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One simple solution to the blood magic problem


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#176
billy the squid

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Plaintiff wrote...

billy the squid wrote...
Clearly a mage dictatorship is so different.

Because criticizing the current system means I want mages to RULE THE WORLD AND SUBJUGATE ALL THE NORMIES.

In other words: strawman strawman strawman strawman, strawman strawman strawman.

Well the Chantry is an element of an individual state, not a control of the state itself, so the former is a dictatorship the other is simple stricter controls to safeguard against future revolts by magic users.

I don't see how this is relevant to anything I said.

If you're just going to be obtuse, regarding the danger of Mages, then there's not much point to pointing out the issues.

Also not relevant to anything I said. The potential danger that any given mage represents isn't justififcation for putting the Templar Order in a position to commit even greater abuses than it does currently.


Stating that greater freedom, won't lead to a surge or danger that mages will sieze power is daft. Their abilities are inherrently dangerous. Or didn't the Anders episode show anything, regarding the danger of possession, magic and radicalised mages.

It's relevant because, the Templar order does not control any system of government, ipso facto it's not military rule of a state and not a dictatorship. 

So blowing up the main Chantry in Kirkwall, is just okay. Again, freedom for mages, but we'll just sweep the body count under the proverbial rug when things inevitably go wrong. And the Templars hardly commit more "crimes" than the so called oppressed mages.

Modifié par billy the squid, 21 mai 2013 - 01:45 .


#177
MisterJB

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Xilizhra wrote...
There's no need for peaceful means against an enemy that is not peaceful.

That's an entirely different discussion I don't feel like getting into. The point was not whether there was a need for peaceful mage movements; the point was that Plaintiff claimed Anders tried to enact change through peaceful means for seven years; thereby suggesting his act of terrorism was his very first violent act for the "freedom" of mages; when one of the very first things we see Anders do in DA2 is break into private proprierty to enable the escape of a convicted man by killing several law enforcement agents.
You can agree with him all you want but Anders is anything but peaceful.

Modifié par MisterJB, 21 mai 2013 - 01:45 .


#178
Xilizhra

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That's an entirely different discussion I don't feel like getting into. The point was not whether there was a need for peaceful mage movements; the point was that Plaintiff claimed Anders tried to enact change through peaceful means for seven years; thereby suggesting his act of terrorism was his very first violent act for the "freedom" of mages; when one of the very first things we see Anders do in DA2 is break into private proprierty to enable the escape of a convicted man by killing several law enforcement agents.

I think you're misreading the sequence of events there. The Chantry wasn't locked, so far as I know, so I don't know if it really counts as a break-in. Moreover, he wanted to avoid direct conflict with the templars; they'd set up a trap for him and tried to kill him first.

#179
Plaintiff

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billy the squid wrote...
Stating that greater freedom, won't lead to a surge or danger that mages will sieze power is daft.

There's no reason to assume it will, either.

Their abilities are inherrently dangerous.

A good argument for education, not for pre-emptive imprisonment and subjugation.

Or didn't the Anders episode show anything, regarding the danger of possession, magic and radicalised mages.

I consider every single one of Anders' actions to be morally correct, up to and including the destruction of the Chantry and subsequent murder of the cowardly bigot Elthina, who allowed her subordinates to run roughshod over the people of Kirkwall.

It's relevant because, the Templar order does not control any system of government, ipso facto it's not military rule of a state and not a dictatorship.

I never said they did, my coment about military rule was in opposition to your assertion that the Templar Order should be in charge.

So blowing up the main Chantry in Kirkwall, is just okay.

More than okay. Elthina got a quick, painless death that she didn't deserve. If there was any justice in the world, she would've been made to suffer as her gross neglect caused others to suffer.

Again, freedom for mages, but we'll just sweep the body count under the proverbial rug when things inevitably go wrong.

Why not? That's what the Chantry has been doing for the past thousand years.

And the Templars hardly commit more crimes than the so called oppressed mages.

Since I find the "law" the Templars work under to be grossly inadequate and clearly unjust, whether or not any of their actions are "criminal" is irrelevent to whether or not they are morally correct.

Modifié par Plaintiff, 21 mai 2013 - 02:09 .


#180
Red Templar

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Xilizhra wrote...

Are you honestly saying that magic being both genetic and feared is unique to the Dragon Age franchise?


...no. What is unique to Dragon Age is the emphasis on the need to police magic for the greater good, solving a difficult problem through an imperfect system that has many negative side effects. Other franchises tend to either blissfully igore the potential civil problems arising from having magic in the world, or sidestep the issue with the mages-police-their-own doctrine (handled well in some cases, miserably paper-thin in others), or make magic users rare enough that they don't represent a pandemic problem. The existence of templars and the templar system adds credibility and substance to Dragon Age that other franchises lack. They are one of two pillars, along with the qunari, that elevate Thedas over any generic fantasy. To remove one of these pillars entirely just so that you are more comfortable with the franchise is nice to you as an individual, but bad for the franchise.

In any case, your allegedly critical lens is heinously biased and primarily a means of templar apologia


It only seems like it because you are so profoundly polarized. Anything that doesn't demonize the templars is the domain of the apologist. I gather that you believe the things you say, but they really aren't credible. You are the one arguing that one faction is wrong and the other is correct; I am not operating from the same binary paradigm.

Victory and decency are not whitewashing.


Victory and decency. Okay. I'm sure that there was a flag waving in the wind behind you as you typed that. Not convincing though. A credible mage victory necessitates negative consequences for the general population that were held back by the templar system. This is necessary for good storytelling for many reasons, some of which I've discussed at length here without response from you. The ideal mage victory you espouse is whitewashing because it sidesteps these consequences without offering an intelligent, alternative solution. You've certainly been unable to provide one in this conversation. We've been told that Dragon Age is designed so as to have difficult conflicts with no easy solutions; if the templars are overthrown and mage liberty is restored without negative consequences for the general population, not only is it unintelligent and implausible, but it suggest that the templar system was a solution to a non-problem and easily removed. While this is what you believe and what you want the narrative to vindicate, it would also be an objective failure on behalf of the writers, demonstrating that they proved unable to construct the kind of world and conflicts that they intended to.

Modifié par Red Templar, 21 mai 2013 - 02:05 .


#181
Xilizhra

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...no. What is unique to Dragon Age is the emphasis on the need to police magic for the greater good, solving a difficult problem through an imperfect system that has many negative side effects. Other franchises tend to either blissfully igore the potential civil problems arising from having magic in the world, or sidestep the issue with the mages-police-their-own doctrine (handled well in some cases, miserably paper-thin in others), or make magic users rare enough that they don't represent a pandemic problem. The existence of templars and the templar system adds credibility and substance to Dragon Age that other franchises lack. They are one of two pillars, along with the qunari, that elevate Thedas over any generic fantasy. To remove one of these pillars entirely just so that you are more comfortable with the franchise is nice to you as an individual, and it is objectively bad for the franchise.

Handle the perceived need; nothing's said it's actually objectively necessary, especially not in the way it's being done. Also, the qunari are hardly a pillar of any kind, they're just orderly orcs. And Tevinter seems to be a fairly tightly run ship in terms of magical phenomena not running amuck all the time; it has numerous other social problems, but everything it does has been done by multiple societies on Earth with no mages at all.

It only seems like it because you are so profoundly polarized. Anything that doesn't demonize the templars is the domain of the apologist. I gather that you believe the things you say, but they really aren't credible. You are the one arguing that one faction is wrong and the other is correct; I am not operating from the same binary paradigm.

Not all positions or ethics are equal; to argue otherwise is the golden mean fallacy.

A credible mage victory necessitates negative consequences for the general population that were held back by the templar system. This is necessary for good storytelling for many reasons, some of which I've discussed at length here without response from you.

Negative consequences, perhaps. However, they do not need to outweigh the positive ones; some bad will come along with every good, but it's no crime of storytelling to make it a net good.

. The ideal mage victory you espouse is whitewashing because it sidesteps these consequences without offering an intelligent, alternative solution.

I've mentioned one several times, you just either haven't read it or continue to ignore it. However: if the national rulers wish to protect the general population, which is after all they're job, they can train as many templars as they wish to police their own realms. The Circle can stand as an independent international entity with affiliated guards with templar training who can help protect them from demons, but who are not affiliated with the Chantry or with any national governments; the Circle has to stay an independent power to keep it out of being maliciously used by kings and the like.

if the templars are overthrown and mage liberty is restored without negative consequences for the general population, not only is it unintelligent and implausible, but it suggest that the templar system was a solution to a non-problem and easily removed

False dichotomy. All it says was that a better solution could be found than the (terrible) templar one.

Modifié par Xilizhra, 21 mai 2013 - 02:13 .


#182
MisterJB

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Xilizhra wrote...
I think you're misreading the sequence of events there. The Chantry wasn't locked, so far as I know, so I don't know if it really counts as a break-in. Moreover, he wanted to avoid direct conflict with the templars; they'd set up a trap for him
and tried to kill him first.

Initiating physical violence against someone is not the only way for someone to break the peace. Taking mages from under the charge of the templars whether they like it or not already constitutes an act of violence against the templars and Chantry, even if not physical, whereas the peaceful alternative would be, for example, to write a letter to high echelons of power detailing his case.
In fact, escaping from Ferelden's tower just once would constitute as an act of rebellion, which is not peaceful.

Also, entering private proprierty just because the gate happened to be unlocked is still a break in. Would you steal a car just because the keys were in the ignition?

Modifié par MisterJB, 21 mai 2013 - 02:13 .


#183
Joy Divison

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Xilizhra wrote...

I think you're misreading the sequence of events there. The Chantry wasn't locked, so far as I know, so I don't know if it really counts as a break-in. Moreover, he wanted to avoid direct conflict with the templars; they'd set up a trap for him and tried to kill him first.


LOL, you're joking?

And by "avoid direct conflict," can we agree you mean "willingly break the law and hope not to get caught"?

#184
Plaintiff

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MisterJB wrote...

Xilizhra wrote...
I think you're misreading the sequence of events there. The Chantry wasn't locked, so far as I know, so I don't know if it really counts as a break-in. Moreover, he wanted to avoid direct conflict with the templars; they'd set up a trap for him
and tried to kill him first.

Initiating physical violence against someone is not the only way for someone to break the peace. Taking mages from under the charge of the templars whether they like it or not already constitutes an act of violence against the templars and Chantry, even if not physical, whereas the peaceful alternative would be, for example, to write a letter to high echelons of power detailing his case.
In fact, escaping from Ferelden's tower just once would constitute as an act of rebellion, which is not peaceful.

Also, entering private proprierty just because the gate happened to be unlocked is still a break it. Would you steal a car just because the keys were in the ignition?

The Chantry is a public building, people can enter or leave it as they please.

#185
Xilizhra

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MisterJB wrote...

Xilizhra wrote...
I think you're misreading the sequence of events there. The Chantry wasn't locked, so far as I know, so I don't know if it really counts as a break-in. Moreover, he wanted to avoid direct conflict with the templars; they'd set up a trap for him
and tried to kill him first.

Initiating physical violence against someone is not the only way for someone to break the peace. Taking mages from under the charge of the templars whether they like it or not already constitutes an act of violence against the templars and Chantry, even if not physical, whereas the peaceful alternative would be, for example, to write a letter to high echelons of power detailing his case.
In fact, escaping from Ferelden's tower just once would constitute as an act of rebellion, which is not peaceful.

Also, entering private proprierty just because the gate happened to be unlocked is still a break in. Would you steal a car just because the keys were in the ignition?

Capturing the mage to begin with was an act of violence itself, so I'd argue that it counts as a defensive act. But ultimately it's all semantics.

#186
MisterJB

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Plaintiff wrote...
The Chantry is a public building, people can enter or leave it as they please.

Religious buildings are private propriety who are usually open to the public. It doesn't mean people can enter the Church at 3 AM anymore than people can enter a store after it has been closed for the night.
Do you have a citation from some DA source claiming the Chantry operates differently?

Modifié par MisterJB, 21 mai 2013 - 02:20 .


#187
Annihilator27

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Your first post and your a 2009?Must find the rest of my kind.Wouldnt there be a limitless number of demons?

Modifié par Annihilator27, 21 mai 2013 - 02:21 .


#188
Plaintiff

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MisterJB wrote...

Plaintiff wrote...
The Chantry is a public building, people can enter or leave it as they please.

Religious buildings are private propriety who are usually open to the public.

Then Anders is committing no crime by simply stepping inside one.

It doesn't mean people can enter the Church at 3 AM anymore than people can enter a store after it has been closed for the night.

Many churches are open until very late at night.

Do you have a citation from some DA source claiming the Chantry operates differently?

I cite commonsense.

Hawke and co are able to enter the Chantry at night every single time that the story requires it, and at no point does anyone suggest that it's illegal to simply be there. Further, why on Earth would Karl, Hayder, Petrice (in the guise of the Viscount) or anyone else suggest meeting inside a building if they knew it would be locked and would thus necessitate a break-in?

There are plenty of other places in Kirkwall that would more aptly serve as meeting places for the discussion or perpetration of secret deeds, the only reason to meet at the Chantry instead of some shadowy corner of Lowtown is if it is easier to do so.

#189
MisterJB

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Plaintiff wrote...
Then Anders is committing no crime by simply stepping inside one.

Technically, every second he is not in a Circle or working for the Grey Wardens he is commiting a crime.

Many churches are open until very late at night.

"Open" does not mean "abandoned". There is usually some cerimony that necessitates the late hour or some religious figure tending to the building.
They don't go home and leave it open for large groups of armed people to just wander in such as Hayder's group.

I cite commonsense.
Hawke and co are able to enter the Chantry at night every single time that the story requires it, and at no point does anyone suggest that it's illegal to simply be there. Further, why on Earth would Karl, Hayder, Petrice (in the guise of the Viscount) or anyone else suggest meeting inside a building if they knew it would be locked and would thus necessitate a break-in?

There are plenty of other places in Kirkwall that would more aptly serve as meeting places for the discussion or perpetration of secret deeds, the only reason to meet at the Chantry instead of some shadowy corner of Lowtown is if it is easier to do so.

You're avoiding the context.
Petrice placed Seamus' corpse in the Chantry because it had significance. It was meant to make it seem like he was converting back to Andrastianism when the Qunari murdered him.
Hayder did not suggest meeting in the Chantry. He was hiding there thereby suggesting there would be less chances of someone finding him there thus suggesting people don't find themselves in the Chantry late at night.
It was likely the templars who suggested the Chantry as a meeting place through Karl because of one reason or the other. Maybe exactly because there would be less risk of innocents getting caught by Anders' magic than it would be on, say, the Docks.

#190
Red Templar

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Xilizhra wrote...

Handle the perceived need; nothing's said it's actually objectively necessary,


Logic does. Public safety versus individual liberty. It is the firearms debate in a fantasy setting. The problem of public safety doesn't vanish because it is inconvenient to the narrative of personal liberty. Well, it isn't enitrely the same. In the real world, gun-rights folks counter the need for regulation with the argument that more guns would solve gun violence with the "good guy with a gun stops a bad guy with a gun" platform, and the mage cause doesn't even have an alternative to that manner of thin counter-argument because magic is inborn and cannot be used to arm anyone but the master-race.

Also, the qunari are hardly a pillar of any kind, they're just orderly orcs.


Please. Even if I accept this assertion, it isn't a counter. What else exists to rob the "orderly orc" qunari of his unique roll in this setting? Warcraft? Don't be absurd.

Besides, I said "qunari", not "kossith".

And Tevinter seems to be a fairly tightly run ship in terms of magical phenomena not running amuck all the time; it has numerous other social problems, but everything it does has been done by multiple societies on Earth with no mages at all.


Not relevant to what I'm talking about. Not sure why are you are talking about Tevinter. Are you saying that Tevinter is an element that makes the setting unique - to which I would say that sinister magocracies are mindnumbingly commonplace - or are you saying that Tevinter represents a valid alternative to the templars - to which I would say you should have a chat with Fenris sometime - ?

Not all positions or ethics are equal; to argue otherwise is the golden mean fallacy.


Oh for Pete's sake. If you are going to name a fallacy, at least look it up.

We're not arguing arguing ethics or epistemology. That's where the goldem mean fallacy applies, by saying that extreme viewpoints are necessarily wrong and the middle ground is necessarily right. In no way does this relate to our discussion. I'm not arguing that a middle-ground between the templars and the mages is morally correct therefore necessary. Again, you are guilty of psychological projection by assuming that I want the world of Dragon Age to reflect my personal ethics as you want it to reflect yours. That's not the case.

What I'm arguing is the narrative benefit of showing a complex issue from multiple points of view as the franchise progresses. Which you seem not to want, because for the narrative to even suggest that the templars have any valid points in their dogma is anathema to you.

Negative consequences, perhaps. However, they do not need to outweigh the positive ones; some bad will come along with every good, but it's no crime of storytelling to make it a net good.


A net good would involve accepting that the inherent good of a mage being free to choose his address, get married, and stay up as late as he wants at night outweighs the inherent bad that the mage's neighbour has to worry about his entire family being slaughtered before help arrives if the mage has a bad dream. There is no net good to be had with such deliberately complex problems. Something is sacrificed, and something is gained. If the sacrifice is removed, so is the gain. Comfortable liberty for mages means unacceptable loss of security for the general populace. We've experienced it from one angle, we should experience it from the other without wussing out of the nitty gritty.

I've mentioned one several times, you just either haven't read it or continue to ignore it. However: if the national rulers wish to protect the general population, which is after all they're job, they can train as many templars as they wish to police their own realms. The Circle can stand as an independent international entity with affiliated guards with templar training who can help protect them from demons, but who are not affiliated with the Chantry or with any national governments; the Circle has to stay an independent power to keep it out of being maliciously used by kings and the like.


I could probably counter this by just reposting text of mine from a page or two pack, but I won't.

What you are suggesting is an alternative, a compromise, but a miserable one. Amusingly, it even approaches the golden mean fallacy you accused me of.

On the one hand, you have militarized libertarian revolutionaries, radicalized by violence and struggle, who have now won their costly victory over the dreaded oppressor, only to be okay with national governments training more dreaded oppressors to whom they must surrender their hard won liberty? That's not plausible. That's not how it works in places where actual armed revolutions take place, trust me. Heck, forget Africa and the Middle East... Americans can't even get semi-autos off the streets because Revolutionary War rhetoric, and 1776 was two hundred and thirty-seven years ago. For the mage revolutionaries to be blithely accepting of what you suggest would be insulting to the intelligence.

On the other hand, you still have mages in the general population. Meaning that the new government-templars would not be a preventative force, but a punitive one. Bringing rogue mages to justice and mopping up stray demons is nowhere not as effective a solution as preventing those things from becomming problems. Unless you can put a gov-templar on every street corner and in every public place, which is less plausible than putting a SWAT team member in every corresponding spot in America, the common muggle is going to be at constant risk of being victimized by a member of the master race, actively malign or simply fallable from time to time with disastrous results, against whom they have no reasonable defense. It is a gun abolotionist's worst nightmare, with people running around with invisible machine-gun attachments that can misfire if they have a bad dream.

What you are suggesting is a very flawed alternative. But not a bad one for the narrative, so long as the drastic consequences of having mages free among the general populace are explored without whitewashing.

if the templars are overthrown and mage liberty is restored without negative consequences for the general population, not only is it unintelligent and implausible, but it suggest that the templar system was a solution to a non-problem and easily removed

False dichotomy. All it says was that a better solution could be found than the (terrible) templar one.


It is a false dichotomy? In this same post you said that the need for the templar system was a perception and not a reality. You are arguing out of both sides of your mouth.

Modifié par Red Templar, 21 mai 2013 - 03:17 .


#191
billy the squid

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Plaintiff wrote...

billy the squid wrote...
Stating that greater freedom, won't lead to a surge or danger that mages will sieze power is daft.

There's no reason to assume it will, either.

Their abilities are inherrently dangerous.

A good argument for education, not for pre-emptive imprisonment and subjugation.

Or didn't the Anders episode show anything, regarding the danger of possession, magic and radicalised mages.

I consider every single one of Anders' actions to be morally correct, up to and including the destruction of the Chantry and subsequent murder of the cowardly bigot Elthina, who allowed her subordinates to run roughshod over the people of Kirkwall.

It's relevant because, the Templar order does not control any system of government, ipso facto it's not military rule of a state and not a dictatorship.

I never said they did, my coment about military rule was in opposition to your assertion that the Templar Order should be in charge.

So blowing up the main Chantry in Kirkwall, is just okay.

More than okay. Elthina got a quick, painless death that she didn't deserve. If there was any justice in the world, she would've been made to suffer as her gross neglect caused others to suffer.

Again, freedom for mages, but we'll just sweep the body count under the proverbial rug when things inevitably go wrong.

Why not? That's what the Chantry has been doing for the past thousand years.

And the Templars hardly commit more crimes than the so called oppressed mages.

Since I find the "law" the Templars work under to be grossly inadequate and clearly unjust, whether or not any of their actions are "criminal" is irrelevent to whether or not they are morally correct.


So in effect you support murderers, terrorists and degenerates. You've vindicated the entire war of the Templars, with everything you've just said and the Mage's subsequent extermination. 

#192
Xilizhra

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Logic does. Public safety versus individual liberty. It is the firearms debate in a fantasy setting. The problem of public safety doesn't vanish because it is inconvenient to the narrative of personal liberty. Well, it isn't enitrely the same. In the real world, gun-rights folks counter the need for regulation with the argument that more guns would solve gun violence with the "good guy with a gun stops a bad guy with a gun" platform, and the mage cause doesn't even have an alternative to that manner of thin counter-argument because magic is inborn and cannot be used to arm anyone but the master-race.

Nowhere in the world that I know of is someone who owns a registered weapon locked up just for the potential of danger.

Please. Even if I accept this assertion, it isn't a counter. What else exists to rob the "orderly orc" qunari of his unique roll in this setting? Warcraft? Don't be absurd.

They're unique in this setting, yes, but are extremely common across various forms of media.

Not relevant to what I'm talking about. Not sure why are you are talking about Tevinter. Are you saying that Tevinter is an element that makes the setting unique - to which I would say that sinister magocracies are mindnumbingly commonplace - or are you saying that Tevinter represents a valid alternative to the templars - to which I would say you should have a chat with Fenris sometime - ?

It's not valid, but neither are the templars a valid alternative to Tevinter. I also don't see why a magocracy is inherently worse than any of the other non-democratic governments in Thedas, which is all of them.

What I'm arguing is the narrative benefit of showing a complex issue from multiple points of view as the franchise progresses. Which you seem not to want, because for the narrative to even suggest that the templars have any valid points in their dogma is anathema to you.

None of the valid points that the templars have actually make the templars themselves necessary, just that total anarchy isn't a good thing. Which is soul-crushingly obvious. And I suppose you're right in that I don't want to see the templars as valid, as I see them as the villains, and anyone who sides with them as being a villain protagonist.

A net good would involve accepting that the inherent good of a mage being free to choose his address, get married, and stay up as late as he wants at night outweighs the inherent bad that the mage's neighbour has to worry about his entire family being slaughtered before help arrives if the mage has a bad dream. There is no net good to be had with such deliberately complex problems. Something is sacrificed, and something is gained. If the sacrifice is removed, so is the gain. Comfortable liberty for mages means unacceptable loss of security for the general populace. We've experienced it from one angle, we should experience it from the other without wussing out of the nitty gritty.

Hardly. All we need to do is find a way to alleviate the sacrifice. Also, we've only ever seen one mage be at serious risk of demonic possession because of dreams and he was A. both in possession of an extraordinarily rare condition, and B. showing symptoms three years before he presented actual danger. As for the alleviation... as of now, there's no such thing as comfortable liberty for mages at all, as certain kinds of liberty will increase the risks of demon attack. It's a difficult balance, to be sure, but one the templars and Chantry can stay well out of.

On the one hand, you have militarized libertarian revolutionaries, radicalized by violence and struggle, who have now won their costly victory over the dreaded oppressor, only to be okay with national governments training more dreaded oppressors to whom they must surrender their hard won liberty? That's not plausible. That's not how it works in places where actual armed revolutions take place, trust me. Heck, forget Africa and the Middle East... Americans can't even get semi-autos off the streets because Revolutionary War rhetoric, and 1776 was two hundred and thirty-seven years ago. For the mage revolutionaries to be blithely accepting of what you suggest would be insulting to the intelligence.

Why would you have to surrender your liberty to them? It's not like they govern the mages, they're just there as a preventative force. They're not controlling mages' daily lives. It's not at all the same thing.

On the other hand, you still have mages in the general population. Meaning that the new government-templars would not be a preventative force, but a punitive one. Bringing rogue mages to justice and mopping up stray demons is nowhere not as effective a solution as preventing those things from becomming problems. Unless you can put a gov-templar on every street corner and in every public place, which is less plausible than putting a SWAT team member in every corresponding spot n America, the common muggle is going to be at constant risk of being victimized by a member of the master race, actively malign or simply fallable from time to time with disastrous results, against whom they have no reasonable defense. It is a gun abolotionist's worst nightmare, with people running around with invisible machine-gun attachments that can misfire if they have a bad dream.

Quit talking about utterly false crap about bad dreams and perhaps we can continue.

It is a false dichotomy? In this same post you said that the need for the templar system was a perception and not a reality. You are arguing out of both sides of your mouth.

It's false because you're assuming the templar solution is the only one.

However, realistically, none of this can be answered with any of the information we currently have, and all we can do is wait until the third game comes out, so we can do things like assess the character of the rebellion and opposition more accurately.

#193
Red Templar

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Xilizhra wrote...

Nowhere in the world that I know of is someone who owns a registered weapon locked up just for the potential of danger.


Yes yes yes, you don't like the templar solution. Not the point. You said that there is only a perceived need for the templar solution, that it wasn't objectively necessary. The dilemma is real. The templar solution is valid at solving what it intends to solve, at the expense of that which it isn't primarily concerned with. You cannot logically get around this.

They're unique in this setting, yes, but are extremely common across various forms of media.


The only part of this sentence that matters is that you admit that they are unique to the setting, my original point. There is a TV trope entry for everything. That's because there's no such thing as a completely new idea in fiction. Creativety lies in how you string old ideas together in ways that other people haven't before, which is what we see in the qunari.

And, again, "qunari", not "kossith".

It's not valid, but neither are the templars a valid alternative to Tevinter. I also don't see why a magocracy is inherently worse than any of the other non-democratic governments in Thedas, which is all of them.


An evaluation of Tevinter is nothing to do with what I'm talking about. I could certainly talk a great deal about how an absolutist state ruled by-and-for a master race that is only accountable to itself is obviously worse than Ferelden's England-style limited monarchy. I could even make a case that it is worse than Orlais' French-style absolutist monarchy by virtue of the reasonable capacity of the common man to resist. But I don't care to spend the time on a side issue that you introduced to distract me from the weaknesses in the rest of your argument.

None of the valid points that the templars have actually make the templars themselves necessary


The templars are not automatically necessary. The templars are effective. The need for a solution could be addressed by another solution, but that solution will necessarily be either a) less effective at solving the problem, or B) still uncomfortably intrusive on the lives of mages. This logic cannot be avoided. Either mages are uncomfortably restrained, or the general population is unacceptably at risk.  You have so far proven unable to demonstrate an alternative to the templars that isn't necessarily less effective.

And I suppose you're right in that I don't want to see the templars as valid, as I see them as the villains, and anyone who sides with them as being a villain protagonist.


At least you realize that objectivety isn't in your playbook.

Hardly. All we need to do is find a way to alleviate the sacrifice.


Devise one. This isn't a deficiency of lore. This is an unavoidable logic problem that you cannot solve without sacrificing something. You can't put a working alternative forward, but the idea that someone else might think of one later down the line is not a useful argument to you in the here and now.

Also, we've only ever seen one mage be at serious risk of demonic possession because of dreams...


I was alluding to demonic possession. That real, ever present risk that mages must face. We've seen that becomming emotionally compromised, such as through fear, can allow for a possession. Mages in the general population will no longer live sheltered lives; there are plenty of opportunities in every day life to lose yourself to fear, anger, jealousy, etc. For normal people that means a bad day. For mages that means a farmer's market full of dead civilizations if Magey McGee walks in on his wife kissing his green grocer. The templar system prevents this. Any system whereby mages are free in the general population can only hope to deal with the aftermath.

Why would you have to surrender your liberty to them? It's not like they govern the mages, they're just there as a preventative force. They're not controlling mages' daily lives. It's not at all the same thing.


It is exactly the same thing. Mages fought a war to be free of templar supervision. The radical elements of that movement are not going to be okay with trusting government to train a new army of templars trained to kill them to respect their liberties. That's political naivete.

Quit talking about utterly false crap about bad dreams and perhaps we can continue.


Ah yes. I remember this from our last discussion. You reach a point where you cannot respond to the arguments I'm putting forward, and then climb on a high horse to escape the point. Have some intellectual integrity. If you can't get around the logical problem that I pose to you, admit it. That's the scholarly thing to do. Hiding behind hurt feelings is the province of children.

It's false because you're assuming the templar solution is the only one.


No, I am not. I have explained this to you. The templar solution is effective. Any other solution would have to come down somewhere on the scale of Liberty vs. Security. Solutions that lie further towards the Security end of the spectrum will also be effective at protecting the general population from mages, but would be more invasive in terms of restrictions placed on mages. Solutions that stray further towards Liberty will be more comfortable for mages but necessarily less effective at protecting the populations from them. As much as you want to believe in one, there is no such thing as a magic cookie with all of the taste and none of the sugar.

Modifié par Red Templar, 21 mai 2013 - 04:28 .


#194
Xilizhra

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Yes yes yes, you don't like the templar solution. Not the point. You said that there is only a perceived need for the templar solution, that it wasn't objectively necessary. The dilemma is real. The templar solution is valid at solving what it intends to solve, at the expense of that which it isn't primarily concerned with. You cannot logically get around this.

In Andrastian society, the vast majority of magical mishaps have been due in part or in total to conflict with the templars or fear of them, so I don't know if the templar solution is even that good at addressing the problem it wants to.

The only part of this sentence that matters is that you admit that they are unique to the setting, my original point. There is a TV trope entry for everything. That's because there's no such thing as a completely new idea in fiction. Creativety lies in how you string old ideas together in ways that other people haven't before, which is what we see in the qunari.

And, again, "qunari", not "kossith".

Actually, "qunari" is generally used to refer to the species, with converts being called "viddathari;" "kossith" is a term known by just about no one in-universe. Also, Tevinter is the only majorly powerful magocracy in the setting, so it too is unique.

The templars are not automatically necessary. The templars are effective. The need for a solution could be addressed by another solution, but that solution will necessarily be either a) less effective at solving the problem, or B) still uncomfortably intrusive on the lives of mages. This logic cannot be avoided. Either mages are uncomfortably restrained, or the general population is unacceptably at risk. You have so far proven unable to demonstrate an alternative to the templars that isn't necessarily less effective.

According to you personally.

At least you realize that objectivety isn't in your playbook.

Nor in anyone's.

Devise one. This isn't a deficiency of lore. This is an unavoidable logic problem that you cannot solve without sacrificing something. You can't put a working alternative forward, but the idea that someone else might think of one later down the line is not a useful argument to you in the here and now.

Then it's a good thing I'm not being asked in any universe to devise a solution for it here and now; the most I've ever done in-game is stop one instance of genocide. All of this is thought experiments.

I was alluding to demonic possession. That real, ever present risk that mages must face. We've seen that becomming emotionally compromised, such as through fear, can allow for a possession. Mages in the general population will no longer live sheltered lives; there are plenty of opportunities in every day life to lose yourself to fear, anger, jealousy, etc. For normal people that means a bad day. For mages that means a farmer's market full of dead civilizations if Magey McGee walks in on his wife kissing his green grocer. The templar system prevents this. Any system whereby mages are free in the general population can only hope to deal with the aftermath.

We've only seen this happen in areas where the Veil was already badly thin, such as in the Circle tower during an act of demonology, or in the entirety of the Hellmouth that is Kirkwall (and if you want to ban mages from entering the city altogether, I won't blame you). Demons can't just saunter over any time a mage has a bad day, you'd have to Annul the Circle whenever an apprentice got a bad test result (and since the Kirkwall Circle hadn't been Annulled multiple times over even with the city's terrible Veil and crushing reign of terror, I daresay the minds of mages are more resilient than you think).

It is exactly the same thing. Mages fought a war to be free of templar supervision. The radical elements of that movement are not going to be okay with trusting government to train a new army of templars trained to kill them to respect their liberties. That's political naivete.

They fought a war to be free of templar control over their entire lives. That's the focus, not national law enforcement.

Ah yes. I remember this from our last discussion. You reach a point where you cannot respond to the arguments I'm putting forward, and then climb on a high horse to escape the point. Have some intellectual integrity. If you can't get around the logical problem that I pose to you, admit it. That's the scholarly thing to do. Hiding behind hurt feelings is the province of children.

Fine. Yes, it's technically a risk, but as a general rule, people are good at policing themselves, both for moral reasons and fear of punishment. Flagrant public massacres are very rare things, they're just widely publicized and seem more common than they are. For the most part, mages would likely commit crimes similar to those of nonmages, which wouldn't rely on the use of AOE spells except as a threat.
Also, the Circle itself would have an incentive to hunt down mages who committed actively criminal acts.

#195
Medhia Nox

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@Xilizhra: As a general rule - people can't cast spells.

And I don't live in the self-policing moral world you do - you're lucky. It's true that people aren't running around murdering others (well - actually they are - in many areas of the world), but to think that abuse of power isn't happening every second of the day is, in my opinion, naive.

Now - make that power mind control, fireballs and demon summoning.

Unless - of course, we assume as some forum goers do - that this is "fantasy" and these are the new magical moralizing humans that don't have to act like real humans would because it's "fantasy" and magic and stuff.

Modifié par Medhia Nox, 21 mai 2013 - 05:14 .


#196
Red Templar

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Xilizhra wrote...

According to you personally.


According to logic. Offer an argument that isn't just bemoaning my opinion without intellectually interacting with it.

Then it's a good thing I'm not being asked in any universe to devise a solution for it here and now; the most I've ever done in-game is stop one instance of genocide. All of this is thought experiments.


Thought experiments that you are failing at. You repeatedly insist that I am wrong and that alternatives are possible. Present one now. I am not being theoretical. Try.

We've only seen this happen in areas where the Veil was already badly thin, such as in the Circle tower during an act of demonology,


Veil tears aren't much of a defense for mages when mages are the primary culprit for tearing the veil.

I don't buy the argument that demonic possession is limited to tears and specific geographic locations either. More explicit information is required to make such a strong claim. If there's a source that outright says this I'd be keen to see it. I haven't played either game in a while but I'm sure I remember encountering abominations in fields and the outdoors nowhere near kirkwall, and stories like the possession of Meredith's sister suggest you are incorrect. Unless we are assuming that any lore character that contradicts your imagined defense is automatically a liar. Plus there is the precedent for some idiot mage kid knowingly letting himself get possessed and bringing havoc on an entire town. How many other mage children, too young to know better, will pull a Connor when life presents some difficulty that they think they can wish away

They fought a war to be free of templar control over their entire lives. That's the focus, not national law enforcement.


You aren't that naive, surely? You think that militarized revolutionaries will happily trust that they won't be victimized again, submit to yet another authority, and allow the tools that were used against them to be rebuilt? Have you studied many real world revolutions? I don't think this happens. If you believe this, studying African history would a giant bummer for you.

Fine. Yes, it's technically a risk, but as a general rule, people are good at policing themselves, both for moral reasons and fear of punishment. Flagrant public massacres are very rare things, they're just widely publicized and seem more common than they are.


I'm glad you are engaging with the point. Allows me to say something new.

People are miserable at policing themselves. If you are inclined to break a law, odds are you will be able to justify it to yourself morally. Besides, morality isn't some foreign thing here in Africa, most people are generally decent, and yet our crime levels are incomprehensible to people who don't live here. In First World countries, where law enforcement is, by and large, excellent, outright homocide is less than in the third world, but still occurs with alarming frequency in urban areas. The USA has an excellent standard of law enforcement compared to what we have to put up with in African countries, but even so there are alarmingly high gun death numbers every year. People break laws and kill people no matter where they are or what the moral fibre of their society is. The only thing that has proven to actually work to reduce such numbers is by limiting their access to weapons that empower them beyond what society is prepared to cope with. And you cannot do that with mages.

Magic is an even more pronounced problem in Thedas than gun control in the real world. Unlike a gunman, who has to rationalize his actions to himself, psych himself up for a killing, and, in the case of a mass-shooting, accept that he'll probably die in the process, a mage who becomes possessed jumps beyond psychological barriers and is ready to kill from the get go. Plus the abomination's killing potential dwarfs that of the crazed gunman. But puttting abominations aside, let's consider the psychopath mage. The psychopath mage has tremendous potential for disaster. The psychopath mage can kill outright, without a normal person having any defense against him, using a weapon that police and security forces cannot search him for, cannot remove from him, cannot limit his access to. The psycopath mage, unlike the crazed gunman, has a reasonable expectation that he can survive excesses of violence, because very few people are equipped to be able to stop him. The psychopath mage also has access to mind control, and can so wreak havoc, lethal or otherwise, for prolonged periods of time with a reasonable expectation of remaining hidden. The psychopath mage can summon up demons, or perhaps even force demonic possession on average, innocent people. The psychopath mage can pull of a terrorist bombing with bat guano and sulfur. The psychopath mage can potentially get in over his own head and tear the veil. And the psychopath mage, if he's the ambitious sort, knows that he actively further his own power through using blood and sacrifices. That makes some crazed social outcast with a semi-auto look like a toddler with a butterknife.

You say public massacres are rare things. But that does not mean that we must accept that they are just a part of life, a negligible risk, and accept that they happen, yes? Mass-shootings can be prevented, therefore there exists a moral imperative to prevent them. No how much more common would public massacres be if the kind of broken person who thinks about commiting them had access to phenominal cosmic powers, had a reasonable expectation of overcoming any averag human being with their invisible powers, and knew that killing people could make them ever more powerful? It is not unreasonable to think that if these assurances were present in the real world, public massacres would be more likely to happen and would be even more disastrous. The people of Thedas have the same moral imperative that we do to prevent such things.

Now there I am making a personal ethical argument, from a sanctity of life perspective. Other ethical perspectives may differ. Someone might think that freedom for the masses means that the odd mass killing, as well as the general levels of gun violence in the world, are an acceptable price to pay for specific civil liberties. Indeed, many people do think that, as we can see in the American political climate. Perhaps to you even greater crimes are an acceptable price to pay for the civil liberties of mages. But either way, it is a real problem, not some fiction to justify templar human trafficking. If mages are free to disperse among the general population, the negative consequences of this, even if most mages are law abiding citizens, will be beyond what we have any frame of reference for in a world where a person's power is limited by the laws of nature. Even if you believe that it is a perfectly acceptable trade off for liberty, the consequences are there and must be dealt with. The templar system allowed for prevention,  but mage liberty will have to mostly get by with punitive action and damage control.

Also, the Circle itself would have an incentive to hunt down mages who committed actively criminal acts.


And the mages in that circle would also have an interest in protecting their own people, and sweeping their crimes under the rug. They would have an interest in colluding with people who, as fellow comrades of the struggle and part of the "us" rather than the "them", they sympathize with. They would have an interest in overlooking petty abuses of power that become "part of the culture". Some of them would have an interest in colluding in procuring fuel for the blood magic that furthers their power. Plus dozens of potential corruptive influences that real world organisations fail to resist, aggrivated by just how extreme their power is. If human nature is anything to go by, organisational structures in the new, victorious Circle have as high a chance of being a part of the problem as being a part of the solution. One can hope otherwise, but that's not realistic.

Modifié par Red Templar, 21 mai 2013 - 08:09 .


#197
billy the squid

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Medhia Nox wrote...

@Xilizhra: As a general rule - people can't cast spells.

And I don't live in the self-policing moral world you do - you're lucky. It's true that people aren't running around murdering others (well - actually they are - in many areas of the world), but to think that abuse of power isn't happening every second of the day is, in my opinion, naive.

Now - make that power mind control, fireballs and demon summoning.

Unless - of course, we assume as some forum goers do - that this is "fantasy" and these are the new magical moralizing humans that don't have to act like real humans would because it's "fantasy" and magic and stuff.


Of course fantasy allows people to deal with those silly aspects, like human nature and disregard it entirely by saying "it's magic", if you support Templars you're a jack booted opressor. Support of Mages ascends one to a higher plain of moral virtue. And if you support the Qun's enlightenment, you belong in the deepest circle of hell.

I may be slightly overstating things for laughs, but not by much.

#198
Xilizhra

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I don't buy the argument that demonic possession is limited to tears and specific geographic locations either. More explicit information is required to make such a strong claim. If there's a source that outright says this I'd be keen to see it. I haven't played either game in a while but I'm sure I remember encountering abominations in fields and the outdoors nowhere near kirkwall, and stories like the possession of Meredith's sister suggest you are incorrect. Unless we are assuming that any lore character that contradicts your imagined defense is automatically a liar. Plus there is the precedent for some idiot mage kid knowingly letting himself get possessed and bringing havoc on an entire town. How many other mage children, too young to know better, will pull a Connor when life presents some difficulty that they think they can wish away

We've seen an outdoor abomination nowhere near Kirkwall once, in Origins, who was targeted for assassination by his own mentor for being involved in some seriously shady crap. All the others hang around the aforementioned hellmouth (and materialize from the Fade itself; some claim this is only game mechanics, but given all the dispute over how powerful and/or common abominations should be and gameplay/story segregation, not to mention that all of DA2 is just a story being told, I don't know how many, if any, of these abomination appearances even happened in reality). But the point is that we've never seen any mage be possessed who was not screwing with demonology or in a place tainted by those who had, and hence have no evidence for it. And there's nothing to suggest that, like Connor, Meredith's sister wasn't dabbling in demonology without understanding the implications (coincidentally, while hiding in fear of the Circle because of how terrible it is, another mark against the templars' supposed effectiveness).

You aren't that naive, surely? You think that militarized revolutionaries will happily trust that they won't be victimized again, submit to yet another authority, and allow the tools that were used against them to be rebuilt? Have you studied many real world revolutions? I don't think this happens. If you believe this, studying African history would a giant bummer for you.

I believe it's not inevitable so long as the national governments agree to take no hand in controlling the Circles themselves.

Magic is an even more pronounced problem in Thedas than gun control in the real world. Unlike a gunman, who has to rationalize his actions to himself, psych himself up for a killing, and, in the case of a mass-shooting, accept that he'll probably die in the process, a mage who becomes possessed jumps beyond psychological barriers and is ready to kill from the get go. Plus the abomination's killing potential dwarfs that of the crazed gunman. But puttting abominations aside, let's consider the psychopath mage. The psychopath mage has tremendous potential for disaster. The psychopath mage can kill outright, without a normal person having any defense against him, using a weapon that police and security forces cannot search him for, cannot remove from him, cannot limit his access to. The psycopath mage, unlike the crazed gunman, has a reasonable expectation that he can survive excesses of violence, because very few people are equipped to be able to stop him. The psychopath mage also has access to mind control, and can so wreak havoc, lethal or otherwise, for prolonged periods of time with a reasonable expectation of remaining hidden. The psychopath mage can summon up demons, or perhaps even force demonic possession on average, innocent people. The psychopath mage can pull of a terrorist bombing with bat guano and sulfur. The psychopath mage can potentially get in over his own head and tear the veil. And the psychopath mage, if he's the ambitious sort, knows that he actively further his own power through using blood and sacrifices. That makes some crazed social outcast with a semi-auto look like a toddler with a butterknife.

You say public massacres are rare things. But that does not mean that we must accept that they are just a part of life, a negligible risk, and accept that they happen, yes? Mass-shootings can be prevented, therefore there exists a moral imperative to prevent them. No how much more common would public massacres be if the kind of broken person who thinks about commiting them had access to phenominal cosmic powers, had a reasonable expectation of overcoming any averag human being with their invisible powers, and knew that killing people could make them ever more powerful? It is not unreasonable to think that if these assurances were present in the real world, public massacres would be more likely to happen and would be even more disastrous. The people of Thedas have the same moral imperative that we do to prevent such things.

This is funny, because all of the threats here involving mages of such character, at least from Andrastian society, have happened because of the templars. Connor was hidden because of fear of the templars, Tarohne was striking out against the templars, Decimus was intensely paranoid about templar attacks and lashed out, Huon was brutalized and driven mad by the templars, Evelina was possessed while fleeing the templars... ultimately, this is not an argument about removing any and all defenses against magic, but the fact that the templars are committing unacceptable levels of harm, and great amounts of collateral damage are a direct or indirect result of their own nature. This war is not about resolving the mage question, at least that's not why it started: it's to defeat the templar oppressors. Certainly, resolving the question is the best outcome of this, but it's ultimately a second and distinct issue, not the driving force of the war. This is not a war about mages, but about templars.

And the mages in that circle would also have an interest in protecting their own people, and sweeping their crimes under the rug. They would have an interest in colluding with people who, as fellow comrades of the struggle and part of the "us" rather than the "them", they sympathize with. They would have an interest in overlooking petty abuses of power that become "part of the culture". Some of them would have an interest in colluding in procuring fuel for the blood magic that furthers their power. Plus dozens of potential corruptive influences that real world organisations fail to resist, aggrivated by just how extreme their power is. If human nature is anything to go by, organisational structures in the new, victorious Circle have as high a chance of being a part of the problem as being a part of the solution. One can hope otherwise, but that's not realistic.

It's another possible outcome, yes. But not inevitable. Again, however, we badly need to see what things in the third game look like.

#199
Dave of Canada

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billy the squid wrote...

Stating that greater freedom, won't lead to a surge or danger that mages will sieze power is daft.


Mages are superior to humans, they're just like the x-men and the x-men are super heroes that save people and it never goes wrong ever! everyone loves the x-men! they would never do evil things!

Their abilities are inherrently dangerous.


Just because they can destroy an entire village when they're mad, raise the dead and summon demons to serve as an army, mind control dissenters or impose their will on others without any kind of resistance doesn't mean they'd do it! Who cares if they have the same emotions as everyone else or can possibly get possessed by demons forcibly? That's completely insignificant!

Or didn't the Anders episode show anything, regarding the danger of possession, magic and radicalised mages.


Anders fought for freedom and freedom is the only moral thing in the universe!

It's relevant because, the Templar order does not control any system of government, ipso facto it's not military rule of a state and not a dictatorship.


How dare you bring about facts! You're probably a rapist, a racist and a genocider! Now no-one can agree with you becaue I've used loaded terminology! I've won my argument! END OF DISCUSSION!

So blowing up the main Chantry in Kirkwall, is just okay.


All the priests, affirmed, scholars and Templar who were chilling in the Chantry deserved to die for oppressing mages! Who cares if thousands die? OPPRESSORS, THAT'S WHO!

Again, freedom for mages, but we'll just sweep the body count under the proverbial rug when things inevitably go wrong.


It doesn't matter if fifty million die provided there's freedom involved! Freedom isn't free, you know! BRING DOWN THE CHANTRY! KILL ALL THE MUNDANES! FOR FREEDOM!

And the Templars hardly commit more "crimes" than the so called oppressed mages.


Dragon Age 2 showed mages in a horrible light, the writers confirmed they were heavily biased against mages and were against freedom! Thankfully, they didn't admit the racist fascist genociding Templar rapists were biased against, proving my point that Templar are truly worse than Hitler!

#200
Bardox9

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I like the idea of blood magic. Using the life force of your character and others to power spells. Plenty of unique powers of that school of magic. My favorite class in DA:O and DA2 are blood mages. The most effect for my fighting style. I'd like to see more blood magic specific powers actually. Better animations though. A simple pin ****** rather than slitting your wrists. That tneds to kill you in RL.

Given the stated events in DA3 by bioware, one would assume blood magic will play a big role in the uprising. It is the single greatest weapon the mages have. Can't imagine they would ignore it. I'm bias though. I tend to be a mage sympathizer. The templars and chantry annoy me to no end. Their treatment of the mages just feels wrong to me. I am pro-blood magic.... if that is a thing...