Since Samara is our only source of information on Ardat-Yakshi, she's the only 'belief' to we to compare to in the first place.
Modifié par David7204, 14 août 2013 - 01:01 .
Modifié par David7204, 14 août 2013 - 01:01 .
David7204 wrote...
Given the Codex's diction of 'Contrary to popular belief, Ardat-Yakshi are not that rare blah blah blah...' it seems to me that the discrepancy was intentional.
Since Samara is our only source of information on Ardat-Yakshi, she's the only 'belief' to we to compare to in the first place.
Br3ad wrote...
How is one line being denied by all other sources a retcon? Or is closing the shutters like everyone else says to retconing Zaeed saying open them?
David7204 wrote...
I didn't word anything. It was worded that way for us.
AlanC9 wrote...
There's no way to prove something's a retcon without access to metagame information, right? We need the original design intent. AFAIK we don't have any for this topic..
Modifié par chemiclord, 14 août 2013 - 03:28 .
The Night Mammoth wrote...
What implies the Collector General is alive and aware?Robosexual wrote...
Collector General's implication of being aware and alive once the connection was broken.
Because it looks around a little and possibly reacts in a very minimal way to a wave of light and heat?
Why would that mean it's not just the husk Mordin believes it is? Looking around and reacting to basic things such as light and heat aren't exactly signs of sentience or individuality or high intelligence.
StreetMagic wrote...
I don't know what's worse. Making player choices amount to nothing, or making even their own choices from previous games amount to nothing (like the retconning of Ardat Yakshi, for a small example). I don't think they have a loremaster or "lore bible" like some teams have. It really does seem like a lot of brainstorming.
Modifié par 3DandBeyond, 14 août 2013 - 03:42 .
AlanC9 wrote...
There's no way to prove something's a retcon without access to metagame information, right? We need the original design intent. AFAIK we don't have any for this topic..
chemiclord wrote...
I'm leaning towards the "retcon" argument honestly.
It is reasonable to consider Samara an authoritative source on this particular topic. It DOES seem incongruous that she WOULDN'T know that there are more than three Ardat-Yakshi in existance, especially as she apparently knew of the monastery's existance by ME3, nor did she show any particular surprise that it was fairly populated at one time.
Is it a particularly damaging retcon? No. But I do believe it is one.
Modifié par AlanC9, 14 août 2013 - 05:43 .
3DandBeyond wrote...
Hmm, ME2 loading screens said your choices in ME2 would have huge consequences in ME3 and yet the most important decision (the last one about a very big thing) really boils down to some almost meaningless numbers here or there and which choice requires the most EMS for the bare minimum.
Robosexual wrote...
A husk (the clue is in the name) wouldn't do anything once it was released if it was actually a husk. The Collector General shows that it does react and is alive.
Plus it's implied. Synthesis more or less confirms it, and the Awakened Collectors confirm it.
Modifié par KaiserShep, 14 août 2013 - 05:52 .
3DandBeyond wrote...
iakus wrote...
Mass Effect's continuity is so messed up it changes whenever someone says "Wouldn't it be awesome if..." during a brainstorming session.
There you have it. If it looks cool or sounds cool, use it. It doesn't matter if it makes sense or fits the story or anything else. What matters is coolness.
The collector base should have meant big things in ME3. Destroy it and Cerberus shouldn't have become so powerful. Keep it and you've handed Cerberus the galaxy. I'm realistic enough to know that this would have made for a very difficult bifurcated story, but BW created that and the build up, I didn't. If you don't intend for things to matter then don't tell people they will.
If you made a mistake then well certainly there was a better way to handle it than to have them get the human reaper anyway. Even some simple story about how they had analysts working on the data but had yet to fully understand it all (but when have they ever used that line).
At the end of ME2, you had Cerberus that could be sort of on the ropes. They'd spent a lot of money on resurrecting Shepard, making the Normandy, and all that likely in order to get the collector data. But they get it no matter what. Great.
Xilizhra wrote...
Samara was directly contradicted in ME2 by both the codex and a line on the Citadel, when a turian food merchant claims that a certain condiment was made at an Ardat-Yakshi monastery by sad, tortured blue souls. I think Samara's dialogue was from an earlier draft that they forgot to change. Either way, no retcon.StreetMagic wrote...
Xilizhra wrote...
What AY retcon?StreetMagic wrote...
I don't know what's worse. Making player choices amount to nothing, or making even their own choices from previous games amount to nothing (like the retconning of Ardat Yakshi, for a small example). I don't think they have a loremaster or "lore bible" like some teams have. It really does seem like a lot of brainstorming.
Samara's numbers (her 3 daughters) were pretty off.
I could believe they'd be a little off, but not to the extent it turned out. Or am I mistaken about something? Are the banshees not former Ardat Yakshi?
Guest_StreetMagic_*
Wolfva2 wrote...
Mockery aside, yeah; I think Samara's dialogue was just a standard BW SNAFU. People seem to forget this is a game, not a history lesson <LOL>.
Modifié par StreetMagic, 14 août 2013 - 05:59 .
StreetMagic wrote...
Wolfva2 wrote...
Mockery aside, yeah; I think Samara's dialogue was just a standard BW SNAFU. People seem to forget this is a game, not a history lesson <LOL>.
Have you never discussed RPGs like this before? This is par for the course. You're always mocking it, but people generally talk about setting and lore consistency. Even more to the point, they especially talk about it on the Story and Campaign Discussion sections of RPG gaming sites.
Guest_StreetMagic_*
Wolfva2 wrote...
[Sheesh, I hope no one EVER takes my advice to heart on treating it as a meaningless game...if they did the forums would dry up and wither away! Won't stop me from mockery though; after all, that's my particular role in this drama.
StreetMagic wrote...
Wolfva2 wrote...
[Sheesh, I hope no one EVER takes my advice to heart on treating it as a meaningless game...if they did the forums would dry up and wither away! Won't stop me from mockery though; after all, that's my particular role in this drama.
Fair enough. It just seems like out of place here at times. Like you're trying to make people feel ashamed or something. If it's all a joke, I'll keep it in mind.
AlanC9 wrote...
3DandBeyond wrote...
Hmm, ME2 loading screens said your choices in ME2 would have huge consequences in ME3 and yet the most important decision (the last one about a very big thing) really boils down to some almost meaningless numbers here or there and which choice requires the most EMS for the bare minimum.
Low-EMS states aside, of course, since in a low EMS game the CB choice is the most important one in the series.
I don't think Bio had a specific design intent for the CB's consequences when making ME2 (my remark above was about the Ardat-Yakshi side-topic). Just a P/R choice that sounded interesting, with consequences TBD.