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Xbox One Discussion


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#1326
AresKeith

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spirosz wrote...

I've been listening to this podcast and they bring up a good argument, who is more likely to buy the console during it's first year release (which usually predicts how well a console will do in a future), the core gamers, or the casual audience who would only buy this system for those "minor features" that they'll most likely have on other devices and will most likely be cheaper, unless the X1 is 99 dollars.


I never buy new consoles on launch, always wait a few months to a year to get one

#1327
Mello

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Seriously guys? We should be talking about games. Not $400-500 cable boxes.

#1328
crimzontearz

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LPPrince wrote...

crimzontearz wrote...

OdanUrr wrote...

crimzontearz wrote...

just wanted to add.....apparently system partition is the same on the ps4, 3 gigs for OS 5 for gaming, 2 cores for system resources and 6 for gaming

translated here


If that's true, it would level the playing a little bit.

the core partition is confirmed too

remember that Sony downplayed it but they DO have a crap load of background activities likrpe the DVR function, game suspension and whatnot, it only makes sense


Interesting, they're evened out even FURTHER.

apparently....gpu wise Sony seems to win out for now

#1329
OdanUrr

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crimzontearz wrote...

apparently....gpu wise Sony seems to win out for now


How so?

#1330
SlottsMachine

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spirosz wrote...

"enabling the cool new game experiences that seamlessly connected consoles allow"

Experiencing games now aren't cool?


Its much cooler to live the game. The only downside is that there are no revives after your X-One kills you. 

#1331
crimzontearz

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Eternal Napalm wrote...

Is it confirmed the GPU for PS4 is approximately 50% more powerful then Xbone? Ouch, if so.

1.2 vs 1.8 TFLOPs

But technically MS has not yet fully revealed its gpu so....

#1332
crimzontearz

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OdanUrr wrote...

crimzontearz wrote...

apparently....gpu wise Sony seems to win out for now


How so?

read above

#1333
LPPrince

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crimzontearz wrote...

Eternal Napalm wrote...

Is it confirmed the GPU for PS4 is approximately 50% more powerful then Xbone? Ouch, if so.

1.2 vs 1.8 TFLOPs

But technically MS has not yet fully revealed its gpu so....


It'd be hilarious if every single one of us looked absolutely stupid once the final numbers come out and everyone's preconceptions turned out to be way off base(no matter where you stand).

#1334
crimzontearz

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LPPrince wrote...

crimzontearz wrote...

Eternal Napalm wrote...

Is it confirmed the GPU for PS4 is approximately 50% more powerful then Xbone? Ouch, if so.

1.2 vs 1.8 TFLOPs

But technically MS has not yet fully revealed its gpu so....


It'd be hilarious if every single one of us looked absolutely stupid once the final numbers come out and everyone's preconceptions turned out to be way off base(no matter where you stand).

now that I know the partition is identical I am more inclined to make my decision depending on exclusives

#1335
ObserverStatus

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LPPrince wrote...

crimzontearz wrote...

Eternal Napalm wrote...
Is it confirmed the GPU for PS4 is approximately 50% more powerful then Xbone? Ouch, if so.

1.2 vs 1.8 TFLOPs
But technically MS has not yet fully revealed its gpu so....

It'd be hilarious if every single one of us looked absolutely stupid once the final numbers come out and everyone's preconceptions turned out to be way off base(no matter where you stand).

I sure hope that number does turn out to be way off base because 1.2 TFLOPS? That's just pitiful.

#1336
OdanUrr

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crimzontearz wrote...

Eternal Napalm wrote...

Is it confirmed the GPU for PS4 is approximately 50% more powerful then Xbone? Ouch, if so.

1.2 vs 1.8 TFLOPs

But technically MS has not yet fully revealed its gpu so....


Is this accurate?

Posted Image

#1337
billy the squid

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crimzontearz wrote...

LPPrince wrote...

crimzontearz wrote...

Eternal Napalm wrote...

Is it confirmed the GPU for PS4 is approximately 50% more powerful then Xbone? Ouch, if so.

1.2 vs 1.8 TFLOPs

But technically MS has not yet fully revealed its gpu so....


It'd be hilarious if every single one of us looked absolutely stupid once the final numbers come out and everyone's preconceptions turned out to be way off base(no matter where you stand).

now that I know the partition is identical I am more inclined to make my decision depending on exclusives


The problem is it's not. From Euro gamer's tech breakdown of the internals of the X1

"Very early on it was established that ESRAM is indeed incorporated into the Xbox One design - essentially a large, very fast cache of embedded memory attached to the GPU and CPU that helps to make up the bandwidth deficit inherent in using slower memory. So even without direct confirmation, we now knew that the 8GB of memory in Xbox One is indeed DDR3 as opposed to the bandwidth-rich GDDR5 found in the PlayStation 4 (and Wired's internal photography of the One confirms 2133MHz DDR3 Micron modules). Xbox One may well have a latency advantage over PS4 and power consumption will probably be lower, but GPU bandwidth - a key element in graphics performance - is indeed more limited on the Microsoft hardware."

In effect while we don't have confirmation of the PS4's CPU other than it uses a version of the Jaguar AMD, eight cores, the leaked specs of the X1 were right on the money and they were largely confirmed with the later tech meetings with the chap who wrote the article where I've taken the extract above.

http://www.eurogamer...alysis-xbox-one

The issue isn't so much the CPU clock speed it's the bandwidth issue of the memory governing how much information the system can process, that's what causes the "bottle neck" the X1 has bandwidth issues inherrent with the DDR3 memmory, while the PS4 has the far larger DDR5 so it can deal with more info and do it faster, thus affecting the graphics performance ie: improving it. That's the significant part.

PC's by comparison can avoid the bottle necking issue to a degree by bulldozing through it with higher speeds on their CPU and memory bandwidths, via overclocking the GPUs. The X1 can't.

As to the GPU tech itself, I'm not going to dredge up all the tech details, it's in the article, suffice to say that the X1 has 12 the PS4 has 18 hence the 50% more raw power of the PS4 in this regard. It's the use of the DDR5 that's the important bit, it frees up more space within the silicone budget and the PS4 doesn't have to muck about with the system bandwidth issues when it's passing info on. Hence the greater use of the CPU, by transporting more info and doing it faster.

The speed of a CPU is not the be all and end all of a PC, the techy PC guys round here could probably explain it better than I can anyway.

Modifié par billy the squid, 28 mai 2013 - 02:31 .


#1338
LPPrince

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crimzontearz wrote...

LPPrince wrote...

crimzontearz wrote...

Eternal Napalm wrote...

Is it confirmed the GPU for PS4 is approximately 50% more powerful then Xbone? Ouch, if so.

1.2 vs 1.8 TFLOPs

But technically MS has not yet fully revealed its gpu so....


It'd be hilarious if every single one of us looked absolutely stupid once the final numbers come out and everyone's preconceptions turned out to be way off base(no matter where you stand).

now that I know the partition is identical I am more inclined to make my decision depending on exclusives


Not just. Don't forget online communities, controllers, etc etc. Lots of details can affect how much fun you'll get out of a console.

#1339
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LPPrince wrote...

crimzontearz wrote...

LPPrince wrote...

crimzontearz wrote...

Eternal Napalm wrote...

Is it confirmed the GPU for PS4 is approximately 50% more powerful then Xbone? Ouch, if so.

1.2 vs 1.8 TFLOPs

But technically MS has not yet fully revealed its gpu so....


It'd be hilarious if every single one of us looked absolutely stupid once the final numbers come out and everyone's preconceptions turned out to be way off base(no matter where you stand).

now that I know the partition is identical I am more inclined to make my decision depending on exclusives


Not just. Don't forget online communities, controllers, etc etc. Lots of details can affect how much fun you'll get out of a console.

I've been dealing with dualshocks for a while and online doesn't concern me. I'm pretty much in it for the exclusives too.

#1340
LPPrince

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I'm looking at every little detail, hah. Some aren't important to me, but I compare and deliberate anyway.

#1341
Fast Jimmy

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billy the squid wrote...

crimzontearz wrote...

LPPrince wrote...

crimzontearz wrote...

Eternal Napalm wrote...

Is it confirmed the GPU for PS4 is approximately 50% more powerful then Xbone? Ouch, if so.

1.2 vs 1.8 TFLOPs

But technically MS has not yet fully revealed its gpu so....


It'd be hilarious if every single one of us looked absolutely stupid once the final numbers come out and everyone's preconceptions turned out to be way off base(no matter where you stand).

now that I know the partition is identical I am more inclined to make my decision depending on exclusives


The problem is it's not. From Euro gamer's tech breakdown of the internals of the X1

"Very early on it was established that ESRAM is indeed incorporated into the Xbox One design - essentially a large, very fast cache of embedded memory attached to the GPU and CPU that helps to make up the bandwidth deficit inherent in using slower memory. So even without direct confirmation, we now knew that the 8GB of memory in Xbox One is indeed DDR3 as opposed to the bandwidth-rich GDDR5 found in the PlayStation 4 (and Wired's internal photography of the One confirms 2133MHz DDR3 Micron modules). Xbox One may well have a latency advantage over PS4 and power consumption will probably be lower, but GPU bandwidth - a key element in graphics performance - is indeed more limited on the Microsoft hardware."

In effect while we don't have confirmation of the PS4's CPU other than it uses a version of the Jaguar AMD, eight cores, the leaked specs of the X1 were right on the money and they were largely confirmed with the later tech meetings with the chap who wrote the article where I've taken the extract above.

http://www.eurogamer...alysis-xbox-one

The issue isn't so much the CPU clock speed it's the bandwidth issue of the memory governing how much information the system can process, that's what causes the "bottle neck" the X1 has bandwidth issues inherrent with the DDR3 memmory, while the PS4 has the far larger DDR5 so it can deal with more info and do it faster, thus affecting the graphics performance ie: improving it. That's the significant part.

PC's by comparison can avoid the bottle necking issue to a degree by bulldozing through it with higher speeds on their CPU and memory bandwidths, via overclocking the GPUs. The X1 can't.

As to the GPU tech itself, I'm not going to dredge up all the tech details, it's in the article, suffice to say that the X1 has 12 the PS4 has 18 hence the 50% more raw power of the PS4 in this regard. It's the use of the DDR5 that's the important bit, it frees up more space within the silicone budget and the PS4 doesn't have to muck about with the system bandwidth issues when it's passing info on. Hence the greater use of the CPU, by transporting more info and doing it faster.

The speed of a CPU is not the be all and end all of a PC, the techy PC guys round here could probably explain it better than I can anyway.


Sony has always had the edge on the hardware side of the equation. But Sony's software and certification requirements have been their Achilles Heel this past generation and this doesn't look to be changing for the new one. 

You can have a car with an insanely powerful engine and superior handling... but if the design of it forces the car makers to put the steering wheel as high as most driver's heads, it will be impossible to drive. That's what I see the problem with Sony is - they are too focused with everyone making games that optimize their hardware that they stifle developers and make it a difficult platform to create games for.

#1342
billy the squid

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OdanUrr wrote...

crimzontearz wrote...

Eternal Napalm wrote...

Is it confirmed the GPU for PS4 is approximately 50% more powerful then Xbone? Ouch, if so.

1.2 vs 1.8 TFLOPs

But technically MS has not yet fully revealed its gpu so....


Is this accurate?

Posted Image


It seems to be reasonably, I think people have pinned down by this point the general points of each system, and what hardware it's using, so the variables aren't going to change much in system performance.

Important points being the OS of each console, the X1 will have 3 running, the main, the TV and the Kinect. The PS4, as far as we know, has one. The other system options are not unlikely to require a seperate thread ie: a core each. They're just not that big, not using the share functions is likely to keep the system's core use restricted to gaming, the power mode, I doub't it.  

Remember, PS4 also allows for their equivalent of a kinnect to be installed, and they know it, hence they need to account for that with Core useage. Does your PC require a Core to it'self when it enters sleep mode? Mince certainly doesn't, and it's old enough to be powered by hamsters running in a wheel.

CPU speed, the X1 looks to be confirmed at 1.6 GHz, they could overclock it, but I doubt it. Same with the GPU speed, again pretty much confirmed. Memory bandwidth, the main issue, again, effectively confirmed for the X1. 

We already know much of the hardware included, so the specs are relatively easy to find out, there may be some variables in speed, but don't count on any significant changes, as it tends to impact hardware life.

#1343
billy the squid

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Fast Jimmy wrote...

billy the squid wrote...

crimzontearz wrote...

LPPrince wrote...

crimzontearz wrote...

Eternal Napalm wrote...

Is it confirmed the GPU for PS4 is approximately 50% more powerful then Xbone? Ouch, if so.

1.2 vs 1.8 TFLOPs

But technically MS has not yet fully revealed its gpu so....


It'd be hilarious if every single one of us looked absolutely stupid once the final numbers come out and everyone's preconceptions turned out to be way off base(no matter where you stand).

now that I know the partition is identical I am more inclined to make my decision depending on exclusives


The problem is it's not. From Euro gamer's tech breakdown of the internals of the X1

"Very early on it was established that ESRAM is indeed incorporated into the Xbox One design - essentially a large, very fast cache of embedded memory attached to the GPU and CPU that helps to make up the bandwidth deficit inherent in using slower memory. So even without direct confirmation, we now knew that the 8GB of memory in Xbox One is indeed DDR3 as opposed to the bandwidth-rich GDDR5 found in the PlayStation 4 (and Wired's internal photography of the One confirms 2133MHz DDR3 Micron modules). Xbox One may well have a latency advantage over PS4 and power consumption will probably be lower, but GPU bandwidth - a key element in graphics performance - is indeed more limited on the Microsoft hardware."

In effect while we don't have confirmation of the PS4's CPU other than it uses a version of the Jaguar AMD, eight cores, the leaked specs of the X1 were right on the money and they were largely confirmed with the later tech meetings with the chap who wrote the article where I've taken the extract above.

http://www.eurogamer...alysis-xbox-one

The issue isn't so much the CPU clock speed it's the bandwidth issue of the memory governing how much information the system can process, that's what causes the "bottle neck" the X1 has bandwidth issues inherrent with the DDR3 memmory, while the PS4 has the far larger DDR5 so it can deal with more info and do it faster, thus affecting the graphics performance ie: improving it. That's the significant part.

PC's by comparison can avoid the bottle necking issue to a degree by bulldozing through it with higher speeds on their CPU and memory bandwidths, via overclocking the GPUs. The X1 can't.

As to the GPU tech itself, I'm not going to dredge up all the tech details, it's in the article, suffice to say that the X1 has 12 the PS4 has 18 hence the 50% more raw power of the PS4 in this regard. It's the use of the DDR5 that's the important bit, it frees up more space within the silicone budget and the PS4 doesn't have to muck about with the system bandwidth issues when it's passing info on. Hence the greater use of the CPU, by transporting more info and doing it faster.

The speed of a CPU is not the be all and end all of a PC, the techy PC guys round here could probably explain it better than I can anyway.


Sony has always had the edge on the hardware side of the equation. But Sony's software and certification requirements have been their Achilles Heel this past generation and this doesn't look to be changing for the new one. 

You can have a car with an insanely powerful engine and superior handling... but if the design of it forces the car makers to put the steering wheel as high as most driver's heads, it will be impossible to drive. That's what I see the problem with Sony is - they are too focused with everyone making games that optimize their hardware that they stifle developers and make it a difficult platform to create games for.


That was certainly their problemwith the PS3, they fouled that up spectacularly and made it a pain to develop for. I doubt they would be stupid enough not to realise that problem and address it.

Considering they're using the AMD Jaguar, rather than their Cell processor, which is what caused them the issue in the first place with developers, I doubt they'll have the same kind of problems as they did with the previous gen. Also leading to the backwards compatability issues between PS3 and PSS4 

#1344
Eternal Napalm

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^^^ they openly admitted that was a mistake that they made last generation, which caught my attention during their reveal. They say one of their focuses for us gamers is indie game development, and claim they not only make it easy for them to publish their games, but ease of access to exposure. They've been adamant about that, and indie devs are speaking out excitedly, so it must be happening. Which is good. I'm not an indie gamer too much, but some are unique and very creative and interesting. It's only good for games, and potential good games.

Sony is also now using pc hardware, so devs have a very clear idea of how to develope for it.

Indie devs have been verbally negative towards Xbox One.

#1345
MegaSovereign

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crimzontearz wrote...

just wanted to add.....apparently system partition is the same on the ps4, 3 gigs for OS 5 for gaming, 2 cores for system resources and 6 for gaming

translated here


That's highly unlikely. PS4 isn't running 3 operating systems at the same time like Xbox. 1 GB should be more than enough, 2 GB max.

The 2 cores being reserved does seem likely though.

#1346
The Heretic of Time

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Fast Jimmy wrote...

Sony has always had the edge on the hardware side of the equation. 


You must be new to gaming. Sony always had the weakest console (hardware specs-wise) every generation except for the last.

#1347
Sajuro

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OdanUrr wrote...

HiddenInWar wrote...

MS confirms X1 to be region locked


Wasn't the 360 region-locked already?

As was the PS2 if I'm not mistaken, so was probably the PS3 and I think the DS/3DS are region loicked
I wouldn't be suprised if nearly every console since N64 has been region locked
outrage upon outrage

#1348
The Heretic of Time

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Sajuro wrote...

 DS/3DS are region loicked


No they aren't. The handhelds themselves are not region-locked, but some of the games are.

Most of my DS games are imports from the USA and Japan, and they work perfectly fine on my European DS.

#1349
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Heretic_Hanar wrote...

Sajuro wrote...

 DS/3DS are region loicked


No they aren't. The handhelds themselves are not region-locked, but some of the games are.

Most of my DS games are imports from the USA and Japan, and they work perfectly fine on my European DS.

You sure? Some parts of the internets seem to be claiming that the 3DS at least is region locked.

Modifié par J. Reezy, 28 mai 2013 - 05:12 .


#1350
IntelligentME3Fanboy

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seriously why would anyone buy an xbox is beyond me.It doesn't have naughty dawg