I was most intrigued by this bit:
IGO: Why was the decision made to spread the story across three games? Will we be seeing all three installments on the Xbox 360? What about PC?
CH: It’s not quite that we’re spreading the story across three games. Instead we’ve designed a story for the first Mass Effect game with its own self-contained, spectacular adventure – complete with a satisfying and definitive ending (several of them actually).
He goes on to say that the plot of future games would tie into ME1's story in "unexpected" ways. Overall, the way he describes the trilogy sounds a lot more loosely connected than they later tried to make it.
Between this and the way that ME1's sequel hook doesn't fit with the rest of the game, I'm starting to wonder if the original idea was to resolve the Reaper plot at the end of the first game, with the sequels having their own self-contained adventures (akin to the Indiana Jones or Back to the Future trilogies), but there was some kind of last minute change of plans late in ME1's development.
Modifié par INH56, 22 mai 2013 - 04:41 .





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