ArtuThepig wrote...
voteDC wrote...
I'd rather see them remake Mass Effect 2 and 3 with the combat mechanics of the first.
You are kidding right?
No. Bare in mind I play mainly as a biotic.
I go into a room in ME1. I enter cover and pop-out to shoot one enemy, I use Warp on the guy using Immunity to reduce its effectiveness. Then I use Lift on one guy and turn and use Throw on the one trying to come from behind, finally using Stasis on the Krogan in the room.
I break cover and activate barrier to boost my protection and go on mopping up duty to take care of the remaining enemies.
Now we go to Mass Effect 2 and 3. I enter a room. I enter cover and pop out to shoot, my shield drops near instantly because every enemy has pin-point accuracy.
I go to activate barrier to compensate but I can't because I no longer have that ability. I could have picked it as a bonus talent but I went for Warp ammo because my Shepard has forgotten how to apply ammo mods.
No worries right, my biotics can componsate for the class lack of gun ability. Oh damn though Biotics do practically nothing to shields now. The global cool-down prevents the fluid motion of the first game between powers, meaning I get stuck behind a chest high wall spamming biotic combos the entire fight.
So yes, give me back the combat system of the first game. A system where I always had an option, could always do something.