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Campaign questions


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#1
andysks

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Hey everyone I have been building for a while but this is the first time I'm posting here.
I am creating a campaign at the moment and I had a question concerning the companions.If I have a companion joining the PC at the starting module, how do I make this companion interact in conversation and such in other modules ?

Furthermore , how is it better ? To create the modules and then assign them tothe campaign one by one or create one module assign it to the campaign and then work the campaign directory ?

I hope my questions are understood ,hell sometimes I don't even really understand what I want to say :D.

#2
PJ156

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For the first question move the conversation associated with hte npc to the campaign folder from the module folder. It will then persist across all modules.

In my experience you should do the latter. Build your campaign resources as you go and attache each module to the campaign as you go along. I did it the other way and I don't think I will ever clear up the mess ...

PJ

#3
andysks

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Thanks a lot that was very helpful with the folders.As for the second question I kinda have figured it out.It seems a lot more organized this way.

#4
ColorsFade

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PJ156 wrote...

In my experience you should do the latter. Build your campaign resources as you go and attache each module to the campaign as you go along. I did it the other way and I don't think I will ever clear up the mess ...

PJ


This is the best method. Build your campaign first along with the first module. You're going to end up writing a lot of scripts that should be campaign-wide, and you'll want a campaign for them to be housed in. Additionally, getting your world map up and running with the first module makes it way easier to deal with when you add additional modules. 

#5
andysks

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The second advice is a bit late but I found out the bad way. As I have 5 modules and now I have to run back and create world map transitions and stuff.
Thanks for the advice though.

Andy.