I didn't find ME1 "unfocused" at all. Yeah, the combat gameplay is a little "clunky" as people say, and it is indeed a result of the hybrid RPG/TPS system. I feel it is worthwhile to note that it wasn't simply less developed than the one in the later games, but it tried to do two things: Have an RPG-like focus on character skill in combat, and offer a TPS-like real time reaction based shooting. Still, it wasn't all
that "clunky" to me, and was in many ways richer than the later ones. You could even choose whether to attack Geth positions with the Mako or get out and fight on foot. Nothing like that in ME3. You could be surprised by combat, as someone recently noted on another thread, and you might be in a situation of choosing whether to use knockout gas on the Thorian-controlled colonists on Feros or just shooting them.
Best game of the series, no drinking out of rose-colored glasses required.
Modifié par SpamBot2000, 19 mai 2013 - 11:40 .