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You know what ME1's problem was? It was too unfocused, tried to do too many things at once and tripped.


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#226
Mathias

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CronoDragoon wrote...

Mdoggy1214 wrote...

But what you just said is still entirely subjective. There are more elements that go into games these days than just gameplay. If a video game lacks in the gameplay department, but shines in the rest, that doesn't mean it's an overall bad game. 


It's actually not entirely subjective, unless your just making an extreme relativist argument for the worthlessness of any type of analysis.


In your first response to me, you said:

"I respectfully disagree. In order for me to without qualification call something a good game, it needs good gameplay. Otherwise the best I can say about it is that it has a good story."

Now correct me if i'm wrong, but that sounds like subjectivity to me.


#227
Leonardo the Magnificent

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Mdoggy1214 wrote...

Leonardo the Magnificent wrote...
No, it wasn't. People might appreciate ME's story, but they rarely appreciate its actual gameplay because, unlike RE, it didn't work well. RE had excellent gameplay for the time period, from the inventory, to the ammunition system, to the environment. ME's was subpar. ME might have an excellent story, but it isn't an excellent game, just as RE might be an excellent game, even if it doesn't have an excellent story. Gameplay is the defining element of an actualy game, whether you like it or not. That's why they're games, and at this point, we're just going around in circles.


We're going around in circles because you don't want to admit that this is just your opinion. You say it isn't excellent, well I think Mass Effect is an excellent game,  and so do a lot of other people. You say a game can't be good if it doesn't have good gameplay. Well then how is that a game like Mass Effect 1, can get a 91/100 from 74 critics, and a 8.7 user score, if the game isn't good?

Fine, then what makes a good game? What is the defining feature of a game, if not its gameplay? It doesn't get simpler than that. Of course there are going to be exceptions, but the industry standard is that a good game must have good gameplay. It's not just my opinion, it's the bloody point of a game, to offer gameplay. That's why it's a game, and not a visual novel.

Mass Effect has an excellent story, compared to most other games. It succeeds as a story, which reviewers have noted and praised it for. But as a game, it is, at best, average.

#228
AresKeith

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Tron Mega wrote...

the walking dead by telltale was one of the most memorable and enjoyable games ive ever played.

also had one of the worst gameplay in a game that ive played.

what does that make the walking dead then???


Still a game

#229
MegaSovereign

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Gameplay is a specific way in which a player interacts with a game. Combat isn't the only thing that defines gameplay. ME1 excelled with its role-playing elements.

I do agree though that the gameplay in general was not the strongest aspect nor is it the reason why it was praised.

#230
Leonardo the Magnificent

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MegaSovereign wrote...

Gameplay is a specific way in which a player interacts with a game. Combat isn't the only thing that defines gameplay. ME1 excelled with its role-playing elements.

I do agree though that the gameplay in general was not the strongest aspect nor is it the reason why it was praised.


Partly, at least. Its dialogue system was certainly stronger than most other ARPGs. But aside from dialogue and choices, there wasn't anything really stellar about it, was there? Gameplay-wise, that is.

#231
Only-Twin

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I love the story in ME1, but I agree that the combat, inventory system, and pacing of the game needed mass (ha!) improvement.

#232
MegaSovereign

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Leonardo the Magnificent wrote...

MegaSovereign wrote...

Gameplay is a specific way in which a player interacts with a game. Combat isn't the only thing that defines gameplay. ME1 excelled with its role-playing elements.

I do agree though that the gameplay in general was not the strongest aspect nor is it the reason why it was praised.


Partly, at least. Its dialogue system was certainly stronger than most other ARPGs. But aside from dialogue and choices, there wasn't anything really stellar about it, was there? Gameplay-wise, that is.


Character interactions, but I guess that would go under dialogue.

#233
Leonardo the Magnificent

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MegaSovereign wrote...

Leonardo the Magnificent wrote...

MegaSovereign wrote...

Gameplay is a specific way in which a player interacts with a game. Combat isn't the only thing that defines gameplay. ME1 excelled with its role-playing elements.

I do agree though that the gameplay in general was not the strongest aspect nor is it the reason why it was praised.


Partly, at least. Its dialogue system was certainly stronger than most other ARPGs. But aside from dialogue and choices, there wasn't anything really stellar about it, was there? Gameplay-wise, that is.


Character interactions, but I guess that would go under dialogue.


To an extent, but it reaches outside. The interactions stood tall, even if the characters themselves didn't.

#234
Bleachrude

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AresKeith wrote...

Tron Mega wrote...

the walking dead by telltale was one of the most memorable and enjoyable games ive ever played.

also had one of the worst gameplay in a game that ive played.

what does that make the walking dead then???


Still a game


I'm still unsure about that....to me, TWD seems closer to Visual novels with small bits of classic Sierra style *quest adventure....and the visual novels, even though a hallmark of them are choice and multiple endings depending on your choices aren't considered games.

I mean, is Dear Esther a game?

#235
AresKeith

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Bleachrude wrote...

AresKeith wrote...

Tron Mega wrote...

the walking dead by telltale was one of the most memorable and enjoyable games ive ever played.

also had one of the worst gameplay in a game that ive played.

what does that make the walking dead then???


Still a game


I'm still unsure about that....to me, TWD seems closer to Visual novels with small bits of classic Sierra style *quest adventure....and the visual novels, even though a hallmark of them are choice and multiple endings depending on your choices aren't considered games.

I mean, is Dear Esther a game?


Gameplay alone doesn't make a game, Dear Esther is considered a game

But opinions

#236
jkflipflopDAO

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I just played a full run through of the trilogy and I found ME1 to easily be the best in the series. If it just had ME3's stop-and-pop mechanics in combat it would be the greatest game ever.

#237
Ninja Stan

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No longer on topic. Definitely not ME3 related.

End of line.