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Xbox One Discussion


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#3051
MerinTB

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DarthKilby wrote...
Microsoft said the the PS4 is like 360 v2, which is good because that's exactly what we wanted from the X1...


Zing!

#3052
billy the squid

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Bekkael wrote...

J. Reezy wrote...

Bekkael wrote...
But now I have a brand new sexy to flirt with. :wub:

For the love of Naga tell me that's not photoshopped!


Alas, I can't; saw it on NeoGAF. :blush: I even tweeted the pic to playstation, begging for it to become an option. No response. *sigh*

EDIT: There were also other color options in the same thread, but I like the white best.

Posted Image


Oooo. I like the white ones, they're really nice! 

Edit:

The Order also looks good, as to quite a few other PS4 games, but I don't think I'll pre order. A few bits of game play or a CGI trailer aren't really enough to go on. They need to do a Dev diary like Creative Assembly's Rome Total War 2, those are great.

Modifié par billy the squid, 19 juin 2013 - 03:52 .


#3053
Volus Warlord

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DarthKilby wrote...

Microsoft said the the PS4 is like 360 v2, which is good because that's exactly what we wanted from the X1...


+9001

It is all we wanted.

#3054
redBadger14

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Volus Warlord wrote...

Just watched the Anger Joe/Major Nelson interview. People in the comments are talking like Major Nelson freaked the hell out which isn't anything close to accurate..

But he's still trying to polish a turd. If I get a next gen console.. it'll prolly be PS4. I refuse to pre-order.

Yeah, it was a good interview. As Angry Joe said, he wasn't scheduled to interview Major Nelson so it was really the PR guys in the background making things a little awkward. 

Even still, everyone (including Joe) who has met or talked to Major Nelson at all will say he is the nicest guy. It's sad and idiotic that people on YT comments sections are insulting and skewering him.

#3055
redBadger14

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Skelter192 wrote...

Looks like Valve is cooking up something. Digitally borrowing a friends game could be huge!

Of course this is all a rumor not a fact.

Microsoft: With Xbox One, you can physically and digitally let your friends and 10 designated "family" members borrow/share and play your games from your library! And vice versa!

Consumers: F*ck you Microsoft!

Valve: Steam will soon allow you to share your game library with your friends! And vice versa!

Consumers: All hail Steam! All hail Valve! Yes! Thank you!

/internetlogic

#3056
Arcadian Legend

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DarthKilby wrote...

Microsoft said the the PS4 is like 360 v2, which is good because that's exactly what we wanted from the X1...


Microsoft really are doing a great job of doing Sony's marketing for them aren't they? :lol:

#3057
Il Divo

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redBadger14 wrote...

Skelter192 wrote...

Looks like Valve is cooking up something. Digitally borrowing a friends game could be huge!

Of course this is all a rumor not a fact.

Microsoft: With Xbox One, you can physically and digitally let your friends and 10 designated "family" members borrow/share and play your games from your library! And vice versa!

Consumers: F*ck you Microsoft!

Valve: Steam will soon allow you to share your game library with your friends! And vice versa!

Consumers: All hail Steam! All hail Valve! Yes! Thank you!

/internetlogic


Well, I think this has to do with a gain vs. loss of features. X1's policy is viewed as a step down from the 360, which allowed you to share games with however many people you wanted. Valve started off from the position of not letting you share your games, so this provides more freedom/features.

Not that the lack of used games on X1 bothers me. I can count on one hand the number of used games I've bought/borrowed from others. Actually, I'm usually the one lending my games out, if anything.

#3058
redBadger14

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Il Divo wrote...

redBadger14 wrote...

Skelter192 wrote...

Looks like Valve is cooking up something. Digitally borrowing a friends game could be huge!

Of course this is all a rumor not a fact.

Microsoft: With Xbox One, you can physically and digitally let your friends and 10 designated "family" members borrow/share and play your games from your library! And vice versa!

Consumers: F*ck you Microsoft!

Valve: Steam will soon allow you to share your game library with your friends! And vice versa!

Consumers: All hail Steam! All hail Valve! Yes! Thank you!

/internetlogic


Well, I think this has to do with a gain vs. loss of features. X1's policy is viewed as a step down from the 360, which allowed you to share games with however many people you wanted. Valve started off from the position of not letting you share your games, so this provides more freedom/features.

Not that the lack of used games on X1 bothers me. I can count on one hand the number of used games I've bought/borrowed from others. Actually, I'm usually the one lending my games out, if anything.

Thing is, X1 doesn't take a step down in sharing, it's just perceived that way. You can still physically lend out copies to your friends (30 days+ needed on FL is really no big deal), and now you can do it digitally.

This includes DLC too, so anyone in my 10 family circle can play my games and my DLC. I believe this also applies to all accounts on the same console (tying in with the new one Gold sub for one console thing), but I'm not sure. Only caveat is that one family member may access your library at one time. In other words, let's say 2 of my family, Jack and Bob, don't have Dead Rising 3, but I do. Jack can access my library and play it, digitally of course, but Bob cannot access my library because Jack already is. I can also play Dead Rising 3 with Jack (assuming DR3 has co-op). 

Dunno how anyone has a problem with that, but whatever.

#3059
Bekkael

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Oh. My..... *Groan*

Please tell me that the gaming industry is not full of such ridiculous and narrow-minded ideas that they think they can't make a game for less than a king's ransom, therefore cannot make a profit unless they destroy the used games market. ??? I'm sure Mr. Bleszinski is probably a very nice person, but he sounds to me as though he has a serious case of Special Snowflake-itis.

If this is the general thought process for even half, God forbid the majority of game makers/designers, as opposed to: how can we make a great game THAT GAMERS WANT TO PLAY without breaking the BUDGET ( Revolutionary idea to have a realistic amount of money set aside, and then make something that stays within your means. Why is this such a difficult concept to grasp?) then what more is there to be said.

That's too many levels of fail to even bother dissecting. I daresay a good portion of gamers don't want or need these high-cost, movie/cinematic wanna-be's that seems to be the current model. Maybe go back to really old games and look for new inspiration? Frankly, I just want to play a game with a story, not watch a somewhat interactive movie. Honestly, that game style can go right to hell as far as I'm concerned. Text on a screen works just fine, and I'm sure is much cheaper than game-movies.

Again: This beautifully sums up exactly how I and many others feel about this issue. If more game devs jump on this train of: Boo hoo! We can't make enough money from our initial sale, DLC, Collector's Editions...etc. well then I guess I will be looking for a new hobby in the future. At this point, it feels like enabling idiocy.

#3060
billy the squid

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Bleszinski is an utter ****. No other industry blames it's consumer base if it can't make enough money to support it's business model.

If a AAA game can sell 3.5 million (£140,000,000) and still not be considered successful, as in the case of Tomb Raider, that's nobody's fault but their own, the sooner they all file for insolvency and get it through their thick skulls that your own market can't support the massive inefficient bloated budgets that their companies are running, the better.

Modifié par billy the squid, 19 juin 2013 - 06:11 .


#3061
ShepnTali

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Make better games people want to keep - Nintendo. Maybe there's a bit of truth in that statement.


Games have become the equivelant of a Mickey D's drive thru. Finished in 8 hours, bam, onto the next. I remember playing the same handful of games for years.

Cliffy b was a fun guy back in the Unreal Tournament days. He's always complaining nowadays.

Modifié par ShepnTali, 19 juin 2013 - 06:09 .


#3062
Bekkael

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I'm having a hard time figuring out how games have become what they have. Playing a game-movie is incredibly boring and has zero replayability. I was flabbergasted watching my husband play Battlefield 3 before ME3 came out. I felt like I literally blinked, and he had finished the single-player portion of the game. Whut? o_O Why is that something that people are willing to pay for?

I think for those kinds of games, people just buy them mostly for MP, right? So, why not just make a MP game only. I think it's absurd what now passes as acceptable single-player for a $60+ title. I want multiple playthroughs for any game I spend top-dollar for. If I wanted to watch a movie, I would just watch a movie.....for considerably LESS money.

#3063
BouncyFrag

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Gamestop has reached the cap for X1 preorders:

http://www.polygon.c...ases-pre-orders
GameStop has ceased taking pre-orders for Xbox One. Employees from a number of retail locations around the country tell Polygon that the company reached its launch-day allocation last weekend. The company says it is still taking orders via its online site.

#3064
redBadger14

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ShepnTali wrote...

Make better games people want to keep - Nintendo. Maybe there's a bit of truth in that statement.


Games have become the equivelant of a Mickey D's drive thru. Finished in 8 hours, bam, onto the next. I remember playing the same handful of games for years.

Cliffy b was a fun guy back in the Unreal Tournament days. He's always complaining nowadays.

Nintendo shouldn't say anything. They hardly have games on the Wii U. Maybe they should actually make games first.

Also "make better games" is silly in itself. Many people, once they finish playing a game, they're done playing it for good, no matter how good the game is. This is why single player only games are becoming less important. It's why CoD is so popular and successful while games like Metro have a more niche audience. Once you put in multiplayer or co-op with progression, you'll have plenty of reasons to replay. SP games more or less are beat the game and done.

That's not how I am of course, but that's the majority of the consumer base.

#3065
Foxhound2121

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If the Xbone was a girl...

www.youtube.com/watch

Modifié par Foxhound2121, 19 juin 2013 - 06:53 .


#3066
Bekkael

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BouncyFrag wrote...

Gamestop has reached the cap for X1 preorders:

http://www.polygon.c...ases-pre-orders
GameStop has ceased taking pre-orders for Xbox One. Employees from a number of retail locations around the country tell Polygon that the company reached its launch-day allocation last weekend. The company says it is still taking orders via its online site.


There's a pretty extensive discussion about all that: here. I read it all yesterday, and if MS really is having trouble with the yields for the X1 and don't have many units, or maybe trying to build hype leading to more eager-beaver buyers, who can say? Only time will tell how things shake out by launch.

#3067
billy the squid

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Bekkael wrote...

I'm having a hard time figuring out how games have become what they have. Playing a game-movie is incredibly boring and has zero replayability. I was flabbergasted watching my husband play Battlefield 3 before ME3 came out. I felt like I literally blinked, and he had finished the single-player portion of the game. Whut? o_O Why is that something that people are willing to pay for?

I think for those kinds of games, people just buy them mostly for MP, right? So, why not just make a MP game only. I think it's absurd what now passes as acceptable single-player for a $60+ title. I want multiple playthroughs for any game I spend top-dollar for. If I wanted to watch a movie, I would just watch a movie.....for considerably LESS money.


Battlefield, CoD and their ilk have really short SP campaigns, they're almost like training for MP. But, MP is really the focus for them and they're bloody good at what they do. BF4 MP looks awesome.

It becomes a problem when every publisher gets it into their thick skull that they want a piece of that action too, so we get the "me too" mentality and the result is every game homogenised, mediocre, bland, drivel shooter that tries to gouge you for £40 all fighting over the same over saturated market, where the hardcore of the gameing market are going to trade it in within a week, the dude bros aren't going to buy it, because they already have CoD and BF, so what's the point.

And, so the the result is "AAA games and the used market are incompatible" No you dullards, the problem is your own market is exhausted and pushing out more of the same isn't going to make people buy more, nor is the idea that a used sale is a lost sale, it's a false equivalency. It's like Fuse and Medal of Honour Warfighter which flopped hard, "but it had MP, and was aimed at the CoD audience" MP won't save it, because everyone already had  CoD! It's something I'm astonished that EA and it's ilk haven't grasped yet, MP doesn't save the game by virtue of the fact there is MP.

Modifié par billy the squid, 19 juin 2013 - 07:03 .


#3068
Ryzaki

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Ravensword wrote...

The Cel wrote...

I just think is amazing at the page count here, as opposed to the "more popular" PS4.. It goes to show you People react more to the negative then the positive.


B/c the negatives outweight the positives.


this. The positives are pretty much what we already have + better graphics. Yay.

The negatives though...sweet maker.

#3069
Bekkael

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billy the squid wrote...

Bekkael wrote...

I'm having a hard time figuring out how games have become what they have. Playing a game-movie is incredibly boring and has zero replayability. I was flabbergasted watching my husband play Battlefield 3 before ME3 came out. I felt like I literally blinked, and he had finished the single-player portion of the game. Whut? o_O Why is that something that people are willing to pay for?

I think for those kinds of games, people just buy them mostly for MP, right? So, why not just make a MP game only. I think it's absurd what now passes as acceptable single-player for a $60+ title. I want multiple playthroughs for any game I spend top-dollar for. If I wanted to watch a movie, I would just watch a movie.....for considerably LESS money.


Battlefield, CoD and their ilk have really short SP campaigns, they're almost like training for MP. But, MP is really the focus for them and they're bloody good at what they do. BF4 MP looks awesome.

It becomes a problem when every publisher gets it into their thick skull that they want a piece of that action too, so we get the "me too" mentality and the result is every game homogenised, mediocre, bland, drivel shooter that tries to gouge you for £40 all fighting over the same over saturated market, where the hardcore of the gameing market are going to trade it in within a week, the dude bros aren't going to buy it, because they already have CoD and BF, so what's the point.

And, so the the result is "AAA games and the used market are incompatible" No you dullards, the problem is your own market is exhausted and pushing out more of the same isn't going to make people buy more, nor is the idea that a used sale is a lost sale, it's a false equivalency. It's like Fuse and Medal of Honour Warfighter which flopped hard, "but it had MP, and was aimed at the CoD audience" MP won't save it, because everyone already had  CoD! It's something I'm astonished that EA and it's ilk haven't grasped yet, MP doesn't save the game by virtue of the fact there is MP.




It seems MP is being used more to aquire additional money after the sale of the game. Yet, at what cost? I'm sure the development costs for adding MP to every title must be extremely high. I don't want fries with every game I buy, TYVM. I want the main course, and for $60 it sure better be a juicy steak that I will remember the delicious taste of, days after I finish eating it. 

I'm almost starting to feel bad for Microsoft...:huh:
http://kotaku.com/mi...al-te-514280891

#3070
billy the squid

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Lol, yep, there's things on BBC news about the Xbox and PS4 too. I don't feel bad they, they need a stripping down and a slap upside the head. I remember when the leaks for the X1 came out and everyone went "Nooo, they wouldn't do that, that's dumb" then the Adam Ohar fiasco, then the TV TV TV release the PR train wreck, the used game policy, the lies and PR spin they come out with. I think they deserve what they're currently getting.

#3071
BouncyFrag

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Any word on what EA and other big publisher's policy on used game is for all consoles?

#3072
MerinTB

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redBadger14 wrote...

Il Divo wrote...

redBadger14 wrote...
Microsoft: With Xbox One, you can physically and digitally let your friends and 10 designated "family" members borrow/share and play your games from your library! And vice versa!

Consumers: F*ck you Microsoft!

Valve: Steam will soon allow you to share your game library with your friends! And vice versa!

Consumers: All hail Steam! All hail Valve! Yes! Thank you!

/internetlogic

Well, I think this has to do with a gain vs. loss of features. X1's policy is viewed as a step down from the 360, which allowed you to share games with however many people you wanted. Valve started off from the position of not letting you share your games, so this provides more freedom/features.


Thing is, X1 doesn't take a step down in sharing, it's just perceived that way. You can still physically lend out copies to your friends (30 days+ needed on FL is really no big deal), and now you can do it digitally.


It IS a step down.  If I want to grab my stack of XBOX 360 games and loan them to ANYONE with a working 360, all I have to do is follow this complicated instructional video.

For the Xbone, the discs are useless after they install the game.  I can have "10 family members" "also use" my game, or I can give it (AWAY COMPLETELY, ONCE) digitally to someone who's been on my friend's list for 30 days, but then they are stuck with it.

Can I resell the Xbone discs?  Not really.  "At participating retailers, who are part of the MS new policy" that we don't really know what that means.  Likely that won't be e-bay, or the guys down the street who have their own little small (non-chain, non-corporate) hobby store.

Not a step down.  Right.  Once I could park on the streets, night or day, as long as I could find a spot.  Then the city passed an ordinance that stated I could only park on one side of the street between 6 am and 6pm on weekdays, and only with a $60 per year city sticker... but I can park anywhere on the street, all day, on weekends!  Woot, same thing!!! <_<

redBadger14 wrote...
Dunno how anyone has a problem with that, but whatever.


Cause new friend Joe I just met cannot borrow my copy of Awesome Game 12.  And now that I have filled up my "10 family members" I cannot let my nephew play Great Game 7.

Sharing DLC, depending on how that unfolds, is a pretty cool thing.  But, honestly, it doesn't balance losing loaning / giving away games.

Modifié par MerinTB, 19 juin 2013 - 07:38 .


#3073
Ravensword

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And yet there are people who actually support Microsoft's business practices w/ the BetmaXbox and the BetmaXbox itself.

#3074
AresKeith

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Ryzaki wrote...

Ravensword wrote...

The Cel wrote...

I just think is amazing at the page count here, as opposed to the "more popular" PS4.. It goes to show you People react more to the negative then the positive.


B/c the negatives outweight the positives.


this. The positives are pretty much what we already have + better graphics. Yay.

The negatives though...sweet maker.


Everytime Xbox One news comes up, I get popcorn

#3075
Brockololly

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THE PLOT THICKENS!

From Giant Bomb:

Microsoft to Pull Complete Reversal on Xbox One DRM Policies

by Patrick Klepek on June 19, 2013

Sources indicate Microsoft is going to move away from what's caused the company so much headache.


The tug-of-war between Microsoft and Sony just got more interesting. Multiple sources inform me Microsoft will  announce what amounts to a complete reversal on its DRM policies for  Xbox One today.What does this mean?No more always online requirement
The console no longer has to check in every 24 hours
All game discs will work on Xbox One as they do on Xbox 360
An Internet connection is only required when initially setting up the console
All downloaded games will function the same when online or offline
No additional restrictions on trading games or loaning discs
Region locks have been dropped.


Modifié par Brockololly, 19 juin 2013 - 08:06 .