ScarMK wrote...
BoBear wrote...
Just take away potion cool downs. It's not an ability, it's a potion. It makes no sense to make the characters wait x amount of time to drink something.
If you take it away, people will complain that it makes fights trivial since you can spam them. Most people have no restraint.
any player in that mindset is in for a surprise with the first freeze/stun/trap that prevents potion use just long enough. A small cool down is fine. But all mages should have basic heal as a learnable spell.





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