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You know what ME1's problem was? It was too unfocused, tried to do too many things at once and tripped.


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#26
KingZayd

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NeonFlux117 wrote...

KingZayd wrote...

ME1's only problem was its combat.


Yeap. And really, the combat. Is. ME1's only problem. Everything else is stunning. There are nick picking things like the inventroy or the mako, but those are not that big of deal. ME1 was nearly flawless. 


Yeah. While the inventory and the mako aren't great, they aren't a problem. There is a difference.

Modifié par KingZayd, 19 mai 2013 - 11:19 .


#27
andy6915

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NeonFlux117 wrote...

And if you were to remake ME1 and give it the combat, controls and movement of ME3. Then not only would have the best game of the series, but quite possibly the best single player game of this generation.


I might agree with that. I would love a ME1 remake with new ME3 combat system.

KingZayd wrote...
Yeah. While the inventory and the mako aren't great, they aren't a problem. There is a difference.


Disagreed. Those were in fact 2 of the biggest problems in ME1. If the above mentioned remake ever happened, the Mako would need a huge overhaul and the inventory system would seriously need ME3's system.

Modifié par andy69156915, 19 mai 2013 - 11:21 .


#28
NeonFlux117

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KingZayd wrote...

NeonFlux117 wrote...

KingZayd wrote...

ME1's only problem was its combat.


Yeap. And really, the combat. Is. ME1's only problem. Everything else is stunning. There are nick picking things like the inventroy or the mako, but those are not that big of deal. ME1 was nearly flawless. 


While the inventory and the mako aren't great, they aren't a problem. There is a difference.



Yeah, ME1 was so good. I tell ya what, if there's one current gen RPG that deserves a remake it's ME1. Imagine ME1 with ME3's combat, controls and movement. Amazing. 

#29
KingZayd

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NeonFlux117 wrote...

KingZayd wrote...

NeonFlux117 wrote...

KingZayd wrote...

ME1's only problem was its combat.


Yeap. And really, the combat. Is. ME1's only problem. Everything else is stunning. There are nick picking things like the inventroy or the mako, but those are not that big of deal. ME1 was nearly flawless. 


While the inventory and the mako aren't great, they aren't a problem. There is a difference.



Yeah, ME1 was so good. I tell ya what, if there's one current gen RPG that deserves a remake it's ME1. Imagine ME1 with ME3's combat, controls and movement. Amazing. 


I'd buy it.

#30
TheProtheans

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andy69156915 wrote...

I finally figured out the main reason I find ME1 to be the worst in the series. The game didn't know what it wanted to be. It was a game that wasn't sure if it wanted to be an RPG or a shooter, and so it tried to do both at maximum and ended up falling short of both. He who chases 2 hares catches neither, jack of all trades, good at everything but amazing at nothing. Its RPG elements weren't as good as Dragon Age's or SW Knights of the Old Republic's or something, and its shooter elements were far from good and there were average third person shooters last gen that did better at it (GUN, Metal Arms Glitch in the System, Max Payne 1&2). Its attempt to do both made it fall short of both.

I thought the game was breaking new ground, I think that's what Bioware were going for and what they got.

and the other 2 are RPGs where everyone uses guns and are clearly RPGs with shooter elements instead of the other way around.

Mass effect 2 and 3 are more RPG's?
Please they're more shooters than RPG's, hell one even has horde mode.

#31
TheProtheans

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andy69156915 wrote...

Right... I'm just not going to respond anymore to the people who want to act like asses. Post seriously and without a stick up your ass and I'll actually pay attention to your post.

I think I'm remebering why I left this board for months:?.


I remember why you should have stayed gone.

#32
NeonFlux117

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KingZayd wrote...

NeonFlux117 wrote...

KingZayd wrote...

NeonFlux117 wrote...

KingZayd wrote...

ME1's only problem was its combat.


Yeap. And really, the combat. Is. ME1's only problem. Everything else is stunning. There are nick picking things like the inventroy or the mako, but those are not that big of deal. ME1 was nearly flawless. 


While the inventory and the mako aren't great, they aren't a problem. There is a difference.



Yeah, ME1 was so good. I tell ya what, if there's one current gen RPG that deserves a remake it's ME1. Imagine ME1 with ME3's combat, controls and movement. Amazing. 


I'd buy it.


you know, It would go against my "no more future BioWare products for me" but..... technically it's not a future product, lol. :P:P:P

#33
TheProtheans

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Finn the Jakey wrote...

ME1's combat was complete sh*t.
Sorry people, it just was.

Oh, and the inventory system a pain in the ass as well.


It was no more difficult than other RPG's until you get the hang of it.
It's not for casuals.

#34
Reorte

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ME1 was the game with the most issues but not the most serious issues. Yes, the combat was clunky, the inventory terrible, the terrain awful, and a lot of it was rather repetitive, and those add up to making it rather a chore at times but shining through those is the ambition behind it. It's just unfortunate that the implementation didn't live up to that ambition. As an overall experience the gap is nowhere near as big. The more open nature does make it feel more like another world that you're moving around in as you see fit, which IMO is a big part of an RPG.

What I'm not keen on when it comes to what people say makes an RPG is the nature of the combat. I see no reason at all why using shooter-type combat is a problem, with no sign of digital dice rolls. The dice rolling mechanic isn't a fundamental part of an RPG, it's just a restriction of a traditional pen-and-paper game. What makes an RPG is being able to move through and influence the gameworld as you see fit (up to a point).

#35
andy6915

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TheProtheans wrote...
I remember why you should have stayed gone.


I was going to respond seriously to you, but after that? No.

#36
KiwiQuiche

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KingZayd wrote...

NeonFlux117 wrote...

KingZayd wrote...

ME1's only problem was its combat.


Yeap. And really, the combat. Is. ME1's only problem. Everything else is stunning. There are nick picking things like the inventroy or the mako, but those are not that big of deal. ME1 was nearly flawless. 


Yeah. While the inventory and the mako aren't great, they aren't a problem. There is a difference.


Oh come on, you can't honestly tell me you don't have horrible, fond memories of all those trips in the Mako?

#37
Reorte

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TheProtheans wrote...

Finn the Jakey wrote...

ME1's combat was complete sh*t.
Sorry people, it just was.

Oh, and the inventory system a pain in the ass as well.


It was no more difficult than other RPG's until you get the hang of it.
It's not for casuals.

It's much more of a fiddly chore than it needs to be. It'll put off casuals but that's not because it's offering useful, interesting complexity that you really need to get into to appreciate.

#38
Fixers0

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If there is a game in the series that is unfocused, i'd be Mass Effect 2.

#39
Reorte

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Put it this way - if you could polish up an ME1-style game you'd have a better game than polishing up and ME2 or 3 game, but it needs more polish than the others would (certain plot points notwithstanding).

#40
andy6915

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Reorte wrote...

ME1 was the game with the most issues but not the most serious issues. Yes, the combat was clunky, the inventory terrible, the terrain awful, and a lot of it was rather repetitive, and those add up to making it rather a chore at times but shining through those is the ambition behind it. It's just unfortunate that the implementation didn't live up to that ambition. As an overall experience the gap is nowhere near as big. The more open nature does make it feel more like another world that you're moving around in as you see fit, which IMO is a big part of an RPG.

What I'm not keen on when it comes to what people say makes an RPG is the nature of the combat. I see no reason at all why using shooter-type combat is a problem, with no sign of digital dice rolls. The dice rolling mechanic isn't a fundamental part of an RPG, it's just a restriction of a traditional pen-and-paper game. What makes an RPG is being able to move through and influence the gameworld as you see fit (up to a point).


True, ME1 was more of an experience then a game. And I do appreciate the ambition behind the game, even if they made the game stumble over its own feet a bit.

I also agree again about your second paragraph. The old dice roll system is getting kind of archaic. Much as I like DAO, I wouldn't have minded a more direct combat system... And I don't mean DA2's more direct system, that wasn't really any better. I'm talking like Dragon's Dogma or Dark Souls. Imagine DAO with Dark Souls or DD's combat? Drooling yet? You should be.

#41
KingZayd

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KiwiQuiche wrote...

KingZayd wrote...

NeonFlux117 wrote...

KingZayd wrote...

ME1's only problem was its combat.


Yeap. And really, the combat. Is. ME1's only problem. Everything else is stunning. There are nick picking things like the inventroy or the mako, but those are not that big of deal. ME1 was nearly flawless. 


Yeah. While the inventory and the mako aren't great, they aren't a problem. There is a difference.


Oh come on, you can't honestly tell me you don't have horrible, fond memories of all those trips in the Mako?


I personally liked the Mako. I found the terrain to be often inconvenient (I suppose mainly because I insisted on always taking the straight line to my destination. Scaled far more mountains than I had to)

I did most of those N7 style side quests in a day though, so I do know how repetetive they could get. "Destroy this Cerbeus base because ..."

Still wouldn't class it as a problem. An area for improvement at best.

#42
NeonFlux117

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Fixers0 wrote...

If there is a game in the series that is unfocused, i'd be Mass Effect 2.


unfocused maybe. But it's the best game of the series. In my opinion tho. ME2 is easily the best. With ME1 very close but not quite there. ME3 is a great game, a top 20 or 30 game this gen sure, but nowhere near ME2's amazing epicness. 

#43
KingZayd

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NeonFlux117 wrote...

KingZayd wrote...

NeonFlux117 wrote...

KingZayd wrote...

NeonFlux117 wrote...

KingZayd wrote...

ME1's only problem was its combat.


Yeap. And really, the combat. Is. ME1's only problem. Everything else is stunning. There are nick picking things like the inventroy or the mako, but those are not that big of deal. ME1 was nearly flawless. 


While the inventory and the mako aren't great, they aren't a problem. There is a difference.



Yeah, ME1 was so good. I tell ya what, if there's one current gen RPG that deserves a remake it's ME1. Imagine ME1 with ME3's combat, controls and movement. Amazing. 


I'd buy it.


you know, It would go against my "no more future BioWare products for me" but..... technically it's not a future product, lol. :P:P:P


Hey, I'm sure we can trust them to not screw it up. They've already made the game :P Which is more than I can say for their future projects..

And I'm sure rewarding them for GOOD work shouldn't be too much of an issue.

#44
SpamBot2000

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I didn't find ME1 "unfocused" at all. Yeah, the combat gameplay is a little "clunky" as people say, and it is indeed a result of the hybrid RPG/TPS system. I feel it is worthwhile to note that it wasn't simply less developed than the one in the later games, but it tried to do two things: Have an RPG-like focus on character skill in combat, and offer a TPS-like real time reaction based shooting. Still, it wasn't all that "clunky" to me, and was in many ways richer than the later ones. You could even choose whether to attack Geth positions with the Mako or get out and fight on foot. Nothing like that in ME3. You could be surprised by combat, as someone recently noted on another thread, and you might be in a situation of choosing whether to use knockout gas on the Thorian-controlled colonists on Feros or just shooting them. 

Best game of the series, no drinking out of rose-colored glasses required.

Modifié par SpamBot2000, 19 mai 2013 - 11:40 .


#45
NeonFlux117

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KingZayd wrote...

NeonFlux117 wrote...

KingZayd wrote...

NeonFlux117 wrote...

KingZayd wrote...

NeonFlux117 wrote...

KingZayd wrote...

ME1's only problem was its combat.


Yeap. And really, the combat. Is. ME1's only problem. Everything else is stunning. There are nick picking things like the inventroy or the mako, but those are not that big of deal. ME1 was nearly flawless. 


While the inventory and the mako aren't great, they aren't a problem. There is a difference.



Yeah, ME1 was so good. I tell ya what, if there's one current gen RPG that deserves a remake it's ME1. Imagine ME1 with ME3's combat, controls and movement. Amazing. 


I'd buy it.


you know, It would go against my "no more future BioWare products for me" but..... technically it's not a future product, lol. :P:P:P


Hey, I'm sure we can trust them to not screw it up. They've already made the game :P Which is more than I can say for their future projects..

And I'm sure rewarding them for GOOD work shouldn't be too much of an issue.



Well, we know that's it's got the key things that ME3 doesn't- Drew Karpyshyn, great plot and narrative, side quests and...... An epic fitting Ending. EPIC. 

#46
Guest_Cthulhu42_*

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ME1's biggest problem wasn't that it tried to be both a shooter and an RPG; it's that it tried to be both and a driving simulator.

#47
ShinAnubisXIII

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Ah yes opinions [insert councilor Sparatus meme here].

ME1 only had 2 problems. One being the texture loading delay and the other one was, that certain areas looked a little empty. Especially on the citadel. Other than that, the game's fine as is. And yes, even the combat. I'd take that, somewhat unique style, over the generic combat system ME2/3 has, like any other 1st/3rd person shooter, any day.

#48
FlamingBoy

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I find the problems with me1 and me2 is actually a flaw that came as a result of me3.

When you play the previous mass effect there is a tinge of excitement of what will "happen" in the conclusion. Now that me3 is here, the "magic" if you will, is gone. The previous games were so fundamentally built on "the decisions you make" was tossed upon the rocks in the final installment.

But on the subject on hand:
Me1 was a unique game, its essentially an rpg with shooter elements (think about that classification, there is no other game with that sort of game play). There is no game on the market quite like it. Its kind of like the cult popularity around deadly premonition or telltales the walking dead. They are different and unique in a industry that is homogenized to the point where it may collapse.

That is my thought anyway :P

#49
Ridwan

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ME1: lackluster combat and annoying inventory system. Otherwise it was awesome.

#50
andy6915

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FlamingBoy wrote...

Me1 was a unique game, its essentially an rpg with shooter elements (think about that classification, there is no other game with that sort of game play).


Yeah there is, I mentioned 2 such games in my first post. Valkyria Chronicles and Resonance of Fate are both of the classification, VC more so then the other. Watch some gameplay vids-



http://www.youtube.c...h?v=DY_wuHcn3YI

quote from first post-

"Or like Valkyria Chronicles gameplay set in the ME universe, except characters wouldn't die if left untreated and the movement stamina was removed. Or like Resonance of Fate with less insane anime acrobatics and gun-fu. I assume those because DA:O is a Bioware game and Bioware likesto use similar gameplay styles if they can help it, and the other 2 are RPGs where everyone uses guns and are clearly RPGs with shooter elements instead of the other way around."

EDIT: Switched second video, didn't like it, switched back.

Modifié par andy69156915, 19 mai 2013 - 12:35 .