job BSN. SO BRAVE WOW


WE'RE THE BRAVEST!

#132
The Flying Grey Warden

The Flying Grey Warden
  • Members
  • 950 messages
So this new cod game. Second verse same as the first?

#133
Guest_The Mad Hanar_*

Guest_The Mad Hanar_*
  • Guests
Eh, can't really be lied to when you know exactly what you're getting.

Trust me, every CoD player I know buys a CoD game with the knowledge that it won't be that much different from the last one.

They enjoy the little tweaks such as the custom emblems, the different killstreaks, the different maps, the different design decisions, the different perks and the different weapons.

The thing is, both of the developers are running out of killstreak, perk and map ideas. They've taken many different approaches to their game modes, and they are starting to run out of ideas there. This series has had a good run, but there are very few new ideas that they can come up with.

Any CoD player can tell you the differences between COD4 and WaW

Any CoD player can tell you the differences between MW2 and Blops1

And CoD player can tell you the differences between MW2.5 and Blops2

And I'm sure that Ghosts is a different experience than Blops2.

The core never changes, but there is just enough change in the little things to generate interest.

#134
The Flying Grey Warden

The Flying Grey Warden
  • Members
  • 950 messages
So basically, COD is the western version of dynasty warrirors?

#135
Guest_The Mad Hanar_*

Guest_The Mad Hanar_*
  • Guests
Sure, if you want to have a really narrow viewpoint of the series.

#136
Kronner

Kronner
  • Members
  • 6 249 messages
How good is the SP campaign - is it worth 45 USD?

#137
CroGamer002

CroGamer002
  • Members
  • 20 673 messages
^No.

#138
The Baconer

The Baconer
  • Members
  • 5 681 messages

The Mad Hanar wrote...

How different are the new Halo games, though, really?

Halo 3 introduced dual wielding, Forge and a revamped matchmaking system.


Pretty sure dual wielding was implemented in Halo 2.

#139
wolfhowwl

wolfhowwl
  • Members
  • 3 727 messages
Next gen = amateur hour

http://www.eurogamer...er-1080p-on-ps4

Modifié par wolfhowwl, 13 novembre 2013 - 11:30 .


#140
CroGamer002

CroGamer002
  • Members
  • 20 673 messages
I'm gonna blame IW entirely on this.

No way both next-gen consoles can't run a game with 2008 graphics both 60 FPS and 1024p. Their hardware is more then enough powerful for this game.

IW was just too lazy to program their game properly.

#141
PnXMarcin1PL

PnXMarcin1PL
  • Members
  • 3 131 messages
That's not a suprise Mesina2. All they care is selling as much as possible + riddiculously expensive dlc's. They don't care about quality, just like China.

#142
Ravensword

Ravensword
  • Members
  • 6 185 messages
More children's online daycare?

#143
Dextro Milk

Dextro Milk
  • Members
  • 1 167 messages
Single player in Ghosts is nothing special, had a few cool missions, but the lack of actual connection and attachment to the characters brings it down for me.

Multiplayer is average for me. One major difference I dislike is how if I am doing great in a game, I can die once and then get put in the worst spawns imaginable, sending my K/D -10. People tend to get a little campy in objective games for Ghosts, but that is a problem with players and not really the games fault. One other thing... Ballistic Vests need to GTFO of CoD imo.

I'm sure if I had friends on PC that play this game too I would enjoy it more, but so far I've only played solo.

#144
Kronner

Kronner
  • Members
  • 6 249 messages
I have bought CoD Ghosts yesterday, and I am playing through it now. I have finished 10 or 11 missions so far. It is AMAZING for what it is. So much fun, great graphics, cool missions - this is the best SP campaign since the original MW as far as I am concerned.

#145
bussinrounds

bussinrounds
  • Members
  • 1 434 messages
Modern mainstream FPS single player campaigns -

A 4-5 hour tacked-on single-player campaign, which will be on rails, take place within a tiny, linear playable corridor. It will consist mostly of QTEs, re-spawining enemies, following a quest marker, and the computer telling and showing you exactly where to shoot occasionally. It will also be ******-easy.

#146
Kronner

Kronner
  • Members
  • 6 249 messages

bussinrounds wrote...

Modern mainstream FPS single player campaigns -

A 4-5 hour tacked-on single-player campaign, which will be on rails, take place within a tiny, linear playable corridor. It will consist mostly of QTEs, re-spawining enemies, following a quest marker, and the computer telling and showing you exactly where to shoot occasionally. It will also be ******-easy.


CoD Ghosts does NOT have respawning enemies (Veteran difficulty) and very, very few QTEs.
Sure, it's a linear shooter - but what is the problem with that? Not every game has to be Skyrim/GTA-like.
The fact that it's a linear shooter DOES have its advantages - it is a very intense experience, full-blown action entertainment. Is it easy? I would say yes - much easier than CoD 4 MW (which was very cheap difficulty-wise, with infinite respawns on Veteran), but it is still damn fun. 

I think people are silly if they are expecting anything BUT a short, intense, corridor shooter.

But show me another game that has military-style missions such as destroying a ship, infiltrating a facility etc. done so well and so intensely. There is no such game, except for Splinter Cell Blacklist. Other games are either very dated or just poorly made. 

I have played the following CoD games:
CoD original + add-on United Offensive
CoD 2
CoD 4 MW
CoD MW 2
CoD Black Ops
and now CoD Ghosts -- all these on PC, let me tell you that Ghosts is a VERY good game. Oh, and I only played single-player - I have no interest playing MP with rage quitting kiddies, there are other games for that.

#147
IllusiveManJr

IllusiveManJr
  • Members
  • 12 265 messages

Ravensword wrote...

More children's online daycare?

Made me laugh.... 

I hear Extinction is a fun mode. 

#148
sharkboy421

sharkboy421
  • Members
  • 1 166 messages

Kronner wrote...


CoD Ghosts does NOT have respawning enemies (Veteran difficulty) and very, very few QTEs.
Sure, it's a linear shooter - but what is the problem with that? Not every game has to be Skyrim/GTA-like.
The fact that it's a linear shooter DOES have its advantages - it is a very intense experience, full-blown action entertainment. Is it easy? I would say yes - much easier than CoD 4 MW (which was very cheap difficulty-wise, with infinite respawns on Veteran), but it is still damn fun. 

I think people are silly if they are expecting anything BUT a short, intense, corridor shooter.

But show me another game that has military-style missions such as destroying a ship, infiltrating a facility etc. done so well and so intensely. There is no such game, except for Splinter Cell Blacklist. Other games are either very dated or just poorly made. 

I have played the following CoD games:
CoD original + add-on United Offensive
CoD 2
CoD 4 MW
CoD MW 2
CoD Black Ops
and now CoD Ghosts -- all these on PC, let me tell you that Ghosts is a VERY good game. Oh, and I only played single-player - I have no interest playing MP with rage quitting kiddies, there are other games for that.



I've always found CoD SP campaigns to be a lot of fun to play.  They are really do the intense action and great set pieces really well.  Though I personally thought BF4's campaign was on par with some of the CoD campaigns.  I'm curious did you ever play Black Ops 2?  I've heard that campaign is actually quite strong because it has a branching storyline that is actually done well.

And to be fair, while I have not sunk nearly as many hours into CoD MP as I have into BF, I've never really encountered the stereotypical "12-year-old CoD gamer".  I play on PC as well.  I mean its not rare to see ppl ****ing and moaning in the text chat but that is easy enough to ignore.  And I don't think anyone has ever directly harrassed me or yelled at me, though that might be because I am terrible player and spend more time dead that alive. 

#149
Kronner

Kronner
  • Members
  • 6 249 messages

sharkboy421 wrote...
 I'm curious did you ever play Black Ops 2?  I've heard that campaign is actually quite strong because it has a branching storyline that is actually done well.


No, never played it. I also skipped MW3. 
Though I also did hear that Black Ops II has a solid SP campaign.
I have been in the mood to play CoD games this week. I played through MW1, MW2 and Ghosts in the last 3 days lol.
I will probably pick up Black Ops 2 and MW3 sooner or later and check it out.

#150
Guest_Aotearas_*

Guest_Aotearas_*
  • Guests
A little offtopic, but I wanted to ask:
Anyone in here who also plays Battlefield? If so, how would you characterize the difference between both franchises?