The Justicar should have been the Asari's Juggernaut/Warlord/Destroyer
#1
Guest_LineHolder_*
Posté 18 mai 2013 - 03:12
Guest_LineHolder_*
Instead all three of her powers are decidedly defensive. She could perhaps have also been the strongest biotic but instead the Huntress, Fury, Valkyrie, Slayer, AV totally outshine her.
There's a strong disconnect between the way Justicars are described and their attributes MP.
If you could make changes to her what would those be?
I'd replace Biotic sphere with a triple Phase Disruptor that be cool down dependent and Pull with Slam.
#2
Posté 18 mai 2013 - 03:39
Pull is also a great power to quickly dispatch unprotected enemies. The cooldown is so fast you can follow with Reave instantaneously. It works wonders against abominations.
If I could make one change, I would give Throw instead of Pull. But that would make her a broken character within the Adept class, which I think is pretty well balance (except for the Volus...).
She is at her weakest against Geth, no doubt. But against the other factions she is definitely up there.
#3
Guest_BlastoTheEnkindled_*
Posté 18 mai 2013 - 03:40
Guest_BlastoTheEnkindled_*
Biotic sphere should have a wider radius, at least 5m.
This without changing too much.
Or simply give her reave that restores health.
Modifié par BlastoTheEnkindled, 18 mai 2013 - 03:42 .
#4
Posté 18 mai 2013 - 03:44
Give her lash, all her problems will go away.
#5
Guest_LineHolder_*
Posté 18 mai 2013 - 04:03
Guest_LineHolder_*
SpaceV3gan wrote...
I think the Justicar is a biotic powerhouse. Biotic Sphere is an offensive power. You should use in the face of the enemies.
Pull is also a great power to quickly dispatch unprotected enemies. The cooldown is so fast you can follow with Reave instantaneously. It works wonders against abominations.
If I could make one change, I would give Throw instead of Pull. But that would make her a broken character within the Adept class, which I think is pretty well balance (except for the Volus...).
She is at her weakest against Geth, no doubt. But against the other factions she is definitely up there.
Biotic Sphere feels more like a retreating power. At least it doesn't seem practical to go to to enemy, set it up, retreat and then are Reave for a BE when other kits do it more efficiently.
#6
Posté 18 mai 2013 - 04:06
Ultimate Pheer wrote...
The main problem is pull sucks.
Give her lash, all her problems will go away.
#7
Posté 18 mai 2013 - 04:10
#8
Posté 18 mai 2013 - 04:14
Pull is utterly crap because it can't prime anything you would actually need to prime.
#9
Posté 18 mai 2013 - 04:14
FFANDRADE wrote...
The operation of the biotic sphere should be similar to Annihilation Field. Biotic explosion recover shield.
I was thinking about that too... and the radius of the sphere could be increased a bit
#10
Posté 18 mai 2013 - 04:15
Pull sucks. No point in going more than 3 in.
Reave is good, doesn't need changing at all.
The damage passives, are weird, why power duration over damage? I suppose for BS, but as it lasts almost a minute and the recharge is so short it's rather pointless.
Would be better if pull penetrated shields or she had warp instead. Warp, Reave and Biotic Sphere would be a hell of a combo, that and change power duration to damage in the passives.
#11
Posté 18 mai 2013 - 04:16
Modifié par Aetika, 18 mai 2013 - 04:19 .
#12
Guest_LineHolder_*
Posté 18 mai 2013 - 04:17
Guest_LineHolder_*
#13
Posté 18 mai 2013 - 04:19
First game I played with this setup (carrying the Valkyrie) got me an easy 50 Biotic Kills medal, which I never got when I struggled to do them with Sphere -> Reave or reave -> Sphere.
plus I like Pull, like I like all the other ragdoll powers.
#14
Posté 18 mai 2013 - 04:22
She should have lash and flare, instead of pull and reave.
#15
Guest_LineHolder_*
Posté 18 mai 2013 - 04:27
Guest_LineHolder_*
stysiaq wrote...
personally, I respecced my Justicar out of Biotic Sphere, because I found myself not using it enough. The amount of work you have to do to get a BE (set up the Sphere, wait until the enemy comes inside - because it pushes the humanoid enemies out of it 90% of the time, then wait for Reave cooldown) which isn't all that impressive made me realise I'm better off with spamming Reave and Pull once the shields/barriers of the mooks go down.
First game I played with this setup (carrying the Valkyrie) got me an easy 50 Biotic Kills medal, which I never got when I struggled to do them with Sphere -> Reave or reave -> Sphere.
plus I like Pull, like I like all the other ragdoll powers.
That is another problem I have with the kit. She is utterly boring to play as and there is a distinct lack of dynamism that you get from Slayer or Engineer or a Kroguard. Spamming Reave and shooting or Pull on mooks boring. A Justicar should have been the Asari's DMC3 Dante.
Modifié par LineHolder, 18 mai 2013 - 04:27 .
#16
Posté 18 mai 2013 - 04:28
But then Rebellion came out, introducing Lash (significantly more useful than Pull, but with quite long animation that can get you killed), and Earth introduced Annihilation Field, the biotic easymode ;P
#17
Posté 18 mai 2013 - 04:32
#18
Posté 18 mai 2013 - 04:42
LineHolder wrote...
That is another problem I have with the kit. She is utterly boring to play as and there is a distinct lack of dynamism that you get from Slayer or Engineer or a Kroguard. Spamming Reave and shooting or Pull on mooks boring. A Justicar should have been the Asari's DMC3 Dante.
I wouldn't say that the Pull/Reave gameplay can't be exciting... when you remember about using Pull when it's possible, you can get some funny and rewarding pictures, with enemies floating around (when they do, I switch the gunfire target) and timing explosions on them (the explosions are powerful, so it's an opportunity to kill additional enemies or bite some armor.
Without the bubble, unfortunately, the only thing you can do against bosses is to shoot them with Warp Ammo and prime with Reave, unless there's a mook close to them (in that case : unshield the mook, Pull, Reave).
If Flare was developed for MP as well, then sure, why not. But Omega came a long time after Resurgence.
Personally, I'd replace Pull with Singularity... This way the Justicar would get very easy and unavoidable BEs, without much power (no explosion evos) but not as cumbersome as the Bubble/Reave.
Or I'd redesign Pull to penetrate shields no matter what, or even ragdolling things like Dragoons and Pyros, but with varied cooldown. You Pull a Trooper -> Cooldown is short, you Pull a Dragoon -> he's flying, but prepare for a major power outage.
As Chris once wrote, Pull is a power 'with legacy', therefore it was included in the MP. The fact it's underwhelming is a lesson I hope the team will take notes on.
#19
Posté 18 mai 2013 - 04:49
stysiaq wrote...
personally, I respecced my Justicar out of Biotic Sphere, because I found myself not using it enough. The amount of work you have to do to get a BE (set up the Sphere, wait until the enemy comes inside - because it pushes the humanoid enemies out of it 90% of the time, then wait for Reave cooldown) which isn't all that impressive made me realise I'm better off with spamming Reave and Pull once the shields/barriers of the mooks go down.
First game I played with this setup (carrying the Valkyrie) got me an easy 50 Biotic Kills medal, which I never got when I struggled to do them with Sphere -> Reave or reave -> Sphere.
plus I like Pull, like I like all the other ragdoll powers.
It is sooo annoying when enemies get pushed out of the sphere, when you want to set up a BE... The sphere+reave or reave+sphere combo is the most difficult to set up... It should have more advantages... Let us see... I hope it will be better in the next game... I like pull too, with the executioner+phasic rounds+all possible damage bonuses it is possible to strip the shields (on gold at least) of all enemies that can be pulled
#20
Posté 18 mai 2013 - 04:49
You guys...calling AJA boring, specing the sphere out...Asari High Command will have to send you serious reprimand letter in next cycle
#21
Posté 18 mai 2013 - 04:51
billy the squid wrote...
Biotic sphere is okay, but it's situational. As Bioware doesn't like camping, giving her a power that encourages camping was dumb. But the best use is to go for the warp effect and stick the BS in a choke point. The stairwells on FBW are good examples, everything has to pass through the bubble, while it's decent for escort if you can spam it, and hacks/ objectives, if you go for DR.
Pull sucks. No point in going more than 3 in.
Reave is good, doesn't need changing at all.
The damage passives, are weird, why power duration over damage? I suppose for BS, but as it lasts almost a minute and the recharge is so short it's rather pointless.
Would be better if pull penetrated shields or she had warp instead. Warp, Reave and Biotic Sphere would be a hell of a combo, that and change power duration to damage in the passives.
"The operation of the biotic sphere should be similar to Annihilation Field. Biotic explosion recover shield. " But recover shield only if in the sphere
#22
Posté 18 mai 2013 - 04:52
#23
Posté 18 mai 2013 - 04:52
No lash sucks, so she would still suck.ToaOrka wrote...
Ultimate Pheer wrote...
The main problem is pull sucks.
Give her lash, all her problems will go away.
#24
Posté 18 mai 2013 - 04:57
Also, I'd change pull for something else. Throw would be pretty cool with reave if reave had a slightly bigger radius. It'd almost be like snapfreeze combos.
#25
Posté 18 mai 2013 - 04:58
The Phoenix guys should've had the same fitness tree as the Destroyer, as well as 1000 base Barriers.





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