I've decided I want a high damage melee character, viable at all levels throughout the game. I looked at a lot of the classes I would likely try; Fighter, Ranger, and Rogue in particular. I decided I want to dual-wield, so naturally Ranger seemed the most attractive option. Then I stumbled on the Weapon Master prestige. Uber crits? Yes please! Then one thing led to another and I came up with a 21 Ranger/7 Weapon Master/1 Fighter/1 Rogue. 21 Ranger for Perfect TWF, 7 Weapon Master for Ki Critical, 1 Fighter for automatic feats and proficiences to make leveling a little easier, and 1 Rogue for skills and a tiny bit of Sneak Attack, as well as being able to find and disable traps.
http://nwn2db.com/build/?145267]HERE[/url] is the build. As I said before, I'm completely new to NWN (although I do play DDO so I know the various feats and skills and roughly how they should work, I realize things are likely to be quite different though). I may have gotten things completely wrong, and that's why I'm posting here. Any major changes that should be made? Perhaps different builds to recommend? I'm pretty much open to anything, but at the moment I'd like a head-on melee; no sneaking, no relying on spells to augment my abilities, just hacking and slashing with two weapons.
Advice/criticism/other help is appreciated
Modifié par Olath Senger, 18 mai 2013 - 06:51 .





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