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There is a reason the Venom shotgun is barely used


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#76
megawug

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So... it's like the Striker? Better or worse?

#77
Kittstalkur

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Tallgeese_VII wrote...

Yeah. People who say their Destroyers having hard time against Phantom DR should take Venom as secondary weapon just to teach Phantoms some lessons.
Ahem. Posted Image


Reegar and Scorpion both work far better, and though it doesn't matter in that particular instance, are considerably lighter.

#78
Tallgeese_VII

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Kittstalkur wrote...

Tallgeese_VII wrote...

Yeah. People who say their Destroyers having hard time against Phantom DR should take Venom as secondary weapon just to teach Phantoms some lessons.
Ahem. Posted Image


Reegar and Scorpion both work far better, and though it doesn't matter in that particular instance, are considerably lighter.


To me they are all same. Kill Phantoms all fast enough.

#79
Knockingbr4in

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TheKillerAngel wrote...

Knockingbr4in wrote...

This makes perfect sense; the Venom Shotgun sucks because there are other weapons which are better. The logic is undeniable. Good job TKA.


I know you're being sarcastic, but when it's outclassed by many weapons of the same class and lower rarity it can justifiably be called a **** weapon. When there are weapons that fulfill the same role while being easier to use and having superior features it becomes a relatively weak choice. Does the Venom suck compared to the Shuriken? No, but that's not my point. It has very poor value when compared to its peers.


Reegar shouldn't be a benchmark when looking at any other weapon's potential. The cheese is too much.

#80
Admiral Dreck

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Venom is awesome.

Everyone, L2P.

#81
Aetika

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I am completely confused by this gun. I am doing the Venom challenge currently and sometimes it murders three mooks at once or two shot Phantom, another time it keeps firing blank shots, sometimes the charged shot makes the grenades, sometimes it doesn´t....Posted Image

#82
ThelLastTruePatriot

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Admiral Dreck wrote...

Venom is awesome.

Everyone, L2P.


I did, I learned to play without this POS

#83
DullahansXMark

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What if that's just because it's a UR?

Seriously, I don't even HAVE one.

#84
Original Twigman

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Kittstalkur wrote...

Tallgeese_VII wrote...

Yeah. People who say their Destroyers having hard time against Phantom DR should take Venom as secondary weapon just to teach Phantoms some lessons.
Ahem. Posted Image


Reegar and Scorpion both work far better, and though it doesn't matter in that particular instance, are considerably lighter.


scorpion is lighter, but it is not nearly as powerful and/or effective. The delayed shots easily make it slower than the venom.

Two quick charged shots and you can take out a phantom without even needing much in the way of consumable mods (assuming you got weapon passives)

#85
Euric

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The only characters I use it on are on vangaurds. I charge the shotgun and do a biotic charge. But yeah, seriously this gun is not very effective unless it is shot directly at the aggro. But sometimes it does the job....wel, sometimes.
Anyone try it with warp ammo and biotic charge?

Modifié par Euric, 18 mai 2013 - 06:57 .


#86
iBRomano

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I had fun being in last place for the first time while using this gun with Bacon and ISHY. That was a good game.

>.>

I can't get used to its tiny AoE and how it explodes on the ground, not when it hits something like the Acolyte. The arc isn't that bad... but I just couldn't hit **** with it.

#87
Original Twigman

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Euric wrote...

The only characters I use it on are on vangaurds. I charge the shotgun and do a biotic charge. But yeah, seriously this gun is not very effective unless it is shot directly at the aggro. But sometimes it does the job....wel, sometimes.
Anyone try it with warp ammo and biotic charge?


why warp ammo and biotic charge?

#88
ka243

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I bet its quite good on vangaurds and havoc soldier with fire ammo. Charge gun - charge which makes gun automatically hit on target = guaranteed hit with the weapon and probable fire explosion. Ive been having fun with gps doing this also..

#89
TheKillerAngel

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Knockingbr4in wrote...

TheKillerAngel wrote...

Knockingbr4in wrote...

This makes perfect sense; the Venom Shotgun sucks because there are other weapons which are better. The logic is undeniable. Good job TKA.


I know you're being sarcastic, but when it's outclassed by many weapons of the same class and lower rarity it can justifiably be called a **** weapon. When there are weapons that fulfill the same role while being easier to use and having superior features it becomes a relatively weak choice. Does the Venom suck compared to the Shuriken? No, but that's not my point. It has very poor value when compared to its peers.


Reegar shouldn't be a benchmark when looking at any other weapon's potential. The cheese is too much.


I'm not using it as a benchmark. Let's reduce our pool to "utility weapons." If you want a utility weapon to deal with troublesome enemies like Phantoms, you can choose among:

The Acolyte (huge damage vs shields/barriers)
The Scorpion (lighter, potentially bigger magsize, larger AoE)
The Falcon (can bank shots off walls, weighs less, bigger magsize)
The Geth Plasma Shotgun (better damage, bigger magazine size, better accuracy and range)
The Adas (weighs less, magsize is so big you can ULM it instead, better range/hit detection)

These weapons are generally not going to excel as primary damage dealers, but neither does the Venom. We don't even need to bring the Reegar into this. Compared to most of the hitscan shotguns (Raider/Claymore/Wraith/Piranha) it's just utterly lacking.

Modifié par TheKillerAngel, 18 mai 2013 - 07:11 .


#90
TwinWolf954

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I have mine at V. I've only used it once, though. Didn't leave a good first impression, but I see some potential behind it.

#91
Guest_BlastoTheEnkindled_*

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I like the venom on the AIU, just because she can raise the damage up enough to kill every infantry unit with one/two shots, and also, she's carrying it in the picture...:lol:


But generally speaking is pretty terrible off host, as the aoe is very tiny, and as Annomander said you don't know where/if your projectiles hit, the scorpion does the job much better, at least you can say if the mine is attached to someone.

#92
Original Twigman

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TheKillerAngel wrote...

Knockingbr4in wrote...

TheKillerAngel wrote...

Knockingbr4in wrote...

This makes perfect sense; the Venom Shotgun sucks because there are other weapons which are better. The logic is undeniable. Good job TKA.


I know you're being sarcastic, but when it's outclassed by many weapons of the same class and lower rarity it can justifiably be called a **** weapon. When there are weapons that fulfill the same role while being easier to use and having superior features it becomes a relatively weak choice. Does the Venom suck compared to the Shuriken? No, but that's not my point. It has very poor value when compared to its peers.


Reegar shouldn't be a benchmark when looking at any other weapon's potential. The cheese is too much.


I'm not using it as a benchmark. Let's reduce our pool to "utility weapons." If you want a utility weapon to deal with troublesome enemies like Phantoms, you can choose among:

The Acolyte (huge damage vs shields/barriers)
The Scorpion (lighter, potentially bigger magsize, larger AoE)
The Falcon (can bank shots off walls, weighs less, bigger magsize)
The Geth Plasma Shotgun (better damage, bigger magazine size, better accuracy and range)
The Adas (weighs less, magsize is so big you can ULM it instead, better range/hit detection)

These weapons are generally not going to excel as primary damage dealers, but neither does the Venom. We don't even need to bring the Reegar into this. Compared to most of the hitscan shotguns (Raider/Claymore/Wraith/Piranha) it's just utterly lacking.


why did you bring up the GPS? curious.

also, the firing rate is a strong appeal over the falcon, imo. Its damage is so much better, fires much faster, and i can let off a shot mid heavy melee/run

As far as the scorpion goes, you can always use the venom as your main weapon and carry a hurricane, CSMG, or BBP as your "damage dealer" it pretty much just reverses the roles of heavy weapon/damage gun paired with light utility gun and makes it heavy damage utility gun/light high armor damage gun.

Acolyte doesn't do CC very well, imo, but yes, the acolyte is unmatched when it comes to shield stripping, save for the reegar

#93
TheKillerAngel

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Original Stikman wrote...

why did you bring up the GPS? curious.


A friend reminded me about it, it's a weapon I've not used much so it slipped my mind. But it does a very good job of making short work of enemies that close in on you quickly.

also, the firing rate is a strong appeal over the falcon, imo. Its damage is so much better, fires much faster, and i can let off a shot mid heavy melee/run


The firing rate is better on the Venom, but the range is so crappy. Also, the falcon fires fast enough to stunlock pretty much anything (even a pack of phantoms and dragoons) into oblivion.

As far as the scorpion goes, you can always use the venom as your main weapon and carry a hurricane, CSMG, or BBP as your "damage dealer" it pretty much just reverses the roles of heavy weapon/damage gun paired with light utility gun and makes it heavy damage utility gun/light high armor damage gun.


You could do that but I think the opportunity cost of using the Venom over its alternatives is just that high for it to be considered a bottom-tier UR weapon.

Modifié par TheKillerAngel, 18 mai 2013 - 07:26 .


#94
Euric

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Original Stikman wrote...

Euric wrote...

The only characters I use it on are on vangaurds. I charge the shotgun and do a biotic charge. But yeah, seriously this gun is not very effective unless it is shot directly at the aggro. But sometimes it does the job....wel, sometimes.
Anyone try it with warp ammo and biotic charge?


why warp ammo and biotic charge?


When I biotic charge with a charged venom it releases the bullets and hit the aggro first before by biotic charge does. A charged shot releases more bullets/pellets. I was wondering if I could set up biotic explosions when my biotic charge hits the aggro already affected by the warp damage. This is a question that I need cleared up. I read a post once where that was done. That post also said a kill streak was also achieved. I didn't know that was possible.:huh:

Modifié par Euric, 18 mai 2013 - 07:36 .


#95
Original Twigman

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@killer

well... you should be using something other than venom/falcon shots...in which case i assume venom has far more potential....

and if you got the falcon, i am assuming you are equipping a light high dps gun?

I think the venom is a much better falcon, albeit different... i can see an argument for aesthetic qualities being preferable.

I agree with your "bottom-tier UR weapon"

as far as i am concerned, every rank has a bottom, and every rank has a top.... Venom might have a strong case for it, although i think its utility will either tie, or surpass the Geth spitfire (which is still fun :))

Modifié par Original Stikman, 18 mai 2013 - 07:39 .


#96
Original Twigman

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Euric wrote...

Original Stikman wrote...

Euric wrote...

The only characters I use it on are on vangaurds. I charge the shotgun and do a biotic charge. But yeah, seriously this gun is not very effective unless it is shot directly at the aggro. But sometimes it does the job....wel, sometimes.
Anyone try it with warp ammo and biotic charge?


why warp ammo and biotic charge?


When I biotic charge with a charged venom it releases the bullets and hit the aggro first before by biotic charge does. A charged shot releases more bullets/pellets. I was wondering if I could set up biotic explosions when my biotic charge hits the aggro already affected by the warp damage. This is a question that I need cleared up. I read a post once where that was done. That post also said a kill streak was also achieved. I didn't know that was possible.:huh:


.... well i am well aware of the charge-up mechanics of the venom...

but warp ammo setting up a Biotic explosion is....wrong....

Incendiary or disruptor ammo would be the only explosion you could probably cause with your strategy

#97
Euric

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Original Stikman wrote...

.... well i am well aware of the charge-up mechanics of the venom...

but warp ammo setting up a Biotic explosion is....wrong....

Incendiary or disruptor ammo would be the only explosion you could probably cause with your strategy


Ah good. I just may try the incendiary ammo and see how that goes from there.
There may still be hope for the Venom.

#98
megabeast37215

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NYG1991 wrote...

megabeast37215 wrote...

I can't stop using the damn thing... on or off host. Its Fn amazing.... anyone who says otherwise is a fool who should be eaten.



what kits do you like it on?


Any tech power user and grenadiers....

Salarian Engy
Drellguard (screen shake for days)
Batarian Soldier (stunlock all the things)
FQE

Really though... it could be good on every Engineer

Don't forget your Shotgun ULM... I have it on pretty much all of them.

#99
megabeast37215

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DarkFaerie316 wrote...

megabeast37215 wrote...

I can't stop using the damn thing... on or off host. Its Fn amazing.... anyone who says otherwise is a fool who should be eaten.



Can I borrow it? I no have one yet :(


Of course you can Posted Image

#100
megabeast37215

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TheKillerAngel wrote...

Multi Frags own phantoms pretty hard, and the scorpion handles them better than the Venom does.


The Venom is about 5x better at Phantom killing than the Scorpion... I don't think you know what you're talking about.

If AQ used the Venom more often... he wouldn't have to cheat.... err.. umm... mod his files....