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Loot Bug - Console to PC


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#1
Caozen

Caozen
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I'm not sure if this is the right place to put this in, since it spans a couple categories, but whatever gets the job done.

I
understand that there is a bug on the Console version of DA:O where
enemies will take longer and longer to be lootable after an extensive
gameplay session. This leads to errors where a cutscene will not play
until the creature is tagged as 'lootable' and therefore defeated,
ending the conflict and starting the cinematic. Naturally, this is
annoying as it forces you to wait for a while, if not indefinitely
depending on how long your game has been running.

Now, I
am pondering getting this game for PC, if only to join and experience
the modding community. What I want to know is if the PC version suffers
from the same issue, and if Bioware acknowledges this as a common bug,
so that it may be patched in the near future. Any information would be
great. Thanks.