*****Your last Pug in one word*****
#3801
Posté 27 septembre 2013 - 12:58
The center one on London. On wave 10 Platinum/Collectors. Needless to say, wiped. **** you RNG.
#3802
Posté 27 septembre 2013 - 10:36
Played as a Vorcha Engineer - it was fun (and efficiently) as hell.
#3803
Posté 27 septembre 2013 - 11:59
Just pugged a silver match after doing a ton of gold runs...wanted to relax before i headed out to work...i found this one guy in a lobby by himself..a phoenix adept...cool i'm the phoenix vanguard...i ready up.
The match goes well..we have reapers...we get the wave 3 escort and complete it..on wave 4 we get seperated from each other and he dies from a banshee..no prob..i know i can easily clutch the wave..."the host has left the game...migration"....as soon as he dies he leaves the game....probably a big reason why he was sittin' there alone in the first place..
#3804
Posté 27 septembre 2013 - 12:37
This particular juggles was hosting a Giant Platinum, players using the LZ as a choke point. If I was alongside them helping with large but safe targets and a phantom melee'ed them from the side I couldn't see, they'd immediately walk backwards just so I'd get instantly synced without knowing she's there. In fact almost every time I joined a sync-killer fray, banshee or phantom, they'd move back.
And then there were the random laggy rubber banding enemies ... at one point juggles is holding up a banshee, we've shot her to a standstill, I run up and hold melee and ... juggles does their walk backwards to the left, the banshee rubber bands to the right and I slip beautifully through the middle to finish my melee animation in the arms of another banshee approaching from behind. What a lucky gal she was.
That was the last straw, from wave 8 I ran to the other side of the map to play by myself, safely dispatching waves of sync-killers without juggles trolling AWOLs, scoring much better and without any more syncs.
#3805
Posté 27 septembre 2013 - 04:39
It was frustrating for me, because I was getting a lot of Brute/Marauder stunlock, but we managed to get through with an average time.
#3806
Posté 27 septembre 2013 - 06:14
Playing melee tgi on glacier with an aiu, juggy and talon merc vs geth. Game was going smoothly until wave 11 - got carried away trying to facetank too much with the stimpacks and especially ******* annoyed with one particular prime down to 2 bars of armour 20 seconds to extraction - tried to nuke it and run but missed and hit the turret... so I didn't make it.
Sincere apologies, I usually don't do stupid things like that.
#3807
Posté 28 septembre 2013 - 12:52
#3808
Posté 28 septembre 2013 - 12:57
Shophet Palaiologos wrote...
PuGs Pls. Wave 1, 15 Revives Medal
Yikes, that sounds like a record.
#3809
Posté 28 septembre 2013 - 01:00
#3810
Posté 28 septembre 2013 - 01:28
Shophet Palaiologos wrote...
PuGs Pls. Wave 1, 15 Revives Medal
Hahahaha!
#3811
Posté 28 septembre 2013 - 01:38
#3812
Posté 28 septembre 2013 - 01:56
#3813
Posté 28 septembre 2013 - 02:00
cato_84 wrote...
Shophet Palaiologos wrote...
PuGs Pls. Wave 1, 15 Revives Medal
Yikes, that sounds like a record.
I've often wondered if I might actually have a revive record or two.
There was a Silver game where I racked up over a dozen in a single wave, on Ghost Hazard... and most of the other waves landed me 6-10. It was before I had the PVR, so I have no idea how many I actually got, but I've never had a game even close to it since.
#3814
Posté 28 septembre 2013 - 02:16
Jeremiah12LGeek wrote...
cato_84 wrote...
Shophet Palaiologos wrote...
PuGs Pls. Wave 1, 15 Revives Medal
Yikes, that sounds like a record.
I've often wondered if I might actually have a revive record or two.
There was a Silver game where I racked up over a dozen in a single wave, on Ghost Hazard... and most of the other waves landed me 6-10. It was before I had the PVR, so I have no idea how many I actually got, but I've never had a game even close to it since.
Wow, you should be allowed to unlock a special 'International Red Cross' armour pattern.
#3815
Posté 28 septembre 2013 - 02:30
All subsequent PuGs: Please stop holding the LZ on extraction. Is "Plzstop" a word?
#3816
Posté 28 septembre 2013 - 02:30
Mine was - talkative. Host was a slayer, chatting in lobby, chatting in game, cursing when he frequently died, letting us know he didnt bother bringing any gel to game. Wave 8, he loses host connection and i get chucked from game.
#3817
Posté 28 septembre 2013 - 02:36
cato_84 wrote...
Wow, you should be allowed to unlock a special 'International Red Cross' armour pattern.
I thought it was hilarious, but I have no idea how they felt about it.
It was basically just me running back and forth between them using my duration-spec'd Tactical Cloak Shadow. It was during that game, I'm pretty sure, that I realized that Tactical Cloak works exceptionally well when you're moving at high speed and never letting them lock on to you for long enough to Shield Gate you.
#3818
Posté 28 septembre 2013 - 02:39
Fiddles dee dee wrote...
First two: HD (what, it's a word)
All subsequent PuGs: Please stop holding the LZ on extraction. Is "Plzstop" a word?
No it's great entertainment, watching em flail around in vain. And with seconds to go stepping over their corpes, good times.
#3819
Posté 28 septembre 2013 - 04:43
CrimsonN7 wrote...
Fiddles dee dee wrote...
First two: HD (what, it's a word)
All subsequent PuGs: Please stop holding the LZ on extraction. Is "Plzstop" a word?
No it's great entertainment, watching em flail around in vain. And with seconds to go stepping over their corpes, good times.
Fiddles and I aren't assertive enough when we're on the mic with PuGs. It's like:
"Oh, you shouldn't try and do that."
"I wouldn't try and hold the LZ."
When really it should be:
"Scrub! SCRUB!"
"You NEWBS need to get over here where the clusterf*** isn't happening!"
#3820
Posté 28 septembre 2013 - 04:43
#3821
Posté 28 septembre 2013 - 04:46
Zazzerka wrote...
196daysagoaccordingtomyrecentplayerlist.
Nice word. :happy:
#3822
Posté 28 septembre 2013 - 02:57
#3823
Posté 28 septembre 2013 - 05:10
Geth trooper with low n7, no gear, but i hoped the other two would help me carry him. We got Collectors in Ghost hazard, not a forgiving map. I think I died about 5-6 times, which is still a lot less than the other two, but the host was a Saboteur who I think didn't die even once. Did get v dicey but the saboteur was v good at helping with objectives (trooper was dead and Juggernaut is too slow to go after devices) and we extracted.
#3824
Posté 28 septembre 2013 - 05:29
Modifié par Beerfish, 28 septembre 2013 - 05:29 .
#3825
Posté 28 septembre 2013 - 06:06
Leader was N7 12. Player 2 was N7 21.
I did not actually follow through with the game, because I - and my Vorcha - have limits.





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