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"You're asking me to change everything, everyone. I can't make that decision. I won't."


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#126
AresKeith

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AlanC9 wrote...

AresKeith wrote...

AlanC9 wrote...

Yep. Bio's fired players who feel like you,  and it's time to get on with your lives.

How would they fire us?


By making games you won't like?


Wouldn't that also apply to you?

#127
Ticonderoga117

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AlanC9 wrote...
Who says there's any experience at all for the minds in the Reaper, or if they even still independently exist?


That's a very good point. Like I said we don't really know. Maybe there could be a Matrix like simulation set up or something.

Doesn't really matter since we are still dealing with evil killing machines from outer space.

#128
chemiclord

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AresKeith wrote...
Wouldn't that also apply to you?


I know this is hard to accept, but believe it or not, there are people out there who were largely content and satisfied with ME3 and what it offered.

Shockingly, some of said people even like ME3 more than the previous two games.

#129
Guest_Data7_*

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They are options. If they just left in the original 'kill the bad guys'. There wouldn't be much of a point of the game focusing on options; would it.
It didn't have much impact; but I like that you were allowed to pick what the badies were doing.

They weren't optimal, but in the situation there isn't an optimal option. I'd rather have three really ****ty choices than no choice at all. And no; there couldn't have been realistic 'optimal' choices.

Modifié par Data7, 18 mai 2013 - 11:59 .


#130
AresKeith

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chemiclord wrote...

AresKeith wrote...
Wouldn't that also apply to you?


I know this is hard to accept, but believe it or not, there are people out there who were largely content and satisfied with ME3 and what it offered.

Shockingly, some of said people even like ME3 more than the previous two games.


I wasn't talking about ME3, He said by "making game you won't like?" Bioware fired us as players.

Well what if they make a game he doesn't like in the future

But points for trying to sound like a smartass

#131
dreamgazer

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chemiclord wrote...

I know this is hard to accept, but believe it or not, there are people out there who were largely content and satisfied with ME3 and what it offered.


There are also people out there who are, quite simply, "meh" about the endings and are prepared to move forward.  They're long-running fans, their morals are perfectly sound, and they neither liked nor disliked the endings to any intense degree. More lenient than apathetic.

#132
chemiclord

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AresKeith wrote...

I wasn't talking about ME3, He said by "making game you won't like?" Bioware fired us as players.

Well what if they make a game he doesn't like in the future

But points for trying to sound like a smartass


Then yes, I would believe he wouldn't support Bioware anymore.  I also doubt he'd linger on their official forums for over a year crying about it too.

If you don't like what they're making, don't buy it.  It seems like a pretty simple exchange to me.

#133
AresKeith

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chemiclord wrote...

AresKeith wrote...

I wasn't talking about ME3, He said by "making game you won't like?" Bioware fired us as players.

Well what if they make a game he doesn't like in the future

But points for trying to sound like a smartass


Then yes, I would believe he wouldn't support Bioware anymore.  I also doubt he'd linger on their official forums for over a year crying about it too.

If you don't like what they're making, don't buy it.  It seems like a pretty simple exchange to me.


And what makes you think that's what I do

#134
RiptideX1090

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SpamBot2000 wrote...
kotaku.com/5880034/how-bioware-writes-a-mass-effect-game

January 2012, it seems. After making the game.


Huh.

Well that's a thing. One really has to wonder just what he and Hudson talked about when writing the ending.

#135
Indy_S

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RiptideX1090 wrote...

SpamBot2000 wrote...
kotaku.com/5880034/how-bioware-writes-a-mass-effect-game

January 2012, it seems. After making the game.


Huh.

Well that's a thing. One really has to wonder just what he and Hudson talked about when writing the ending.

So, Mac, I was wondering... What's your favourite colour?

#136
chemiclord

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AresKeith wrote...

And what makes you think that's what I do


Wait, so now we're talking about you specifically?

I thought we were still talking about the "fired fans."

Modifié par chemiclord, 19 mai 2013 - 01:10 .


#137
AresKeith

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chemiclord wrote...

AresKeith wrote...

And what makes you think that's what I do


Wait, so now we're talking about you specifically?

I thought we were still talking about the "fired fans."

 Actually we aren't talking about me Image IPB

And its true that some people who don't like the ending still linger here, but that's not all they do. Most of the ending threads lately has been coming from new players or people who just join the forum

#138
chemiclord

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AresKeith wrote...

And its true that some people who don't like the ending still linger here, but that's not all they do. Most of the ending threads lately has been coming from new players or people who just join the forum


Nah... I know that's a popular talking point, but in pretty much every "new" thread, I see the same faces time and time again.  The OP tends to say their peice, then leaves while the same bickering from the same people goes another round.

#139
AresKeith

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chemiclord wrote...

AresKeith wrote...

And its true that some people who don't like the ending still linger here, but that's not all they do. Most of the ending threads lately has been coming from new players or people who just join the forum


Nah... I know that's a popular talking point, but in pretty much every "new" thread, I see the same faces time and time again.  The OP tends to say their peice, then leaves while the same bickering from the same people goes another round.


I never said they didn't do that. And I see those exact same people in the MP forum, DA3 forum, and Off-topic forum

#140
AlanC9

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AresKeith wrote...

AlanC9 wrote...

By making games you won't like?


Wouldn't that also apply to you?


Only if I don't like the games. I liked ME3 about as much as ME2. Ending was a little weak, but overall I was well pleased. The sort of choice they threw at us in the finale works just fine for me.

Modifié par AlanC9, 19 mai 2013 - 02:08 .


#141
SpamBot2000

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Silly, they didn't "fire" me, I quit. But that doesn't mean I can't try to tell them why in their freaking feedback box. Wouldn't have to repeat myself if they appeared to have heard, but no.

As for chemiclord, he's not even a guy who liked the damn game, he's just a guy who likes to berate people. "The game was ABYSMALLY STUPID, but people who complain about it are INSANE CHILDREN!" He's just better than anyone that way. I used to think he had some interesting points, but I was mistaken.

Modifié par SpamBot2000, 19 mai 2013 - 06:39 .


#142
Shadow Storm

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They have made it abundantly clear they do not care what people think and i am over it. General consensus is ME2 was the best and i am sticking with that aswell. The ending argument is old news now it is best just to move on. Last of Us looks really good...

#143
FlamingBoy

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dreamgazer wrote...

The Reapers also aren't the darkspawn, and Mass Effect isn't a medieval sword-'n-sorcery fantasy.


Well yeah but that does not necessarily mean that mass effect could not have taken some cues from DAO.

On your subject about the reapers being "different" from darkspawn and sci-fi not being sword and fantasy:

The core conflict of the issue is very similiar (some could argue exactly the same), the reapers (pre-me3) and darkspawn were created to appear alien in terms of an actual human relation, they were beings of destruction. For example most of the races of the galaxy are relatable in one form or another, to the point of, apart of some skin deep issues, different biological capacities, and cultures, are exactly like humans. This same comparison can be applied for the elves, dwarfs, humans, and quanari of the dragon age universe.

See even if a story is set "far out in space!!!" or a "desert island", the story is always about humans because its humans and the struggles they go through every day (usually in most stories its about survival). Mass Effect 3 was a story about the core of human nature but the crucible (god damm I hate the plot device of the crucible) and the "philosophy" about the ending did not fit with a story about humans (combining all humoniods of the galaxy together) and their epic struggle of surivial it was about something else entirely.......... that I still struggle to get my head around.

Anyway after that triade, what I am trying to say the fact the enemies are different is irrelevant, the fact the setting is different is irrelevant, the only thing that is relevant was that the core story was the same and it can be easily argued that DAO handled it much better.

#144
CaptainCommander

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Synthesis is a problem because you spent the WHOLE of ME1 telling Saren that its wrong and if you manage to convince him he kills himself! To then suddenly be like "No you know what you are right! Sorry Saren buddy."

#145
Doctoglethorpe

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Phatose wrote...

AresKeith wrote...

Phatose wrote...

Forgiving those you believe to be innocent is easy.
Forgiving those you believe to be guilty is hard.

Someone who saves a victim is a hero.
Someone who saves a villain? He's the messiah.

That's really what it comes down to.


How so?


In 3 out of 4 endings, the Reapers don't die.  In 1 of those endings, we do.  Assuming our own survival is top priority, what other reason remains? 

There is a vast amount of unsupported head-canon going on.  But when you look at the big picture?  Or even the BSN threads?  It comes down to "We will not let the Reapers live.  No matter what."

The Reapers were horrible.  Who's the greater hero?  The one who kills the bad guy, or the one who leads them back to the light?

I'm no Christian, but Jesus said to turn the other cheek.  Why can't we?


If there was a legit option to "save" the reapers, I might agree with you.  But the only options are destroy em, rebrainwash them, let them win, or sacrifice all life as we know it in the galaxy to live with them in distopia.  Francly, I'm not willing to rape the galaxy and completely rewrite what it means to be alive to save the Reapers.  Better they be pity killed then save them at such a cost. 

Of course, there could of been an option that wasn't so drastic.  They could of just let us destroy the catalyst and unshackle the reapers, and see what it goes from there.  I'd imagine if they're so smart they would be peaceful and hop on their bikes.  I'm not in the mind set that they must die, I just want their threat to end one way or another.  Of the rediculous options given in the game, synthesis is the worst.  I'd rather refuse and hope a future generation can defeat them conventionally so life doesn't have to be redefined.  Technically, on paper Control is the best option.  But in the context of the story its almost as bad as synth.  Makes no sense at all for Shepard to be so against it for the entire game only to change his mind at the last second because a ****ing reaper told him he could.  I would pick control if the option had been set up better, but as its presented in the game, destroy is the only one that makes a lick of sense.  Well, technically refuse makes the most sense (no space magic), but its too shoehorned and a blatant middle finger to people asking for conventional victory.  And its failure.  But hey at least it makes sense. 

#146
KiwiQuiche

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Oh for-

No one can tell what Jesus would do since he's dead and isn't around to give his opinion on the matter of giving the giant mechanical space Cthulhus a second chance.





....I can't believe I actually had a legit reason for writing that.

Modifié par KiwiQuiche, 19 mai 2013 - 10:52 .


#147
Ieldra

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CaptainCommander wrote...
Synthesis is a problem because you spent the WHOLE of ME1 telling Saren that its wrong and if you manage to convince him he kills himself! To then suddenly be like "No you know what you are right! Sorry Saren buddy."

I'm getting really tired of this comparison. I don't know about you, but I told Saren I wouldn't want to be a Reaper slave. I didn't reject his vision of "the strengths of both, the weaknesses of neither", I only rejected the version where we'd have to become Reaper slaves to achieve it.

Also, there is nothing in the way our genes are encoded which defines us for all practical purpose. It's the information encoded that does that. Encode it some other way, it still remains the same. Also, against the "removes diversity" complaint: all life on Earth is based on DNA. Is all life on Earth the same?

Modifié par Ieldra2, 19 mai 2013 - 04:30 .


#148
Wayning_Star

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lol, looks like that moral dilemma has finally sunk into some fans closed minds about their eventual synthesis within the MEU and beyond.

Pretty obvious the unavoidable nature of it, what with technology being based in evolution... makes synthesis canon, as much as evolution totally dependent upon technology..organic or otherwise.

#149
Wayning_Star

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I am as much an Ai as you are an Animal.. lol

(bioware..that is just plain..funny ;)

#150
dreamgazer

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Wayning_Star wrote...

lol, looks like that moral dilemma has finally sunk into some fans closed minds about their eventual synthesis within the MEU and beyond.


How on Earth did you arrive at this conclusion after reading this thread?