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#576
SithLordExarKun

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Vena_86 wrote...

4players.de

One of the most critical german online magazines but popular for their integrity give Mass Effect 2

82%

(Mass Effect 89%,
Bioshock 94%,
Modern Warfare 2 88%,
The Witcher 85%)


"A visually very pleasing adventure with a lot of action and great characters that entertains as a shooter but dissappoints as roleplaying game - BioWare goes the wrong direction"



Modern warfare 2 an 88%? Says alot.

#577
Vena_86

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Maybe I shouldnt have mentioned it. Different genre, different reviewer.

#578
sirandar

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MOTpoetryION wrote...

fine ill give it a 3/10 there you happy. i cant count how many times ive gotten stuck on top of a crate or table . just to end up losing hours of total game play because i could not get back down. I even died when i fell thru a planet a couple times lol. Im just not the fanboi type. And it seems will never really care for this dev I liked DAo better at least the conversation tree was bigger/longer. maybe thats where im haveing the problems mostly with. Other then the getting stuck issue Me Talking to edi ,Whats this room for, whats this room for, whats this room for ect ect ect ect , got old fast


I got stuck twice and had no other issues, and that hardly qualifies it as a buggy game.  ME1 was buggier,  I had to replay the stupid mining laser portion 20X to get past without a CTD, and the stuck overheating issue was also annoying fro some 

#579
GiroX-

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Thats extremely impressive.

#580
Tennyochan

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Destructoid.com- Postpartum Impressions: Mass Effect 2

The other thing I just thought of that I didn't touch on before, is that
I also feel the exploration part of Mass Effect 2 was lacking...but I feel that they went
from the extreme of Mass Effect 1, with there being far too much
mindless/pointless stuff to do (like driving the Mako around) in
virtually every galaxy you went to, as well as a lot of repetitive side
quests, to almost nothing in ME2....
So, I guess I'd like a
little more incentive to explore the galaxy, without it being reduced to
visiting the same dungeon and fighting the same enemies over and over
again. Even if it's just something like visiting a city that's
non-cruicial to the story that sells weapons and stuff, or things that
just help flesh out the game world a little more.

agree!


(do bioware read these reviews/dicussions for feedback? should i stop posting these links :?? )

Modifié par tennyochan, 07 mars 2010 - 05:05 .


#581
Tazzmission

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story wise graphics wise and controll wise i give mass effect 2 a duh duh duh ( drum rolls) a 8.5 i had a few gripes about a few things wich are only minor and ill list them





upgrades involved with planet scanning.... ( thats a no no)



cover system is nice but still needs a few kinks fixed



lack of landing on planets for exploration



now other then what i just complained about wich are minor but i still think mass effect 2 is a masterpeice and possibly g.o.t.y




#582
falco117

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Holy c**p! ME 2 has so many perfect scores

#583
Daeion

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SithLordExarKun wrote...

Vena_86 wrote...

4players.de

One of the most critical german online magazines but popular for their integrity give Mass Effect 2

82%

(Mass Effect 89%,
Bioshock 94%,
Modern Warfare 2 88%,
The Witcher 85%)


"A visually very pleasing adventure with a lot of action and great characters that entertains as a shooter but dissappoints as roleplaying game - BioWare goes the wrong direction"



Modern warfare 2 an 88%? Says alot.


Yeah, says they aren't a bunch of shooter fanboys.  To each there own.

#584
Erinlana

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I just started playing the first ME & i simply love it , i really like the attention to detail not just graphics wise just all over from dialogue to planet's. I was going to get the 2nd ME but i thought i might as well familiarize myself with the 1st but i can't wait to get it id give it 9/10 the only small small thing i'd have liked to have done was land on more planets and more conversation options. But all over all really amazing.

#585
SkullandBonesmember

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Sorry jav.

Perfect review from Amazon methinks. And a consumer review is very credible. Much moreso as opposed to a review from IGN. Personally, I think he speaks for most RPG fans when it comes to the sentiment "The main focus of the game was the story and thedevelopment of your character, which is exactly how any good RPG should be.". Which is exactly what I've been saying since I joined the original board.

T. M. Palmieri's take:

Mass Effect (the first one) was an incredible game. There was great
depth to the characters and you had a great many choices in developing
your character. The battles, while not mind-blowingly difficult, were
challenging enough. The main focus of the game was the story and the
development of your character, which is exactly how any good RPG should
be. ME was not a shooter. It was a RPG with a few shooter elements. ME2
has little in common with the first game, save the main character's
last name and a few cameos by characters we saw (and liked) in the
first game.


Basically, to make a long story short, ME2 is a shooter, which just
happens to have a few RPG elements thrown into it (poorly, I might
add). The story is secondary to shooting things, which seem to be a
much higher level (with better equipment and weapons) than you. So if
you like shooters - and enjoy games that raise your blood pressure and
make you want to throw your XBox through a wall - you'll love it. If
you're a RPG fan who enjoyed games like KOTOR, Dragon Age, and ME1,
then save your money. I'm sure the BioWare fanboys will tell you this
is a lie and that ME2 is "even better" than the first one, and it is up
to you whether to believe them or believe me. But as someone who
resents paying $60 for a game I truly wanted to love, all I can say is
that I am extremely disappointed with BioWare. I was expecting a RPG on
the same level as ME1 (or Dragon Age), but instead I ended up with Call
of Duty...starring Commander Shepard.

#586
jamoau

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SkullandBonesmember wrote...

Sorry jav.

Perfect review from Amazon methinks. And a consumer review is very credible. Much moreso as opposed to a review from IGN. Personally, I think he speaks for most RPG fans when it comes to the sentiment "The main focus of the game was the story and thedevelopment of your character, which is exactly how any good RPG should be.". Which is exactly what I've been saying since I joined the original board.

T. M. Palmieri's take:

Mass Effect (the first one) was an incredible game. There was great
depth to the characters and you had a great many choices in developing
your character. The battles, while not mind-blowingly difficult, were
challenging enough. The main focus of the game was the story and the
development of your character, which is exactly how any good RPG should
be. ME was not a shooter. It was a RPG with a few shooter elements. ME2
has little in common with the first game, save the main character's
last name and a few cameos by characters we saw (and liked) in the
first game.


Basically, to make a long story short, ME2 is a shooter, which just
happens to have a few RPG elements thrown into it (poorly, I might
add). The story is secondary to shooting things, which seem to be a
much higher level (with better equipment and weapons) than you. So if
you like shooters - and enjoy games that raise your blood pressure and
make you want to throw your XBox through a wall - you'll love it. If
you're a RPG fan who enjoyed games like KOTOR, Dragon Age, and ME1,
then save your money. I'm sure the BioWare fanboys will tell you this
is a lie and that ME2 is "even better" than the first one, and it is up
to you whether to believe them or believe me. But as someone who
resents paying $60 for a game I truly wanted to love, all I can say is
that I am extremely disappointed with BioWare. I was expecting a RPG on
the same level as ME1 (or Dragon Age), but instead I ended up with Call
of Duty...starring Commander Shepard.


I do agree with this in principle (not the 'I was expecting a Dragon Age' or 'throwing the controller' stuff). This is why I was disappointed in ME2 despite it's refinements. Bioware's 'to bad, find another game' attitude, clearly declares what they think about those who also feel ME2 somewhat lost the plot.

#587
Jaysonie

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SkullandBonesmember wrote...

Sorry jav.

..................And a consumer review is very credible. Much moreso as opposed to a review from IGN.......... .....I think he speaks for most RPG fans when it comes to the sentiment .......


No and no.

Modifié par Jaysonie, 11 mars 2010 - 09:30 .


#588
SkullandBonesmember

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Jaysonie wrote...

SkullandBonesmember wrote...

Sorry jav.

..................And a consumer review is very credible. Much moreso as opposed to a review from IGN.......... .....I think he speaks for most RPG fans when it comes to the sentiment .......


No and no.


Well RPG fans, at least here, are divided. Some want loot and skills with their RPG, and others like myself and Nozy want above all else, a deep plot and interesting characters. Loot and combat are secondary.

Modifié par SkullandBonesmember, 11 mars 2010 - 09:42 .


#589
xDarkicex

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I want cross party banter like in Dragon age;

This is a must for ME3 it add to the experience gives me a reason to mix up who I take with me on missions, more unique reactions to my actions.

I want more adult themes and choices, hell DA and ME1 had more suggestive sex scenes and DA you could be gay or lez. While Talking about DA I think ME3 should have a loyalty system like its too so their is no way to max out loyalty through missions if your evil and they are good or vice versa, also why does loyalty unlock combat skills doesn't make sense too me? life or death mission nah I will hold back the good stuff tell this guy does my side quest.



I want Seth Green to have a bigger role! JA JA :) Can't tell you how sad I was when he ran out of this to say and kept repeating how he broke his finger on the mute button :( I support SETH GREEN



I want to see biotics go pure biotic if that's your class only weapon pistols then beefed up biotic powers.



Higher resolution textures, crytek 3 engine anyone? =]

Use PhysX add tons more custom armor pieces and more face building options, hey bioware why do you add tons of custom hair, clothing armor into your games and no allow the users to use them on our character?

oh yeah and Tool kit for mods PLEASE

#590
Tennyochan

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ME2 Critism and Discussion from

GameCritics.com Podcast Episode 30: Mass Effect 2 and sequels we Love/Hate
Time snap starts: 19:30


Gameinformer Special Edition Podcast: Mass Effect 2

Modifié par tennyochan, 12 mars 2010 - 12:06 .


#591
Drakron

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Jaysonie wrote...



SkullandBonesmember wrote...



Sorry jav.



..................And a consumer review is very credible. Much moreso as opposed to a review from IGN.......... .....I think he speaks for most RPG fans when it comes to the sentiment .......




No and no.




No.



http://www.gamasutra...php?story=23926



I hope you know who he is ...



Nobody (at least with half a brain cell) trusts the so called "gaming jornalists" anymore, even less the reviews ... as unprofessional user reviews are at least they are untainted by publisher influence of the editorial board.

#592
StreetlightEagle

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Mass Effect 2 clearly lost direction and I had so much hope for the series. You are all kidding yourselves if you think the storytelling of ME2 even came close to that of ME. All I have to say is thank god for Dragon Age.

#593
SkullandBonesmember

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StreetlightEagle wrote...

You are all kidding yourselves if you think the storytelling of ME2 even came close to that of ME.


Quoted for truth.

#594
Hennex

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StreetlightEagle wrote...

Mass Effect 2 clearly lost direction and I had so much hope for the series. You are all kidding yourselves if you think the storytelling of ME2 even came close to that of ME. All I have to say is thank god for Dragon Age.

Opinions are great, aren't they?  I'm not kidding myself, but the story was very good, and is 80% as good as ME1's story.

#595
Faz432

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I'm about half way through ME2 after completing ME1 and so far I actually think that ME1 is better. The ME2 universe seems like it's been shrunk, everything's tiny, the Citadel has gone from a massive place where you actually had the feeling of how big it was to essentially 3-4 rooms.

The feeling of smallness is carried on to how you explore planets, the frigging scanner OMFG!! how annoying!?? that lasted about 5 planets with me what happened to driving around on the planets surface doing back flips in my Mako? lol Ok the Mako could get annoying too but nowhere near the annoyance the repetitive scanning of planets is and if more of the planets weren't ridiculously mountainous that wouldn't of been a problem at all.

I like epic games to feel...EPIC!!! ME1 did BioWare's newer games like ME2 and DA:O do fall short I feel.

Edit*

I do like they way they've handled Armor and Weapon upgrades although I would like a slightly larger selection. ME1 there was too much and ME2 I think there's slightly too little.

I do have 1 fairly big gripe though with weapons, I'm playing as a Inflitrator and I find it hard to believe that in the time Mass effect is set that they still use bolt action sniper rifles, the most powerful sniper rifle around today (Barrett 50 cal) is semi-automatic.

Modifié par Faz432, 14 mars 2010 - 01:13 .


#596
SirGladiator

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I think a lot of the changes from ME1 to ME2 were really hit or miss. I know a lot of people didnt like the 'ammo' thing, but I thought it was pretty good. But I didn't really like the new mini-games for opening doors. At first it was cool because it was different, but it kind've got old. Same with the whole planet-scanning thing, its interesting at first, but it gets annoying after a while. I like how you can upgrade your weapons and armor and stuff with your resources, but given how annoying the whole planet-scanning thing is, it would be nice to be able to get more resources during your missions and such.



Another thing I didn't like was the lack of interaction between you and your teammates during missions, it was bad enough during ME1 but taken to a whole new level in ME2. I did like the main storyline, it was pretty good. I liked being able to meet so many cool new characters, and get to know them at least a bit. I really liked the whole 'loyalty mission' thing, that really helped you get to know them better than anything else, certainly much better than the on-ship conversations. I also liked Kelly, the new personal assistant. I liked how we sort of got to have a romance with her, the first time you could have something like a real romance with a non-teammate in any Bioware game that I can recall. Of course I know 'technicly' it didn't count as a romance, even though it had all the elements of a romance, but I guess if they called it a romance Mr Hudson would have to say that Kelly isn't really a woman, and the poor girl has been through enough, she doesn't deserve that :) . But I hope they build upon that theme in the future, as it was REALLY well done, especially because you get so many brief little conversations with her, its nice that there's always something new that she has to say throughout the game, and the flirting is just so very fun and cool :) .



I really enjoyed getting to visit the Asari planet, and the Quarian Floatilla. It was nice going back to the Citadel, sadly there wasn't much left to remember. The Krogan homeworld wasn't near as interesting, it was OK and all, but certainly nowhere near as cool as the Asari planet, that was the best. I liked how they did it with the big final mission sequence, all the choices you get to make in an effort to save the teammates you care about. In my first attempt I was able to save everybody I really cared about, and everybody I cared at all about except for one, still don't know how I managed to lose Legion the way I did, but its no biggie. I just wanted to save Tali, Jack, Miranda, and probably Samara, really the rest of them were totally expendable (lost Thane and Jacob also, but didn't care) . I'll probably try to do a run where I save everybody at some point, but in any event it was fast-paced, very well done, plenty of mystery behind what the right decisions were, two thumbs way up for that. The final battle was rather a joke though, maybe at that point all you really want is to see the ending so an easy battle is OK, but it was just so insanely easy, it was like the world's biggest floating target flying around, you shoot it for a while, and then the battle is over.



I think the whole variety of weapons thing was REALLY cool, its a shame that didnt carry over to the outfits. I had ONE outfit that was even slightly worth wearing on the ship, and nothing really good. Happily at least the armors were color-customizable, that was a nice touch, and I was able to get a really cool colored armor as a result :) . I suppose the biggest negative in the whole game was the way that the romances were done. The ones that carried over were given SUPER little time, and the new ones were done horribly wrong for a lot of players. It was a bit....odd....the whole 'new Liara' thing, but I think I got used to it faster than most, I would like to know more about what caused this new outlook, but Im not dead-set against it like some seem to be, I think it could end up being quite cool. But for those who did romance Liara, how did we end up with nothing but male LIs in ME2??? Obviously MaleShep players who romanced Liara didn't experience this problem, but FemShep players certainly did, and it was quite horrible. Obviously anyone who romanced Liara in ME1 (and ME2 reads your save game and knows if you did) should be given female LIs, not male ones, unbelievable mistake that results in all of us having no new LIs at all (other than Kelly of course), which of course is totally inexcusable .



The best part of the game for me, was such a surprisingly large number of things that you did in ME1 showed up in some way in ME2. It was extremely cool seeing all those things, some big some little, playing some kind of role in the game, I was quite surprised they were able to use such a large number of things from ME1, it really added a LOT of coolness to the game! I especially liked meeting the Asari girl from the planet where you defeat the Thorian, I'd like to meet her again in ME3 (especially given the way the conversation went, sounds like a future meeting would be lots of fun) :) . Meeting that other girl, the undercover girl who you help bring down a criminal dude in ME1 and an Asari criminal girl here in ME2, she was cool too, Id like to see more of her also. So many details were done so incredibly well, it was quite the surprise that any game could do something like that, and hopefully they'll be able to do that again in ME3!



So the bottom line is that certain things were done better, certain things were done MUCH, MUCH worse, and some extremely cool and unique stuff was added. It was very hit and miss, and the bottom line for each player will be in determining whether the good outweighs the bad. For me there was enough good to say it was a fun game, but too much bad to actually reccomend it to my friends, and thats different than ME1, which I highly reccomended to my friends. Im hopeful that ME3 will continue the many things that were right with ME2, and change the relatively few things that were not, so that I can once again highly reccomend it to all my friends!




#597
chassis

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For me, Mass Effect 2 is a 10/10,100%,5/5,etc. It's the best game i've ever played, they improved the combat,dialogues,skills,variation of armor/weapons and i'm just going to say that the story is just as good as ME1 since it's the same universe and plot, only difference is, you continue from where you left off and find out less things than before. The plot twists in ME2 really blew me away though.It has a few bugs here and there,but nothing to make it less enjoyable,for me at least. It's like Casey Hudson said, "this game will be remembered for it's unique feeling", the whole time i was playing, i was happy to see my Shepard from ME1 evolve throughout the sequel.From Hero of Elysium to Saviour of the Galaxy. I just can't wait for ME3..

#598
OneBadAssMother

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ME1 is still the winner when comparing to ME2 in terms of its plot/story/twists/universe. It introduced the world to us so of course it's going to have a higher score. Loot management in ME1 was a pain however, and combat mechanics in ME2 is much better. ME2 Squad AI is developed and it's much more tactical and intense. Not to mention ME2 runs so much faster then ME1 (probably due to being ported by Demiurge Studies to PC) Combat in ME1 was rather meh in my opinion. You just hit immunity or barrier then go around killing things. In ME2, it's much better.

Modifié par OneBadAssMother, 15 mars 2010 - 01:29 .


#599
Guest_NewMessageN00b_*

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For me, it felt like Shepard has been raped. Of course, it's still great to a degree, but it feels there's been compromised too much.

Why the hell change things so much, when the game had gotten such great acclaim. Now the community is clearly divided and the end result is plain null. Partly likes, partly dislikes.

#600
Erinlana

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apprently there isnt has much dialogue as ME1 & the dialogue options in ME was a big seller for me..Also the attention detail in conversation's was a big plus.