Aller au contenu

Photo

One simple solution to the blood magic problem


  • Veuillez vous connecter pour répondre
348 réponses à ce sujet

#26
Knight of Dane

Knight of Dane
  • Members
  • 7 451 messages

Chaos Lord Malek wrote...

Knight of Dane wrote...


Hawke can learn Blood Magic out of no where (presumably observation(lol) or Merrill)
I think the warden can also learn it from a book in Awakening.
The Mage Warden learns blood magic when drinking dragon blood.
Morrigan seems to have learned her blood magic without spirit/demon influence.
Anders can learn blood magic from the Warden in Awakening (or from the same source as the warden)
Keran learns it from Grace who I guess learned it from Decimus who learned it from teh evul demun.
Finn knows about Blood Magic stuffz, don't think he's been chatting to demons, though knowing his statue companions he might.

There are plenty of cases of non-demonic blood magic.
Not
to mention the very definition of it and wether or not the Warden
ritual, Dalish writing and Templar phylactery tracking are such.


There is no book for blood magic, you must have it from Origins.

Drinking Dragon Blood gives you Reaver specialization, not blood magic. Dragon
blood is anathem to the Blood Magic, its the opposites. You learn blood
magic, by giving Conor soul to the Desire Demoness and for that you must
be Mage yourself (Warden must be mage) - neither Morrigan nor Wyne will
acept that (they automatically refuse)

And Morrigan knows no blood magic, and doesn't use it.

Dragon Age: Origins - Awakening:[/b][/i]It can be unlocked by purchasing the manual from the bartender at The Crown and Lion tavern in Amaranthine.[/list]Additionally, the Baroness may also teach this specialization to the Warden-Commander during the Shadows of the Blackmarsh quest, if she is persuaded to give another reward in return for the latter's help in dealing with the villagers.This is currently bugged for Image IPBImage IPB, however there is an unofficial fix for PC users.[/list][/list]Linky

Morrigan tells you herself that the OGB ritual is a kind of blood magic, this happens regardless of specialization choice. Morrigan knows blood magic as a story element.

#27
BlueMagitek

BlueMagitek
  • Members
  • 3 583 messages
Well wouldn't the OGB ritual be a magic of a different sort of fluid? ~_^

#28
Dave of Canada

Dave of Canada
  • Members
  • 17 484 messages
I'd question whether or not blood magic can be provided by teachers other than demons, the only evidence we've seen of Blood Magic outside of demons is Jowan and who knows what those books told him?

The scrolls which we collect in Dragon Age: Origins which speak of learning blood magic quite literally says "summon a demon, make a deal with it".

Modifié par Dave of Canada, 19 mai 2013 - 05:49 .


#29
Guest_StreetMagic_*

Guest_StreetMagic_*
  • Guests
No way to end them. Probably best to tolerate them somewhat.

I think Flemeth probably knows the way through the quagmire better than anyone. And even then, she's not happy about it.

Modifié par StreetMagic, 19 mai 2013 - 06:19 .


#30
Cainhurst Crow

Cainhurst Crow
  • Members
  • 11 374 messages
@Chaos Lord Malek

Yes, there is in fact a book of blood magic you can buy in awakening to get the specialization.

http://dragonage.wik...ual:_Blood_Mage

Modifié par Darth Brotarian, 19 mai 2013 - 06:31 .


#31
Cainhurst Crow

Cainhurst Crow
  • Members
  • 11 374 messages
As for waging a war with the demons, has anyone ever actually managed to kill a demon? We've driven them back to the fade or deeper into the fade, but have we ever actually, you know, killed them? Like wiped them off the face of exsistence forever?

Beyond that is resources, mainly, there aren't enough mages to wage a full scale assault on a parallel supernatural reality and keep the numbers bolstered when we take casualties.

Additionally, we do not know what effect the destruction of a large number of demons could have on the fade or our own reality for that matter. Wiping them out could lead to our own destruction, or complete mental breakdown from the change of balance in the worlds psyche, or other unforeseen consequences.

Or we could end up waking up something worse in the fade that we hadn't known about, it is a unknown and barley explorable place.

#32
Dave of Canada

Dave of Canada
  • Members
  • 17 484 messages
The blood magic manual feels more like a gameplay mechanic than lore. You can become a Reaver by reading the manual too and we all know you can't do that unless you drink Dragon's Blood.

#33
Boycott Bioware

Boycott Bioware
  • Banned
  • 3 511 messages
Considering how the both games show us that how easy everyone being persuaded by demons, it is a bad idea...

You see, everyone except the PC are so easy being fooled or accepting demon contract...in DA2, all Hawke friends are easy being persuaded by demons, only by a simple conversation with the demons

That is how the game tell us, once someone get into the Fade, they will fall to demon promises and tricks, except the PC

Edit : In DA:O however, all mages who come into the Fade to save Connor can't be persuaded by the demon except the PC, it is because they all can't unlock Blood Mage specialization except the PC, so you sent First Enchanter, Morrigan, Waynne and Jowan, all will reject the demon offer

Modifié par Qistina, 19 mai 2013 - 07:16 .


#34
Guest_StreetMagic_*

Guest_StreetMagic_*
  • Guests
It would be interesting to make a game mechanic that makes one less immune and able to succumb to demon temptation. Perhaps a scale that eventually puts them over the edge. Enough failures and you might be in trouble. A minigame perhaps with a sliding scale of wins and losses, but that might prove unpopular. Many people dislike minigames.

#35
Giga Drill BREAKER

Giga Drill BREAKER
  • Members
  • 7 005 messages
killing all the mages is a better solution.

#36
Cainhurst Crow

Cainhurst Crow
  • Members
  • 11 374 messages

Dave of Canada wrote...

The blood magic manual feels more like a gameplay mechanic than lore. You can become a Reaver by reading the manual too and we all know you can't do that unless you drink Dragon's Blood.


But doesn't that mean all items in game could be dismissed as simply gameplay mechanics and not lore? Where does the line get drawn?

#37
Knight of Dane

Knight of Dane
  • Members
  • 7 451 messages
^
That's one reason why I like the personal trees the companions had in 2. There was no reason why Oghren, Sten, Alistair, Loghain, Mhairi and Justice could become reavers in Origins/Awakening when it was the Warden who drank the blood..

#38
Boycott Bioware

Boycott Bioware
  • Banned
  • 3 511 messages

^
That's one reason why I like the personal trees the companions had in 2. There was no reason why Oghren, Sten, Alistair, Loghain, Mhairi and Justice could become reavers in Origins/Awakening when it was the Warden who drank the blood..


You don't see the Warden cut his/her wrist and force them to drink his/her blood at the camp...

Modifié par Qistina, 19 mai 2013 - 07:52 .


#39
ArcaneJTM

ArcaneJTM
  • Members
  • 157 messages
Invading the Fade didn't work out so well last time. (Black City, darkspawn, blights, etc.) It also took blood magic and lots of sacrifices.

Genocide is never easy, but quite frankly you'd have more success charging into the deep roads alone to wipe out all darkspawn than trying to send an army into the fade to destroy all demons.

#40
garrusfan1

garrusfan1
  • Members
  • 8 047 messages
well you really don't need a demon to learn blood magic but it can make it more powerfulif you have noone to teach you it. the reason the tevinter magisters have it so powerful is they are taught by humans and have the time to pratice it without worrying about templars coming in and slaughtering everyone. also I don't know if the demons can be permanetly killed or if they replenish there numbers or theere are a certain number. eitherway if it could be done the cost would be way too high

#41
Dave of Canada

Dave of Canada
  • Members
  • 17 484 messages

Darth Brotarian wrote...

Dave of Canada wrote...

The blood magic manual feels more like a gameplay mechanic than lore. You can become a Reaver by reading the manual too and we all know you can't do that unless you drink Dragon's Blood.


But doesn't that mean all items in game could be dismissed as simply gameplay mechanics and not lore? Where does the line get drawn?


You can dismiss most objects as gameplay mechanics.

Poultices aren't potions, Lyrium is probably dangerous to ingest, Stamina potions make no real sense, etc.

The manual just make the least sense because it goes directly against what we're told in the game itself multiple times.

Modifié par Dave of Canada, 19 mai 2013 - 09:12 .


#42
Fetunche

Fetunche
  • Members
  • 491 messages
Once the Chantry and the Templars are are destroyed, mages won't have to resort to blood magic to circumvent the Templars antimagic abilities, problem solved.

#43
Guest_StreetMagic_*

Guest_StreetMagic_*
  • Guests

Fetunche wrote...

Once the Chantry and the Templars are are destroyed, mages won't have to resort to blood magic to circumvent the Templars antimagic abilities, problem solved.


Unfortunately, that'd also be the end of the game series too. You really think they want to shake the world up that much? They want to keep it in varying degrees of conflict. Unstoppable forces clashing with immovable objects. One of Gaider's main ideas when asked to create a fantasy world had the Chantry in mind.

Modifié par StreetMagic, 19 mai 2013 - 09:23 .


#44
Fetunche

Fetunche
  • Members
  • 491 messages
There is still, the dark spawn, Qunari and dragons to deal with.

#45
Medhia Nox

Medhia Nox
  • Members
  • 5 066 messages
Fetunche: Explain Tevinter please? Every Magister practices blood magic.

#46
Fetunche

Fetunche
  • Members
  • 491 messages
I haven't been to Tevinter in game, so I have no Idea how magisters behave, I'm disinclined to take the word of an embittered runaway slave. The blood mages encountered so far have been desperate to escape the Templars.

#47
LobselVith8

LobselVith8
  • Members
  • 16 993 messages

Shinian2 wrote...

Ferretinabun wrote...

Catroi wrote...

also DA2 made every single mage able to become a blood mage in the blink of an eye without need a a pact with a demon and intense training so...


Another silly retcon. I much preferred DA:O's way of doing it. 


This puzzles me.

Merril became a blood mage by making a pact with the demon on Sundermount.


Merrill didn't make a pact with Audacity. The situation between Merrill and Audacity is quite different than, for example, the scenario that happened with Connor. Merrill spoke with Audacity while it was imprisoned and powerless, while Connor ended up losing his soul to a Desire Demon in the Fade who he thought was simply a "bad lady" who spoke to him in his dreams.

In Sundermount, Audacity is sundered from the Fade and trapped in a totem, so it really wasn't in a position to make bargains in the way that the denizens of the Fade can (for example, like the aforementioned Desire Demon who made a 'contract' with Connor to save his father), since Audacity is cut off from the Fade, and has been for over a millennia.

Audacity can communicate, however, so that would presumably be the way that Merrill learned blood magic from Audacity. There is even dialogue from Anders where he asks if Merrill accidently learned blood magic by realizing the power of her own blood.

The idea that blood magic can only be learned from demons is disproven by multiple accounts in the narrative, as well as the WoT.

Shinian2 wrote...

Other DA2 bloodmages, was it explained how they became bloodmages?


Not really. There was minimal characterization given to the blood mage antagonists, unfortunately.

Shinian2 wrote...

In DAO and DA2 you became an abomination by accepting help from a demon, not necessarily a blood mage though 


You essentially lose a battle of wills with a demon, either through cunning or through brute strength. The Pride Demon in the Magi Origin tries to trick the protagonist into sharing the same body by pretending to be a dead apprentice, while Uldred lost a battle of wills when he used demonology to summon more demons than he could possibly control.

#48
MisterJB

MisterJB
  • Members
  • 15 585 messages

Fetunche wrote...

I haven't been to Tevinter in game, so I have no Idea how magisters behave, I'm disinclined to take the word of an embittered runaway slave. The blood mages encountered so far have been desperate to escape the Templars.

I can give you examples, if you'd like.
World of Thedas, page 79, a Tevinter mage sacrifices a slave in a blood magic ritual to disfigure her boyfriend because he was cheating on her; page 109 Magister Calanthus kills 33 slaves in a blood magic ritual to gain power; page 109 again "In the Imperium, the traditions of blood magic are now passed down quietly from master to apprentice and from parent to child. To this day, even the most devout mage in the Imperial Chantry knows at least a little of blood magic.
"Until we sleep" issue 1 page 04, Varric explains the ancient rituals of worship of the Old Gods involved human sacrifices. Issue 2, page 11, Mae explains how Magister Titus intends to use blood magic to enslave the very souls of every non-mage in Thedas.

Need I go on? None of these accounts were given by Fenris altough I see no reason to doubt his word when he relates facts such as "Danarius once cut a little boy open to entertain his guests."

So, no. It doesn't take templars for mages to use blood magic to hurt others.

#49
LobselVith8

LobselVith8
  • Members
  • 16 993 messages

Qistina wrote...

Considering how the both games show us that how easy everyone being persuaded by demons, it is a bad idea...


I respectfully disagree. The mage protagonist can see through the trickery of the Pride Demon who tries to possess him during the Harrowing (which would also be true for all the mages who are tested and succeeded in the Harrowing). As you already noted, Irving, Jowan, and Morrigan rebuke the Desire Demon who possesses Connor. Furthermore, Sten and Morrigan see through the charade of the Sloth Abomination's fantasies. The Warden can intimidate the Desire Demon to leave Connor alone and give him something in exchange for her life. Hawke can refuse the Profane Abomination in the Deep Roads and the Sloth Demon who wants Feynriel after gaining vital information from them.

It's not as though people automatically fail when they are pitted against demons.

Qistina wrote...

You see, everyone except the PC are so easy being fooled or accepting demon contract...in DA2, all Hawke friends are easy being persuaded by demons, only by a simple conversation with the demons


The situations aren't the same as Connor; in the respective quest "Night Terrors", all of Hawke's companions are willing to kill the protagonist within seconds of being offered something in exchange for his death. It came across as very silly.

Qistina wrote...

That is how the game tell us, once someone get into the Fade, they will fall to demon promises and tricks, except the PC


Except for all the times where characters don't fall prey to demons, as I noted above.

Qistina wrote...

Edit : In DA:O however, all mages who come into the Fade to save Connor can't be persuaded by the demon except the PC, it is because they all can't unlock Blood Mage specialization except the PC, so you sent First Enchanter, Morrigan, Waynne and Jowan, all will reject the demon offer 


It isn't in Irving's character to make deals with demons. It wouldn't make sense for Morrigan, either. Jowan is already a blood mage, and he wants to repent his mistakes through his current actions. It's not simply a game mechanic for them to refuse the Desire Demon's offer.

#50
Tinu

Tinu
  • Members
  • 657 messages
Blood magic is not the problem. It's the Chantry propaganda that made it so. Well with a little help from the Tevinter Imperium. It's not because some low-life mages aren't capable of dealing with blood magic, that all mages are in the same boat.

However, I do think we'll enter the Fade with a large group (not just a party like last time), willingly or unwillingly and that we have to destroy something more powerful than a demon. Don't forget the Veil has been breached :wizard:

Modifié par TinuHawke, 19 mai 2013 - 10:50 .