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Mass Effect 4: Stranger in a Strange Land?


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#26
Kabooooom

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But it's the activation of the relays that signals to the reapers that there may be sufficiently technologically advanced life that would be worthy of the reaping. They don't go around harvesting everyone. Just the advanced species. Plus they leave the primitive lifeforms alone that exist within c systems with an active relay. It's not like they went around harvesting the peaks or those horse things with arms.

Will be interesting to see what they do with the story/timeline.

I think you might have missed his point. The relay network is so interconnected that you can literally travel across the width of the entire Milky Way galaxy in a single day (Eden Prime to the Citadel = 15 hours). Furthermore, certain hub systems with multiple primary relays in the lore (Serpent Nebula, Omega, Arcturus, etc.) act as floodgates to rapidly explore vast areas of the network. The setup ensures that any species, anywhere, will eventually find and discover the Citadel and use it as the center of their civilization.

That's the problem with the "set the game in another part of the relay network" thought process. The relay network is highly interconnected...because it's a network. The entire game COULD take place in an unexplored region of the network, but the explorers would either a) have to get there without activating a relay to get there or b ) the protagonists would have to be an alien race secluded from the rest of the galaxy. Both (a) and (b )suffer from the same problem - it is easy for an advanced race to quickly make contact with the rest of the network and find the Citadel.

So, that idea just won't work. The only way a secluded new setting would work would be with an idea somewhat akin to Ark Theory and it's myriad of variations.

#27
Jaulen

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I think you might have missed his point. The relay network is so interconnected that you can literally travel across the width of the entire Milky Way galaxy in a single day (Eden Prime to the Citadel = 15 hours). Furthermore, certain hub systems with multiple primary relays in the lore (Serpent Nebula, Omega, Arcturus, etc.) act as floodgates to rapidly explore vast areas of the network. The setup ensures that any species, anywhere, will eventually find and discover the Citadel and use it as the center of their civilization.

That's the problem with the "set the game in another part of the relay network" thought process. The relay network is highly interconnected...because it's a network. The entire game COULD take place in an unexplored region of the network, but the explorers would either a) have to get there without activating a relay to get there or b ) the protagonists would have to be an alien race secluded from the rest of the galaxy. Both (a) and (b )suffer from the same problem - it is easy for an advanced race to quickly make contact with the rest of the network and find the Citadel.

So, that idea just won't work. The only way a secluded new setting would work would be with an idea somewhat akin to Ark Theory and it's myriad of variations.

 

 

And hence the idea that a ship of people get's 'blown off course'.

 

EDI tells Shep in ME3 about a discussion her and Liara were having about what would happen if you were nearby when a ME relay blew up or somesuch (I'm getting to that part in my next playthrough so I'm trying to recall from memory) and they hypothesize that it could potentially cause a 'rift' of somesort in space and or time opening to a new dimension.

 

That one convo, combined with the relays blowing up, opens the possibility for ME4 in my opinion. Whatever effects Shep's final choice has only has an effect in those systems that have already active ME relays....and therefore the effects of ME3 are confined to that area of the galaxy, and ALL possibilities are still valid. The 'Stranger in a Strange Land' ship goes off course to unexplored area of the galaxy...doesn't even have to be military.....could be pirates, mercs, a scientific vessel, a travelling circus....and do their thing about exploring/maybe trying to find a way home (maybe there isn't even a relay where they popped out at. While all heck breaks loose in the ME3 portion of the Galaxy. The ME3 galaxy isn't going to be all fixed and pretty a couple of years later....leaves plenty of time for the 'SiaSL' ship to go off on their own and create their own stories unhindered by the ending of ME or the future the ending of ME3 postulates.


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#28
dan155

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That's the problem with the "set the game in another part of the relay network" thought process. The relay network is highly interconnected...because it's a network. The entire game COULD take place in an unexplored region of the network, but the explorers would either a) have to get there without activating a relay to get there or b ) the protagonists would have to be an alien race secluded from the rest of the galaxy. Both (a) and (b )suffer from the same problem - it is easy for an advanced race to quickly make contact with the rest of the network and find the Citadel.

So, that idea just won't work. The only way a secluded new setting would work would be with an idea somewhat akin to Ark Theory and it's myriad of variations.

 

I can think of ways around that problem.  In the latter days of the Reaper invasion a race could have destroyed a Relay (or several) linking their systems to the rest of the Galaxy in an attempt to slow the Reaper's advance and buy themselves more time.  (Or alternatively they learn how to manipulate the Relays and unlink them from their companion Relay's).  They wouldn't even need to confront the whole issue of multiple endings to Mass Effect 3. An alien race emerges from a previously dormant Relay in the vicinity of a Human/mixed species colony during the last days of the Reaper war.  They explore the region and learn of the Reaper invasion, they decide to slow down the Reaper advance by destroying a Relay linking both the Human colony and their own space to the rest of the Galaxy.  When the crucible fires this whole section of the Relay network is disconnected from the rest of the Galaxy.  Most of the Galaxy is very interconnected, particularly the hubs like the Serpent Nebula and the Omega nebula but some areas seem quite isolated, one or two destroyed Relay's could feasibly cut off an entire section of the Galaxy.